Rust Biome
RegionMap
RegionBase game
The orange-brown oasis of the Rust Biome is home to many unusual flora and fauna. It contains the resources for several intermediate technologies.
- Materials
- 5
- Plants, seeds and critters
- 2
- Temperature band
- Cold
Possible materials
Plants, seeds and critters
- Nosh BeanSeed for Nosh Sprout
- Wheezewort
These are configured spawn possibilities. The selected biome, template and available space determine what appears.
Biome configurations
- Rust BiomeBase game
Where it can appear
- RimeBase game
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 2–Unspecified
Declared rule values
{ "name": "subworlds/rust/RustFrozen", "minCount": 2 } - RimeBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/SandstoneFrozen", "allowedRings": { "min": 0, "max": 0 } } - Rime AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 2–Unspecified
Declared rule values
{ "name": "subworlds/rust/RustFrozen", "minCount": 2 } - Rime ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaSandstoneFrozen", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 0 } }
Placement rules
- Rust BiomeBand: Snowy
Configured possibility
Selection weight: 2
Declared rule values
{
"name": "biomes/Rust/Snowy",
"weight": 2,
"tags": [
"BeanPlantSeed",
"ColdBreatherSparse"
]
}Game reference
vanilla::worldgen/subworlds/rust/RustFrozen.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.