Region

RegionMap

RegionBase game

Materials
12
Plants, seeds and critters
9
Temperature band
Room

Possible materials

Plants, seeds and critters

These are configured spawn possibilities. The selected biome, template and available space determine what appears.

Geysers and other natural features

Biome configurations

Possible features

Where it can appear

  • HeliconaBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/Default"
    }

Placement rules

Configured possibility

Selection weight: 4

Declared rule values
{
  "name": "biomes/Sedimentary/Basic",
  "weight": 4,
  "tags": [
    "LightBug",
    "PrickleFlower",
    "PrickleFlowerSeed",
    "PrickleGrass",
    "PrickleGrassSeed",
    "Hatch",
    "HatchBuried",
    "BasicSingleHarvestPlantSeed",
    "BasicSingleHarvestPlant",
    "BasicForagePlant",
    "BasicForagePlantPlanted"
  ]
}

Configured possibility

Selection weight: 2

Declared rule values
{
  "name": "biomes/Sedimentary/Metal_CO2",
  "weight": 2,
  "tags": [
    "Hatch",
    "HatchBuried",
    "BasicForagePlant",
    "BasicForagePlantPlanted"
  ]
}

Configured possibility

Selection weight: 1

Declared rule values
{
  "name": "biomes/Sedimentary/Basic_CO2",
  "weight": 1,
  "tags": [
    "Hatch",
    "HatchBuried",
    "BasicForagePlant",
    "BasicForagePlantPlanted"
  ]
}

Configured possibility

Declared rule values
{
  "type": "features/sedimentary/SmallLake"
}

Configured possibility

Declared rule values
{
  "type": "features/sedimentary/MetalVacuumBlob"
}

Configured possibility

Declared rule values
{
  "type": "features/sedimentary/FlatLake"
}

Configured possibility

Declared rule values
{
  "type": "features/sedimentary/MediumLake"
}
Game reference

vanilla::worldgen/subworlds/Default.yaml

Worldgen source data

The game has no separate localized name for this configuration. Its identifier is retained for reference.