Terrain feature

Terrain featureMap

Terrain featureBase game

Materials
4
Plants, seeds and critters
1
Feature size range
4.1–7.5

Possible materials

Plants, seeds and critters

These are configured spawn possibilities. The selected biome, template and available space determine what appears.

Material composition

Band sizes and weights control composition. Initial resource amounts are listed separately when the source specifies them.

Band or groupMaterialSize / weight / amountOverride
RoomCenterElementsOxygen0.5 weightDefault
RoomCenterElementsCarbon Dioxide0.5 weightDefault
RoomBorderChoices0Igneous Rock2 weightDefault
RoomBorderChoices1Dirt5 weightDefault
RoomBorderChoices1Igneous Rock1 weightDefault

Where it can appear

  • Forest BiomeBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "type": "features/forest/OxyfernCave"
    }
  • ArboriaBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/forest/ForestStart"
    }
  • ArboriaBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/ForestDefault",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • VerdanteBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/forest/ForestStart"
    }
  • VerdanteBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/ForestLush",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • OasisseBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/forest/ForestStart"
    }
  • OasisseBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/Oasis",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Tiny Forest FOR DEVSSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/forest/ForestStart"
    }
  • Arboria AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/forest/ForestStart"
    }
  • Arboria ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaArboria",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Verdante AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/forest/ForestStart"
    }
  • Verdante ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaForestDefault",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Oasisse AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/forest/ForestStart"
    }
  • Oasisse ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaOasis",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Forest BiomeBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "type": "features/forest/OxyfernCave"
    }
  • AridioBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/forest/ForestStartHot"
    }
  • AridioBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/ForestHot",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Aridio AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/forest/ForestStartHot"
    }
  • Aridio ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaAridio",
      "locationType": "StartWorld",
      "buffer": 2,
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Forest BiomeSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "type": "features/forest/OxyfernCave"
    }
  • Radioactive Forest AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "expansion1::subworlds/forest/ForestWarpStart"
    }
  • Squelchy ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 3

    Declared rule values
    {
      "world": "expansion1::worlds/MediumForestyRadioactiveVanillaWarpPlanet",
      "buffer": 2,
      "locationType": "InnerCluster",
      "allowedRings": {
        "min": 3,
        "max": 3
      }
    }
  • Glowood Wasteland AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "expansion1::subworlds/forest/ForestWarpStart"
    }
  • Oceania ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 3

    Declared rule values
    {
      "world": "expansion1::worlds/MediumForestyWasteland",
      "buffer": 2,
      "locationType": "InnerCluster",
      "allowedRings": {
        "min": 3,
        "max": 3
      }
    }
Game reference

vanilla::worldgen/features/forest/OxyfernCave.yaml

Worldgen source data

The game has no separate localized name for this configuration. Its identifier is retained for reference.