Oily Biome

RegionMap

RegionBase game

Viscous pools of liquid Crude Oil pepper the Carbon Dioxide-rich environment of the Oil Biome.

Materials
8
Plants, seeds and critters
5
Temperature band
Hot

Possible materials

Plants, seeds and critters

These are configured spawn possibilities. The selected biome, template and available space determine what appears.

Geysers and other natural features

  • Oil Reservoir

Biome configurations

Possible features

Where it can appear

  • Irregular OilBase game

    When this world trait is selected

    Placement rules (1)

    When this world trait is selected

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch"
    }
  • VerdanteBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Selection weight: 0.7

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "weight": 0.7,
      "minCount": 5
    }
  • VerdanteBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/ForestLush",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • OasisseBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "minCount": 5
    }
  • OasisseBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/Oasis",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Irregular OilSpaced Out!

    When this world trait is selected

    Placement rules (1)

    When this world trait is selected

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch"
    }
  • Viscosia AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch"
    }
  • Verdante AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Selection weight: 0.7

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "weight": 0.7,
      "minCount": 5
    }
  • Verdante ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaForestDefault",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Oasisse AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "minCount": 5
    }
  • Oasisse ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaOasis",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }

Placement rules

Configured possibility

Selection weight: 1

Declared rule values
{
  "name": "biomes/Oil/OilPatch",
  "weight": 1,
  "tags": [
    "OilFloater",
    "CactusPlant",
    "CactusPlantSeed",
    "EvilFlower",
    "EvilFlowerSeed"
  ]
}

Configured possibility

Declared rule values
{
  "type": "features/oilpockets/OilWell"
}

Configured possibility

Declared rule values
{
  "type": "features/oilpockets/DiamondClumpSmall"
}
Game reference

vanilla::worldgen/subworlds/oil/OilPatch.yaml

Worldgen source data

The game has no separate localized name for this configuration. Its identifier is retained for reference.