Location layout
Location layoutBase game
- Materials
- 2
- Plants, seeds and critters
- 0
- Dimensions
- 6 × 12 cells
- Template cells
- 35
Possible materials
Plants, seeds and critters
No plant or critter placement is explicitly assigned here.
Template material quantities
Where it can appear
- Ocean BiomeBase game
Subject to the placement rule
Placement rules (1)
Subject to the placement rule, Attempt one
Declared rule values
{ "names": [ "poi/poi_ladder_tunnel", "poi/poi_dining_room" ], "listRule": "TryOne" } - ArboriaBase game
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 5 } - ArboriaBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/ForestDefault", "allowedRings": { "min": 0, "max": 0 } } - VerdanteBase game
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 5 } - VerdanteBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/ForestLush", "allowedRings": { "min": 0, "max": 0 } } - OasisseBase game
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 5 } - OasisseBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/Oasis", "allowedRings": { "min": 0, "max": 0 } } - OceaniaBase game
Configured possibility
Placement rules (2)
Configured possibility
Selection weight: 1.5
Configured count: 10–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "weight": 1.5, "minCount": 10 }Configured possibility
Selection weight: 2.5
Declared rule values
{ "name": "subworlds/ocean/OceanDeep", "weight": 2.5 } - OceaniaBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/Oceania", "allowedRings": { "min": 0, "max": 0 } } - TerraBase game
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 5 } - TerraBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/SandstoneDefault", "allowedRings": { "min": 0, "max": 0 } } - VolcaneaBase game
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 5 } - VolcaneaBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/Volcanic", "allowedRings": { "min": 0, "max": 0 } } - Tiny Twin Asteroid FOR DEVSSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 2–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 2 } - Arboria AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 5 } - Arboria ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaArboria", "locationType": "StartWorld", "buffer": 2, "allowedRings": { "min": 0, "max": 0 } } - Verdante AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 5 } - Verdante ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaForestDefault", "locationType": "StartWorld", "buffer": 2, "allowedRings": { "min": 0, "max": 0 } } - Oasisse AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 4–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 4 } - Oasisse ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaOasis", "locationType": "StartWorld", "buffer": 2, "allowedRings": { "min": 0, "max": 0 } } - Oceania AsteroidSpaced Out!
Configured possibility
Placement rules (2)
Configured possibility
Selection weight: 1.5
Configured count: 10–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "weight": 1.5, "minCount": 10 }Configured possibility
Selection weight: 2.5
Declared rule values
{ "name": "subworlds/ocean/OceanDeep", "weight": 2.5 } - Oceania ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaOceania", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 0 } } - Terra AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 5 } - Terra ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaSandstoneDefault", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 0 } } - Volcanea AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/Ocean", "minCount": 5 } - Volcanea ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaVolcanic", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 0 } } - Ocean BiomeBase game
Subject to the placement rule
Placement rules (1)
Subject to the placement rule, Attempt one
Declared rule values
{ "names": [ "poi/poi_ladder_tunnel", "poi/poi_dining_room" ], "listRule": "TryOne" } - Subsurface OceanBase game
When this world trait is selected
Placement rules (1)
When this world trait is selected
Configured count: 2–Unspecified
Declared rule values
{ "name": "subworlds/ocean/OceanDeep", "minCount": 2 } - Irradiated Forest AsteroidSpaced Out!
