Region
RegionMap
RegionBase game
- Materials
- 12
- Plants, seeds and critters
- 9
- Temperature band
- Room
Possible materials
Plants, seeds and critters
- Blossom SeedSeed for Bristle Blossom
- Bluff Briar
- Briar SeedSeed for Bluff Briar
- Bristle Blossom
- Buried Muckroot
- Hatch
- Mealwood
- Mealwood SeedSeed for Mealwood
- Shine Bug
These are configured spawn possibilities. The selected biome, template and available space determine what appears.
Geysers and other natural features
Biome configurations
- Sandstone BiomeBase game
Possible features
- SmallLakeBase game
- MetalVacuumBlobBase game
- FlatLakeBase game
- MediumLakeBase game
Where it can appear
- HeliconaBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/Default" }
Placement rules
- Sandstone BiomeBand: Basic
Configured possibility
Selection weight: 4
Declared rule values
{
"name": "biomes/Sedimentary/Basic",
"weight": 4,
"tags": [
"LightBug",
"PrickleFlower",
"PrickleFlowerSeed",
"PrickleGrass",
"PrickleGrassSeed",
"Hatch",
"HatchBuried",
"BasicSingleHarvestPlantSeed",
"BasicSingleHarvestPlant",
"BasicForagePlant",
"BasicForagePlantPlanted"
]
}- Sandstone BiomeBand: Metal_CO2
Configured possibility
Selection weight: 2
Declared rule values
{
"name": "biomes/Sedimentary/Metal_CO2",
"weight": 2,
"tags": [
"Hatch",
"HatchBuried",
"BasicForagePlant",
"BasicForagePlantPlanted"
]
}- Sandstone BiomeBand: Basic_CO2
Configured possibility
Selection weight: 1
Declared rule values
{
"name": "biomes/Sedimentary/Basic_CO2",
"weight": 1,
"tags": [
"Hatch",
"HatchBuried",
"BasicForagePlant",
"BasicForagePlantPlanted"
]
}Configured possibility
Declared rule values
{
"type": "features/sedimentary/SmallLake"
}Configured possibility
Declared rule values
{
"type": "features/sedimentary/MetalVacuumBlob"
}Configured possibility
Declared rule values
{
"type": "features/sedimentary/FlatLake"
}Configured possibility
Declared rule values
{
"type": "features/sedimentary/MediumLake"
}Game reference
vanilla::worldgen/subworlds/Default.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.