Oily Biome
RegionMap
RegionBase game
Viscous pools of liquid Crude Oil pepper the Carbon Dioxide-rich environment of the Oil Biome.
- Materials
- 8
- Plants, seeds and critters
- 5
- Temperature band
- Hot
Possible materials
Plants, seeds and critters
- Joya SeedSeed for Jumping Joya
- Jumping Joya
- Slickster
- Sporechid
- Sporechid SeedSeed for Sporechid
These are configured spawn possibilities. The selected biome, template and available space determine what appears.
Geysers and other natural features
- Oil Reservoir
Biome configurations
- Oily BiomeBase game
Possible features
- OilWellBase game
- DiamondClumpSmallBase game
Where it can appear
- Trapped OilBase game
When this world trait is selected
Placement rules (1)
When this world trait is selected
Selection weight: 2
Declared rule values
{ "name": "subworlds/oil/OilPatchDouble", "weight": 2 }
Placement rules
- Oily BiomeBand: OilPatch
Configured possibility
Selection weight: 1
Declared rule values
{
"name": "biomes/Oil/OilPatch",
"weight": 1,
"tags": [
"OilFloater",
"CactusPlant",
"CactusPlantSeed",
"EvilFlower",
"EvilFlowerSeed"
]
}Configured possibility
Declared rule values
{
"type": "features/oilpockets/OilWell"
}Configured possibility
Declared rule values
{
"type": "features/oilpockets/OilWell"
}Configured possibility
Declared rule values
{
"type": "features/oilpockets/DiamondClumpSmall"
}Game reference
vanilla::worldgen/subworlds/oil/OilPatchDouble.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.