Ocean Biome
RegionBase game
Sand, Salt and Bleachstone abound in this unique briny biome.
- Materials
- 10
- Plants, seeds and critters
- 6
- Temperature band
- HumanWarm
Possible materials
Plants, seeds and critters
- Pacu
- Pincha Pepper SeedSeed for Pincha Pepperplant
- Pincha Pepperplant
- Pokeshell
- Waterweed
- Waterweed SeedSeed for Waterweed
These are configured spawn possibilities. The selected biome, template and available space determine what appears.
Biome configurations
- Ocean BiomeBase game
Possible features
- SaltCaveBase game
Possible templates
- poi_PropLadder_tunnelBase game
- poi_dining_roomBase game
Where it can appear
- Subsurface OceanBase game
When this world trait is selected
Placement rules (1)
When this world trait is selected
Configured count: 2–Unspecified
Declared rule values
{ "name": "subworlds/ocean/OceanDeep", "minCount": 2 } - OceaniaBase game
Configured possibility
Placement rules (1)
Configured possibility
Selection weight: 2.5
Declared rule values
{ "name": "subworlds/ocean/OceanDeep", "weight": 2.5 } - OceaniaBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/Oceania", "allowedRings": { "min": 0, "max": 0 } } - Irradiated Forest AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 1–Unspecified
Declared rule values
{ "name": "subworlds/ocean/OceanDeep", "overridePower": 1.5, "minCount": 1 } - Terrania ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 3
Declared rule values
{ "world": "expansion1::worlds/IdealLandingSite", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 3, "max": 3 } } - Oceania AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Selection weight: 2.5
Declared rule values
{ "name": "subworlds/ocean/OceanDeep", "weight": 2.5 } - Oceania ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaOceania", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 0 } }
Placement rules
- Ocean BiomeBand: Deep
Configured possibility
Selection weight: 2
Declared rule values
{
"name": "biomes/Ocean/Deep",
"weight": 2,
"tags": [
"Pacu",
"Crab",
"SeaLettuce",
"SpiceVine",
"SeaLettuceSeed",
"SpiceVineSeed"
]
}Configured possibility
Declared rule values
{
"type": "features/ocean/SaltCave"
}Subject to the placement rule, Attempt one
Declared rule values
{
"names": [
"poi/poi_ladder_tunnel",
"poi/poi_dining_room"
],
"listRule": "TryOne"
}Game reference
vanilla::worldgen/subworlds/ocean/OceanDeep.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.