Region
RegionMap
RegionBase game
- Materials
- 1
- Plants, seeds and critters
- 0
- Temperature band
- Room
Possible materials
Plants, seeds and critters
No plant or critter placement is explicitly assigned here.
Biome configurations
- MiscBase game
Where it can appear
- Big Empty FOR DEVSBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/Empty" } - Big Empty FOR DEVSBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/BigEmpty", "allowedRings": { "min": 0, "max": 0 } } - Big Empty FOR DEVSSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/BigEmpty", "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 0 } } - Tiny Empty FOR DEVSBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/Empty" } - Tiny Empty FOR DEVSBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/TinyEmpty", "allowedRings": { "min": 0, "max": 0 } } - Tiny Empty FOR DEVSSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/Empty" } - Tiny Empty FOR DEVSSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/TinyEmpty", "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 0 } }
Placement rules
- MiscBand: Empty
Configured possibility
Selection weight: 1
Declared rule values
{
"name": "biomes/Misc/Empty",
"weight": 1,
"tags": null
}Game reference
vanilla::worldgen/subworlds/Empty.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.