Radioactive Forest Asteroid guide: Squelchy's teleporter world
AsteroidsMedium
Forest, rust, ocean and uranium behind the Squelchy teleporter, with two in-game seeds.
The Radioactive Forest Asteroid is the teleporter world of the Squelchy Cluster: 160 × 176 cells of forest, four or more rust biomes, four or more oceans, radioactive biomes, uranium fields and a frozen core. The game describes it as largely forested with a great deal of rust. For the polluted swamp start it is the clean side of the cluster: wood, oxygen plants and fresh food.
| Fact | Value |
|---|---|
| Size | 160 × 176 cells |
| Where you find it | The Squelchy Cluster, three hexes from the start; reached through the start teleporter or by rocket. |
| Arrival | A Duplicant teleporter from the start asteroid lands here next to a supply teleporter pair, with boon rooms (bedroom, washroom, power, kitchen, well or farm) on most seeds. |
| Biomes | Forest arrival area and forest, four or more rust biomes, four or more oceans, three or more radioactive biomes, uranium fields, frozen uranium fields and a frozen core. |
| Guaranteed | Carbon Dioxide Geysers in the uranium fields, and rolls from metal volcanoes, water vents and gas vents. |
| Peak light and radiation | 35,000 lux of sunlight and 125 rads of cosmic radiation at the surface. |
| World traits | Always exactly two random traits. |
Strengths
- Arbor Trees and 13 to 23 Oxyferns in the forest.
- Food plants Squelchy lacks: Nosh Sprout (Nosh Sprout) and Dasha Saltvine, 22 to 37 of each, and Waterweed in the oceans.
- Rust, 720 to 950 tonnes, and Uranium Ore, 100 to 120 tonnes.
- A Salt Water Geyser and a Cool Salt Slush Geyser on both sample seeds.
Weaknesses
- Radioactive biomes and extremely cold uranium fields.
- Ocean pockets flood tunnels if opened carelessly.
What to target first after landing
- Teleport over and use the boon rooms.
- Plant Nosh Sprouts and Dasha Saltvine from the wild seeds.
- Cut Arbor Trees for wood and ship it home through the supply teleporter.
- Mine uranium ore in short trips once radiation research starts.
Surviving the asteroid
Keep the crew in the forest and oceans and wall off the radioactive biomes.
Seed V-SWMP-C-1234567-0-0-0
Medium Boulders and Volcanic Activity: three Volcano rolls, a Gold Volcano, a Iron Volcano, a Aluminum Volcano and a Liquid Sulfur Geyser. Water comes from a Salt Water Geyser at (27, 112).

| Geyser | Cell (x, y) | Average output | Temperature |
|---|---|---|---|
| Salt Water Geyser | 27, 112 | 3.19 kg/s | 95 ºC |
| Liquid Sulfur Geyser | 120, 11 | 1.30 kg/s | 165 ºC |
| Volcano | 8, 57 | 1.26 kg/s | 1727 ºC |
| Cool Salt Slush Geyser | 68, 95 | 1.21 kg/s | -10 ºC |
| Volcano | 136, 96 | 1.09 kg/s | 1727 ºC |
| Volcano | 151, 56 | 870 g/s | 1727 ºC |
| Aluminum Volcano | 13, 9 | 338 g/s | 1727 ºC |
| Gold Volcano | 105, 75 | 319 g/s | 2627 ºC |
| Iron Volcano | 9, 36 | 281 g/s | 2527 ºC |
| Carbon Dioxide Geyser | 60, 9 | 155 g/s | -55 ºC |
| Carbon Dioxide Geyser | 74, 8 | 131 g/s | -55 ºC |
| Hot Polluted Oxygen Vent | 119, 67 | 111 g/s | 500 ºC |
Seed V-SWMP-C-2468024-0-0-0
Geodes and Crashed Satellites: a Water Geyser at (16, 35), a Cool Steam Vent at (42, 54), a Steam Vent and a Hydrogen Vent for power. A Chlorine Gas Vent at (38, 41) sits close to the water vents.

| Geyser | Cell (x, y) | Average output | Temperature |
|---|---|---|---|
| Salt Water Geyser | 135, 105 | 3.02 kg/s | 95 ºC |
| Water Geyser | 16, 35 | 2.96 kg/s | 95 ºC |
| Cool Salt Slush Geyser | 55, 77 | 2.02 kg/s | -10 ºC |
| Cool Steam Vent | 42, 54 | 1.41 kg/s | 110 ºC |
| Steam Vent | 99, 60 | 552 g/s | 500 ºC |
| Carbon Dioxide Geyser | 39, 15 | 145 g/s | -55 ºC |
| Carbon Dioxide Geyser | 98, 19 | 118 g/s | -55 ºC |
| Chlorine Gas Vent | 38, 41 | 115 g/s | 60 ºC |
| Hydrogen Vent | 72, 45 | 83 g/s | 500 ºC |
Role in the colony
The Radioactive Forest Asteroid gives the Squelchy colony wood, oxygen plants and a second food chain, and is where it starts radbolt research.