Rust Biome
RegionSpaced Out!
The orange-brown oasis of the Rust Biome is home to many unusual flora and fauna. It contains the resources for several intermediate technologies.
- Materials
- 7
- Plants, seeds and critters
- 3
- Temperature band
- Cold
Possible materials
Plants, seeds and critters
- Dasha Saltvine SeedSeed for Dasha Saltvine
- Nosh BeanSeed for Nosh Sprout
- Wheezewort
These are configured spawn possibilities. The selected biome, template and available space determine what appears.
Biome configurations
- Rust BiomeBase game
Possible features
- BigRockBase game
- IceDepositSpaced Out!
Where it can appear
- Frozen Forest AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 3–Unspecified
Declared rule values
{ "name": "expansion1::subworlds/rust/med_RustFrozen", "minCount": 3 } - Moonlet Cluster - The DesolandsSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 1–3
Declared rule values
{ "world": "expansion1::worlds/MiniForestFrozen", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 1, "max": 3 } } - Moonlet Cluster - FlippedSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 1–3
Declared rule values
{ "world": "expansion1::worlds/MiniForestFrozen", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 1, "max": 3 } } - Moonlet Cluster - Radioactive OceanSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 1–3
Declared rule values
{ "world": "expansion1::worlds/MiniForestFrozen", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 1, "max": 3 } } - Frozen Forest AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 3–Unspecified
Declared rule values
{ "name": "expansion1::subworlds/rust/med_RustFrozen", "minCount": 3 } - Moonlet Cluster - Frozen ForestSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 1–3
Declared rule values
{ "world": "expansion1::worlds/MiniForestFrozenStart", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 1, "max": 3 } } - Frozen Forest AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 3–Unspecified
Declared rule values
{ "name": "expansion1::subworlds/rust/med_RustFrozen", "minCount": 3 } - Moonlet Cluster - Metallic SwampySpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 1–3
Declared rule values
{ "world": "expansion1::worlds/MiniForestFrozenWarp", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 1, "max": 3 } }
Placement rules
- Rust BiomeBand: Snowy
Configured possibility
Selection weight: 2
Declared rule values
{
"name": "biomes/Rust/Snowy",
"weight": 2,
"tags": [
"med_BeanPlantSeedSparse",
"med_SaltPlantSeedSparse",
"med_ColdBreatherSparse"
]
}Configured possibility
Declared rule values
{
"type": "features/rust/BigRock"
}Configured possibility
Declared rule values
{
"type": "expansion1::features/rust/IceDeposit"
}Game reference
expansion1::worldgen/subworlds/rust/med_RustFrozen.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.