Location layout
Location layoutSpaced Out!
- Materials
- 4
- Plants, seeds and critters
- 0
- Dimensions
- 12 × 10 cells
- Template cells
- 101
Possible materials
Plants, seeds and critters
No plant or critter placement is explicitly assigned here.
Template material quantities
Mass totals include only cells that declare a mass. Temperature ranges cover explicitly stored values before generation and settling.
| Material | Cells | Explicit initial mass | Explicit initial temperature |
|---|---|---|---|
| Vacuum | 52 | Not specifiedOmitted in 52 cells | Not specified |
| Granite | 35 | 48,740 kg | 20 ºC – 27.3 ºC |
| Mafic Rock | 13 | 23,920 kg | 25.4 ºC – 27.6 ºC |
| Abyssalite | 1 | 500 kg | 32.1 ºC |
Where it can appear
- Frozen Forest AsteroidSpaced Out!
Subject to the placement rule
Placement rules (1)
Subject to the placement rule, Place all
Placement conditions (1, applied in order)
- Select matching cells, Tag: NoGlobalFeatureSpawning, NotAtTag
Declared rule values
{ "names": [ "expansion1::poi/genericGravitas/directors_room" ], "listRule": "GuaranteeAll", "priority": 90, "allowedCellsFilter": [ { "command": "Replace", "tagcommand": "NotAtTag", "tag": "NoGlobalFeatureSpawning" } ] } - Moonlet Cluster - The DesolandsSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 1–3
Declared rule values
{ "world": "expansion1::worlds/MiniForestFrozen", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 1, "max": 3 } } - Moonlet Cluster - FlippedSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 1–3
Declared rule values
{ "world": "expansion1::worlds/MiniForestFrozen", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 1, "max": 3 } } - Moonlet Cluster - Radioactive OceanSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 1–3
Declared rule values
{ "world": "expansion1::worlds/MiniForestFrozen", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 1, "max": 3 } } - Frozen Forest AsteroidSpaced Out!
Subject to the placement rule
Placement rules (1)
Subject to the placement rule, Place all
Placement conditions (2, applied in order)
- Select matching cells, Tag: NoGlobalFeatureSpawning, NotAtTag
- Exclude matching cells, Tag: AtStart, DistanceFromTag, Distance: 0–1, Ignore this condition if the tag is absent
Declared rule values
{ "names": [ "expansion1::poi/genericGravitas/directors_room" ], "listRule": "GuaranteeAll", "priority": 90, "allowedCellsFilter": [ { "command": "Replace", "tagcommand": "NotAtTag", "tag": "NoGlobalFeatureSpawning" }, { "command": "ExceptWith", "tagcommand": "DistanceFromTag", "tag": "AtStart", "ignoreIfMissingTag": true, "minDistance": 0, "maxDistance": 1 } ] } - Moonlet Cluster - Frozen ForestSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 1–3
Declared rule values
{ "world": "expansion1::worlds/MiniForestFrozenStart", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 1, "max": 3 } } - Frozen Forest AsteroidSpaced Out!
Subject to the placement rule
Placement rules (1)
Subject to the placement rule, Place all
Placement conditions (1, applied in order)
- Select matching cells, Tag: NoGlobalFeatureSpawning, NotAtTag
Declared rule values
{ "names": [ "expansion1::poi/genericGravitas/directors_room" ], "listRule": "GuaranteeAll", "priority": 90, "allowedCellsFilter": [ { "command": "Replace", "tagcommand": "NotAtTag", "tag": "NoGlobalFeatureSpawning" } ] } - Moonlet Cluster - Metallic SwampySpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 1–3
Declared rule values
{ "world": "expansion1::worlds/MiniForestFrozenWarp", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 1, "max": 3 } }
Objects stored in the template
- Wall41
- Gravitas Pedestal1
- Tile9
- PropFacilityGlobeDroors1
- PropFacilityDesk1
- PropFacilityWallDegree1
- PropFacilityPainting1
Game reference
expansion1::templates/poi/genericGravitas/directors_room.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.