Arbor Tree
Arbor Trees grow Arbor Tree Branches and can be harvested for Wood.
Growth & harvest
- Trunk growth
- 4.5cycles
- Wild growth
- 18cycles
- Branches
- 5
The trunk grows branches; each branch grows its own harvest.
Growth times assume healthy conditions without growth bonuses or mutations. Wild plants do not consume delivered irrigation or fertilizer.
Growing conditions
- Temperature window
- 15 – 40 ºC
- Lethal window
- -15 – 175 ºC
- Atmospheric mass per cell
- 0.15 – 10 kg
- Radiation range
- 0 – 9,800 rads/cycleSpaced Out!
- Planting
Must not be submerged
Requires a supporting tile
- Irrigation
- Polluted Water70 kg/cycle
- Fertilizer
- Dirt10 kg/cycle
Seeds
Arbor Acorn
- On uprooting
- × 1
- Extra seed chance per branch event
- 5%
Rolls when a branch is created or harvested. Only one extra seed can wait for collection at a time.
Mutation effects
Spaced Out!
Plants with this mutation are easier to take care of, but don't yield as much produce.
- Minimum radiation
- +250rads/cycle
- Temperature-window width
- +50%
- Harvest amount
- -25%
- Irrigation and fertilizer use
- -50%
Effects change the unmutated plant. Growth figures above are the unmutated baseline.