Home / Builds / Great hall over a washroom Great hall over a washroom Early game Basic Dupes: 6
The dining floor holds six mess tables, a water cooler and a pedestal, with hanging pots and ceiling lights fixed to the slab above, which makes it a Great Hall. The washroom below keeps its sinks by the door so every duplicant washes on the way out.
Potential power generated 0 W
Potential power consumed 20 W Contributions Net -20 W Contributions Heat 1,050 kDTU/cycle Contributions Potential totals assume every placed building runs continuously. Generation covers independent output to the wired circuit.
Raw Minerals 16,150 kg Contributions Raw Minerals Or Wood 1,000 kg Contributions Raw Metals 2,100 kg Contributions All Metals 1,500 kg Contributions
Oxygen, fuel and resources Building counts at full activity. Population and hunger use planner defaults; geysers, crops and ranches start empty.
Buildings not included Circuit and battery capacity Electrical buildings at full activity. Choose the wire and battery bank in the power planner.
Buildings not included Heat budget Building heat at full activity. Reservoir, other heat sources and heat removal use planner defaults.
Buildings not included Positions, connections and automation stay in the layout.