Configured possibility
Placement rules (2)
Configured possibility
Configured count: 1–Unspecified
Declared rule values
{ "name": "subworlds/ocean/OceanDeep", "overridePower": 1.5, "minCount": 1 }Configured possibility
Configured count: 1–Unspecified
Declared rule values
{ "name": "expansion1::subworlds/ocean/med_Ocean", "overridePower": 1.5, "minCount": 1 } - Terrania ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 3
Declared rule values
{ "world": "expansion1::worlds/IdealLandingSite", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 3, "max": 3 } } - Ocean BiomeBase game
Subject to the placement rule
Placement rules (1)
Subject to the placement rule, Attempt one
Declared rule values
{ "names": [ "poi/poi_ladder_tunnel", "poi/poi_dining_room" ], "listRule": "TryOne" } - Ocean BiomeBase game
Subject to the placement rule
Placement rules (1)
Subject to the placement rule, Attempt one
Declared rule values
{ "names": [ "poi/poi_ladder_tunnel", "poi/poi_dining_room" ], "listRule": "TryOne" } - AridioBase game
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/OceanHot", "minCount": 5 } - AridioBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/ForestHot", "allowedRings": { "min": 0, "max": 0 } } - Aridio AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/ocean/OceanHot", "minCount": 5 } - Aridio ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaAridio", "locationType": "StartWorld", "buffer": 2, "allowedRings": { "min": 0, "max": 0 } } - Ocean BiomeSpaced Out!
Subject to the placement rule
Placement rules (1)
Subject to the placement rule, Attempt one
Declared rule values
{ "names": [ "poi/poi_ladder_tunnel", "poi/poi_dining_room" ], "listRule": "TryOne" } - Radioactive Forest AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 4–Unspecified
Declared rule values
{ "name": "expansion1::subworlds/ocean/med_Ocean", "minCount": 4 } - Squelchy ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 3
Declared rule values
{ "world": "expansion1::worlds/MediumForestyRadioactiveVanillaWarpPlanet", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 3, "max": 3 } } - Radioactive Ocean AsteroidSpaced Out!
Configured possibility
Placement rules (2)
Configured possibility
Configured count: 1–Unspecified
Declared rule values
{ "name": "expansion1::subworlds/ocean/med_Ocean", "minCount": 1 }Configured possibility
Declared rule values
{ "name": "expansion1::subworlds/ocean/med_OceanDeep" } - Moonlet Cluster - FlippedSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 2–4
Declared rule values
{ "world": "expansion1::worlds/MiniRadioactiveOcean", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 2, "max": 4 } } - Moonlet Cluster - Frozen ForestSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 2–4
Declared rule values
{ "world": "expansion1::worlds/MiniRadioactiveOcean", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 2, "max": 4 } } - Moonlet Cluster - Metallic SwampySpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 2–4
Declared rule values
{ "world": "expansion1::worlds/MiniRadioactiveOcean", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 2, "max": 4 } } - Radioactive Ocean AsteroidSpaced Out!
Configured possibility
Placement rules (2)
Configured possibility
Configured count: 1–Unspecified
Declared rule values
{ "name": "expansion1::subworlds/ocean/med_Ocean", "minCount": 1 }Configured possibility
Declared rule values
{ "name": "expansion1::subworlds/ocean/med_OceanDeep" } - Moonlet Cluster - Radioactive OceanSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 2–4
Declared rule values
{ "world": "expansion1::worlds/MiniRadioactiveOceanStart", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 2, "max": 4 } } - Radioactive Ocean AsteroidSpaced Out!
Configured possibility
Placement rules (2)
Configured possibility
Configured count: 1–Unspecified
Declared rule values
{ "name": "expansion1::subworlds/ocean/med_Ocean", "minCount": 1 }Configured possibility
Declared rule values
{ "name": "expansion1::subworlds/ocean/med_OceanDeep" } - Moonlet Cluster - The DesolandsSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 2–4
Declared rule values
{ "world": "expansion1::worlds/MiniRadioactiveOceanWarp", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 2, "max": 4 } } - Ocean BiomeSpaced Out!
Subject to the placement rule
Placement rules (1)
Subject to the placement rule, Attempt one
Declared rule values
{ "names": [ "poi/poi_ladder_tunnel", "poi/poi_dining_room" ], "listRule": "TryOne" } - Subsurface OceanSpaced Out!
When this world trait is selected
Placement rules (1)
When this world trait is selected
Configured count: 2–Unspecified
Declared rule values
{ "name": "expansion1::subworlds/ocean/med_OceanDeep", "minCount": 2 }
Objects stored in the template
- Tile19
- Security Door1
- PropLight1
- PropLadder6
Game reference
vanilla::templates/poi/poi_ladder_tunnel.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.