Terrain feature

Terrain featureMap

Terrain featureBase game

Materials
4
Plants, seeds and critters
0
Feature size range
8–12

Possible materials

Plants, seeds and critters

No plant or critter placement is explicitly assigned here.

Geysers and other natural features

  • Oil Reservoir

Material composition

Band sizes and weights control composition. Initial resource amounts are listed separately when the source specifies them.

Band or groupMaterialSize / weight / amountOverride
RoomCenterElementsCrude Oil1 weight
mass Override:
200 kg
RoomCenterElementsCarbon Dioxide3 weightDefault
RoomBorderChoices0Igneous Rock2 weightDefault
RoomBorderChoices0Granite1 weightDefault

Where it can appear

  • Oily BiomeBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "type": "features/oilpockets/OilWell"
    }
  • Irregular OilBase game

    When this world trait is selected

    Placement rules (1)

    When this world trait is selected

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch"
    }
  • VerdanteBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Selection weight: 0.7

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "weight": 0.7,
      "minCount": 5
    }
  • VerdanteBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/ForestLush",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • OasisseBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "minCount": 5
    }
  • OasisseBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/Oasis",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Irregular OilSpaced Out!

    When this world trait is selected

    Placement rules (1)

    When this world trait is selected

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch"
    }
  • Viscosia AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch"
    }
  • Verdante AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Selection weight: 0.7

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "weight": 0.7,
      "minCount": 5
    }
  • Verdante ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaForestDefault",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Oasisse AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/oil/OilPatch",
      "minCount": 5
    }
  • Oasisse ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaOasis",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Oily BiomeBase game

    Configured possibility

    Placement rules (2)

    Configured possibility

    Declared rule values
    {
      "type": "features/oilpockets/OilWell"
    }

    Configured possibility

    Declared rule values
    {
      "type": "features/oilpockets/OilWell"
    }
  • Trapped OilBase game

    When this world trait is selected

    Placement rules (1)

    When this world trait is selected

    Selection weight: 2

    Declared rule values
    {
      "name": "subworlds/oil/OilPatchDouble",
      "weight": 2
    }
Game reference

vanilla::worldgen/features/oilpockets/OilWell.yaml

Worldgen source data

The game has no separate localized name for this configuration. Its identifier is retained for reference.