Region

RegionMap

This page has 2 game configurations. Expand a configuration to see its materials, residents and placement rules.

RegionBase game

Initial scans of this biome yield no signs of either plant life or critters. It is a land devoid of liquids and minuscule gas deposits. These dry, dusty plains can be mined for building materials but there is little in the way of life sustaining resources here for a colony.

Materials
6
Plants, seeds and critters
0
Temperature band
HumanWarm

Possible materials

Plants, seeds and critters

No plant or critter placement is explicitly assigned here.

Biome configurations

Where it can appear

  • The BadlandsBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/barren/BarrenGranite"
    }
  • The BadlandsBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/Badlands",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Tiny Surface FOR DEVSBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/barren/BarrenGranite"
    }
  • Tiny Surface FOR DEVSBase game

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/TinySurface",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }
  • Tiny Surface FOR DEVSSpaced Out!

    Configured possibility

    Placement rules (2)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "worlds/TinySurface",
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }

    Configured possibility

    Starmap rings: 3

    Declared rule values
    {
      "world": "worlds/TinySurface",
      "allowedRings": {
        "min": 3,
        "max": 3
      }
    }
  • The Desolands AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 3–5

    Declared rule values
    {
      "name": "subworlds/barren/BarrenGranite",
      "minCount": 3,
      "maxCount": 5,
      "overridePower": 1.25
    }
  • Moonlet Cluster - Metallic SwampySpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0–1

    Declared rule values
    {
      "world": "expansion1::worlds/MiniBadlands",
      "buffer": 2,
      "locationType": "InnerCluster",
      "allowedRings": {
        "min": 0,
        "max": 1
      }
    }
  • Moonlet Cluster - Radioactive OceanSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0–1

    Declared rule values
    {
      "world": "expansion1::worlds/MiniBadlands",
      "buffer": 2,
      "locationType": "InnerCluster",
      "allowedRings": {
        "min": 0,
        "max": 1
      }
    }
  • The Desolands AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 3–5

    Declared rule values
    {
      "name": "subworlds/barren/BarrenGranite",
      "minCount": 3,
      "maxCount": 5,
      "overridePower": 1.25
    }
  • Moonlet Cluster - The DesolandsSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0–1

    Declared rule values
    {
      "world": "expansion1::worlds/MiniBadlandsStart",
      "buffer": 2,
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 1
      }
    }
  • The Desolands AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Configured count: 3–5

    Declared rule values
    {
      "name": "subworlds/barren/BarrenGranite",
      "minCount": 3,
      "maxCount": 5,
      "overridePower": 1.25
    }
  • Moonlet Cluster - FlippedSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0–1

    Declared rule values
    {
      "world": "expansion1::worlds/MiniBadlandsWarp",
      "buffer": 2,
      "locationType": "InnerCluster",
      "allowedRings": {
        "min": 0,
        "max": 1
      }
    }
  • Moonlet Cluster - Frozen ForestSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0–1

    Declared rule values
    {
      "world": "expansion1::worlds/MiniBadlandsWarp",
      "buffer": 2,
      "locationType": "InnerCluster",
      "allowedRings": {
        "min": 0,
        "max": 1
      }
    }
  • The Badlands AsteroidSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "subworlds/barren/BarrenGranite"
    }
  • The Badlands ClusterSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Starmap rings: 0

    Declared rule values
    {
      "world": "expansion1::worlds/VanillaBadlands",
      "buffer": 2,
      "locationType": "StartWorld",
      "allowedRings": {
        "min": 0,
        "max": 0
      }
    }

Placement rules

Configured possibility

Selection weight: 1

Declared rule values
{
  "name": "biomes/Barren/Granite",
  "weight": 1,
  "tags": null
}
Game reference

vanilla::worldgen/subworlds/barren/BarrenGranite.yaml

Worldgen source data

The game has no separate localized name for this configuration. Its identifier is retained for reference.

RegionSpaced Out!

View this configuration
Materials
6
Plants, seeds and critters
0
Temperature band
HumanWarm

Possible materials

Plants, seeds and critters

No plant or critter placement is explicitly assigned here.

Biome configurations

Where it can appear

  • Barren MoonSpaced Out!

    Configured possibility

    Placement rules (1)

    Configured possibility

    Declared rule values
    {
      "name": "expansion1::subworlds/moon_barren/BarrenGranite"
    }

Placement rules

Configured possibility

Selection weight: 1

Declared rule values
{
  "name": "biomes/Barren/Granite",
  "weight": 1,
  "tags": null
}
Game reference

expansion1::worldgen/subworlds/moon_barren/BarrenGranite.yaml

Worldgen source data

The game has no separate localized name for this configuration. Its identifier is retained for reference.