Rust Biome

RegionMap

RegionBase game

The orange-brown oasis of the Rust Biome is home to many unusual flora and fauna. It contains the resources for several intermediate technologies.

Materials
5
Plants, seeds and critters
2
Temperature band
Cold

Possible materials

Plants, seeds and critters

These are configured spawn possibilities. The selected biome, template and available space determine what appears.

Biome configurations

Where it can appear

  • RimeBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 2–Unspecified

    Declared rule values
    {
      "name": "subworlds/rust/RustFrozen",
      "minCount": 2
    }
  • RimeBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/SandstoneFrozen",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Rime AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 2–Unspecified

    Declared rule values
    {
      "name": "subworlds/rust/RustFrozen",
      "minCount": 2
    }
  • Rime ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaSandstoneFrozen",
      "buffer": 2,
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }

Placement rules

Configured possibility

Selection weight: 2

Declared rule values
{
  "name": "biomes/Rust/Snowy",
  "weight": 2,
  "tags": [
    "BeanPlantSeed",
    "ColdBreatherSparse"
  ]
}
Game reference

vanilla::worldgen/subworlds/rust/RustFrozen.yaml

Worldgen source data

The game has no separate localized name for this configuration. Its identifier is retained for reference.