Terrain feature
Terrain featureMap
Terrain featureBase game
- Materials
- 5
- Plants, seeds and critters
- 0
- Feature size range
- 10.1–10.5
Possible materials
Plants, seeds and critters
No plant or critter placement is explicitly assigned here.
Material composition
Band sizes and weights control composition. Initial resource amounts are listed separately when the source specifies them.
| Band or group | Material | Size / weight / amount | Override |
|---|---|---|---|
| RoomCenterElements | Oxygen | 0.5 weight |
|
| RoomCenterElements | Water | 1 weight |
|
| RoomBorderChoices0 | Water | 2 weight | Default |
| RoomBorderChoices1 | Fertilizer | 1 weight |
|
| RoomBorderChoices1 | Sand | 1 weight | Default |
| RoomBorderChoices1 | Sandstone | 1 weight | Default |
| RoomBorderChoices2 | Sandstone | 1 weight | Default |
Where it can appear
Game reference
vanilla::worldgen/features/sedimentary/MediumLake.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.