Marsh Biome

RegionMap

RegionBase game

Polluted Oxygen dominates the atmosphere of the Marsh Biome as it escapes from the Slime this biome is known for.

Materials
14
Plants, seeds and critters
8
Temperature band
HumanWarm

Possible materials

Plants, seeds and critters

These are configured spawn possibilities. The selected biome, template and available space determine what appears.

Possible features

Biome configurations

Possible templates

Where it can appear

  • AridioBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • AridioBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/ForestHot",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • VerdanteBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • VerdanteBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/ForestLush",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • OasisseBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • OasisseBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/Oasis",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • OceaniaBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • OceaniaBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/Oceania",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • TerraBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • TerraBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/SandstoneDefault",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • VolcaneaBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • VolcaneaBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/Volcanic",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Brimstonia AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh"
    }
  • Terrania AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 3–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 3
    }
  • Terrania ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/TerraMoonlet",
      "buffer": 2,
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Tiny Start FOR DEVSSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh"
    }
  • Tiny Start FOR DEVSSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/TinyStart",
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Two Small WorldsSpaced Out!

    Configured possibility

    Placement rules (2)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/TinyStart",
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }

    Configured possibility

    Starmap rings: 3

    Declared rule values
    {
      "world": "expansion1::worlds/TinyStart",
      "allowedRings": {
        "min": 3,
        "max": 3
      }
    }
  • Tiny Twin Asteroid FOR DEVSSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 3–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 3
    }
  • Aridio AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • Aridio ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaAridio",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Verdante AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • Verdante ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaForestDefault",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Oasisse AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 2–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 2
    }
  • Oasisse ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaOasis",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Oceania AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • Oceania ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaOceania",
      "buffer": 2,
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Terra AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • Terra ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaSandstoneDefault",
      "buffer": 2,
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Squelchy AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • Squelchy ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaSwampDefault",
      "buffer": 2,
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Volcanea AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 5–Unspecified

    Declared rule values
    {
      "name": "subworlds/marsh/HotMarsh",
      "minCount": 5
    }
  • Volcanea ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaVolcanic",
      "buffer": 2,
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }

Placement rules

Configured possibility

Declared rule values
{
  "type": "features/hotmarsh/TallRoom"
}

Configured possibility

Declared rule values
{
  "type": "features/hotmarsh/BlobRoom"
}

Configured possibility

Declared rule values
{
  "type": "features/hotmarsh/SandGeode"
}

Configured possibility

Selection weight: 2

Declared rule values
{
  "name": "biomes/HotMarsh/Dry",
  "weight": 2
}

Configured possibility

Selection weight: 5

Declared rule values
{
  "name": "biomes/HotMarsh/Basic",
  "weight": 5,
  "tags": [
    "MushroomPlant",
    "MushroomSeed",
    "Puft",
    "BasicFabricPlant",
    "BasicFabricMaterialPlantSeed",
    "Pacu",
    "BulbPlant",
    "BulbPlantSeed"
  ]
}

Subject to the placement rule, Attempt a selected group, Select 3

Declared rule values
{
  "names": [
    "poi/hotmarsh/lab_burrow",
    "poi/hotmarsh/lab_splitroom",
    "poi/hotmarsh/frag_doorway",
    "poi/hotmarsh/frag_table"
  ],
  "listRule": "TrySome",
  "someCount": 3
}
Game reference

vanilla::worldgen/subworlds/marsh/HotMarsh.yaml

Worldgen source data

The game has no separate localized name for this configuration. Its identifier is retained for reference.