Region
This page has 2 game configurations. Expand a configuration to see its materials, residents and placement rules.
RegionBase game
Initial scans of this biome yield no signs of either plant life or critters. It is a land devoid of liquids and minuscule gas deposits. These dry, dusty plains can be mined for building materials but there is little in the way of life sustaining resources here for a colony.
- Materials
- 6
- Plants, seeds and critters
- 0
- Temperature band
- HumanWarm
Possible materials
Plants, seeds and critters
No plant or critter placement is explicitly assigned here.
Biome configurations
- Barren BiomeBase game
Where it can appear
- The BadlandsBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/barren/BarrenGranite" } - The BadlandsBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/Badlands", "allowedRings": { "min": 0, "max": 0 } } - Tiny Surface FOR DEVSBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/barren/BarrenGranite" } - Tiny Surface FOR DEVSBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/TinySurface", "allowedRings": { "min": 0, "max": 0 } } - Tiny Surface FOR DEVSSpaced Out!
Configured possibility
Placement rules (2)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/TinySurface", "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 0 } }Configured possibility
Starmap rings: 3
Declared rule values
{ "world": "worlds/TinySurface", "allowedRings": { "min": 3, "max": 3 } } - The Desolands AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 3–5
Declared rule values
{ "name": "subworlds/barren/BarrenGranite", "minCount": 3, "maxCount": 5, "overridePower": 1.25 } - Moonlet Cluster - Metallic SwampySpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0–1
Declared rule values
{ "world": "expansion1::worlds/MiniBadlands", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 0, "max": 1 } } - Moonlet Cluster - Radioactive OceanSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0–1
Declared rule values
{ "world": "expansion1::worlds/MiniBadlands", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 0, "max": 1 } } - The Desolands AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 3–5
Declared rule values
{ "name": "subworlds/barren/BarrenGranite", "minCount": 3, "maxCount": 5, "overridePower": 1.25 } - Moonlet Cluster - The DesolandsSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0–1
Declared rule values
{ "world": "expansion1::worlds/MiniBadlandsStart", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 1 } } - The Desolands AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 3–5
Declared rule values
{ "name": "subworlds/barren/BarrenGranite", "minCount": 3, "maxCount": 5, "overridePower": 1.25 } - Moonlet Cluster - FlippedSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0–1
Declared rule values
{ "world": "expansion1::worlds/MiniBadlandsWarp", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 0, "max": 1 } } - Moonlet Cluster - Frozen ForestSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0–1
Declared rule values
{ "world": "expansion1::worlds/MiniBadlandsWarp", "buffer": 2, "locationType": "InnerCluster", "allowedRings": { "min": 0, "max": 1 } } - The Badlands AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "subworlds/barren/BarrenGranite" } - The Badlands ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaBadlands", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 0 } }
Placement rules
- Barren BiomeBand: Granite
Configured possibility
Selection weight: 1
Declared rule values
{
"name": "biomes/Barren/Granite",
"weight": 1,
"tags": null
}Game reference
vanilla::worldgen/subworlds/barren/BarrenGranite.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.
RegionSpaced Out!
View this configuration
- Materials
- 6
- Plants, seeds and critters
- 0
- Temperature band
- HumanWarm
Possible materials
Plants, seeds and critters
No plant or critter placement is explicitly assigned here.
Biome configurations
- Barren BiomeBase game
Where it can appear
- Barren MoonSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "name": "expansion1::subworlds/moon_barren/BarrenGranite" }
Placement rules
- Barren BiomeBand: Granite
Configured possibility
Selection weight: 1
Declared rule values
{
"name": "biomes/Barren/Granite",
"weight": 1,
"tags": null
}Game reference
expansion1::worldgen/subworlds/moon_barren/BarrenGranite.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.