Oily Biome
RegionMap
RegionBase game
Viscous pools of liquid Crude Oil pepper the Carbon Dioxide-rich environment of the Oil Biome.
- Materials
- 7
- Plants, seeds and critters
- 5
- Temperature band
- Hot
Possible materials
Plants, seeds and critters
- Joya SeedSeed for Jumping Joya
- Jumping Joya
- Slickster
- Sporechid
- Sporechid SeedSeed for Sporechid
These are configured spawn possibilities. The selected biome, template and available space determine what appears.
Biome configurations
- Oily BiomeBase game
Possible features
- DiamondClumpSmallBase game
Where it can appear
- Trapped OilBase game
When this world trait is selected
Placement rules (1)
When this world trait is selected
Declared rule values
{ "name": "subworlds/oil/OilDry" } - Irregular OilBase game
When this world trait is selected
Placement rules (1)
When this world trait is selected
Declared rule values
{ "name": "subworlds/oil/OilDry" } - Irregular OilSpaced Out!
When this world trait is selected
Placement rules (1)
When this world trait is selected
Declared rule values
{ "name": "subworlds/oil/OilDry" }
Placement rules
- Oily BiomeBand: OilDry
Configured possibility
Selection weight: 1
Declared rule values
{
"name": "biomes/Oil/OilDry",
"weight": 1,
"tags": [
"OilFloater",
"CactusPlant",
"CactusPlantSeed",
"EvilFlower",
"EvilFlowerSeed"
]
}Configured possibility
Declared rule values
{
"type": "features/oilpockets/DiamondClumpSmall"
}Game reference
vanilla::worldgen/subworlds/oil/OilDry.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.