Oily Biome

RegionMap

RegionBase game

Viscous pools of liquid Crude Oil pepper the Carbon Dioxide-rich environment of the Oil Biome.

Materials
11
Plants, seeds and critters
5
Temperature band
Hot

Possible materials

Plants, seeds and critters

These are configured spawn possibilities. The selected biome, template and available space determine what appears.

Biome configurations

Possible features

Possible templates

No parent placement is declared in the held world configurations. This record does not establish a location for a particular seed.

Placement rules

Configured possibility

Selection weight: 1

Declared rule values
{
  "name": "biomes/Oil/OilPocketsSandy",
  "weight": 1,
  "tags": [
    "OilFloaterSparse",
    "CactusPlantSparse",
    "CactusPlantSeed",
    "EvilFlowerSparse",
    "EvilFlowerSeed"
  ]
}

Configured possibility

Declared rule values
{
  "type": "features/oilpockets/DiamondClump"
}

Subject to the placement rule, Attempt all

Declared rule values
{
  "names": [
    "poi/poi_oil_switchdoor",
    "poi/poi_oil_six_switch_door"
  ],
  "listRule": "TryAll"
}
Game reference

vanilla::worldgen/subworlds/oil/OilPocketsSandy.yaml

Worldgen source data

The game has no separate localized name for this configuration. Its identifier is retained for reference.