Terrain feature
Terrain featureBase game
- Materials
- 4
- Plants, seeds and critters
- 1
- Feature size range
- 4.1–7.5
Possible materials
Plants, seeds and critters
These are configured spawn possibilities. The selected biome, template and available space determine what appears.
Material composition
Band sizes and weights control composition. Initial resource amounts are listed separately when the source specifies them.
| Band or group | Material | Size / weight / amount | Override |
|---|---|---|---|
| RoomCenterElements | Oxygen | 0.5 weight | Default |
| RoomCenterElements | Carbon Dioxide | 0.5 weight | Default |
| RoomBorderChoices0 | Igneous Rock | 2 weight | Default |
| RoomBorderChoices1 | Dirt | 5 weight | Default |
| RoomBorderChoices1 | Igneous Rock | 1 weight | Default |
Where it can appear
- Forest BiomeBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "type": "features/forest/OxyfernCave" } - ArboriaBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/forest/ForestStart" } - ArboriaBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/ForestDefault", "allowedRings": { "min": 0, "max": 0 } } - VerdanteBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/forest/ForestStart" } - VerdanteBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/ForestLush", "allowedRings": { "min": 0, "max": 0 } } - OasisseBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/forest/ForestStart" } - OasisseBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/Oasis", "allowedRings": { "min": 0, "max": 0 } } - Tiny Forest FOR DEVSSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/forest/ForestStart" } - Arboria AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/forest/ForestStart" } - Arboria ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaArboria", "locationType": "StartWorld", "buffer": 2, "allowedRings": { "min": 0, "max": 0 } } - Verdante AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/forest/ForestStart" } - Verdante ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaForestDefault", "locationType": "StartWorld", "buffer": 2, "allowedRings": { "min": 0, "max": 0 } } - Oasisse AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/forest/ForestStart" } - Oasisse ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaOasis", "locationType": "StartWorld", "buffer": 2, "allowedRings": { "min": 0, "max": 0 } } - Forest BiomeBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "type": "features/forest/OxyfernCave" } - AridioBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/forest/ForestStartHot" } - AridioBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/ForestHot", "allowedRings": { "min": 0, "max": 0 } } - Aridio AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/forest/ForestStartHot" } - Aridio ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaAridio", "locationType": "StartWorld", "buffer": 2, "allowedRings": { "min": 0, "max": 0 } } - Forest BiomeSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "type": "features/forest/OxyfernCave" } - Radioactive Forest AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "expansion1::subworlds/forest/ForestWarpStart" } - Squelchy ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 3
Declared rule values
{ "world": "expansion1::worlds/MediumForestyRadioactiveVanillaWarpPlanet", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 3, "max": 3 } } - Glowood Wasteland AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "expansion1::subworlds/forest/ForestWarpStart" } - Oceania ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 3
Declared rule values
{ "world": "expansion1::worlds/MediumForestyWasteland", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 3, "max": 3 } }
Game reference
vanilla::worldgen/features/forest/OxyfernCave.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.