Terrain feature

Terrain featureMap

Terrain featureBase game

Materials
3
Plants, seeds and critters
0
Feature size range
3–6

Possible materials

Plants, seeds and critters

No plant or critter placement is explicitly assigned here.

Material composition

Band sizes and weights control composition. Initial resource amounts are listed separately when the source specifies them.

Band or groupMaterialSize / weight / amountOverride
RoomCenterElementsDiamond1 weightDefault
RoomBorderChoices0Iron Ore1 weightDefault
RoomBorderChoices0Igneous Rock2 weightDefault

Where it can appear

  • Oily BiomeBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "type": "features/oilpockets/DiamondClumpSmall"
    }
  • Trapped OilBase game

    When this world trait is selected

    Placement rules (2)

    When this world trait is selected

    Declared rule values
    {
      "name": "subworlds/oil/OilDry"
    }

    When this world trait is selected

    Selection weight: 2

    Declared rule values
    {
      "name": "subworlds/oil/OilPatchDouble",
      "weight": 2
    }
  • Irregular OilBase game

    When this world trait is selected

    Placement rules (2)

    When this world trait is selected

    Declared rule values
    {
      "name": "subworlds/oil/OilDry"
    }

    When this world trait is selected

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch"
    }
  • Irregular OilSpaced Out!

    When this world trait is selected

    Placement rules (2)

    When this world trait is selected

    Declared rule values
    {
      "name": "subworlds/oil/OilDry"
    }

    When this world trait is selected

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch"
    }
  • Oily BiomeBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "type": "features/oilpockets/DiamondClumpSmall"
    }
  • VerdanteBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Selection weight: 0.7

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "weight": 0.7,
      "minCount": 5
    }
  • VerdanteBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/ForestLush",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • OasisseBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "minCount": 5
    }
  • OasisseBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/Oasis",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Viscosia AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch"
    }
  • Verdante AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Selection weight: 0.7

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "weight": 0.7,
      "minCount": 5
    }
  • Verdante ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaForestDefault",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Oasisse AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "minCount": 5
    }
  • Oasisse ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaOasis",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Oily BiomeBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "type": "features/oilpockets/DiamondClumpSmall"
    }
Game reference

vanilla::worldgen/features/oilpockets/DiamondClumpSmall.yaml

Worldgen source data

The game has no separate localized name for this configuration. Its identifier is retained for reference.