Terrain feature
Terrain featureMap
Terrain featureBase game
- Materials
- 5
- Plants, seeds and critters
- 0
- Feature size range
- 8–12
Possible materials
Plants, seeds and critters
No plant or critter placement is explicitly assigned here.
Material composition
Band sizes and weights control composition. Initial resource amounts are listed separately when the source specifies them.
| Band or group | Material | Size / weight / amount | Override |
|---|---|---|---|
| RoomCenterElements | Carbon Dioxide | 3 weight |
|
| RoomCenterElements | Water | 0.3 weight | Default |
| RoomBorderChoices0 | Polluted Water | 2 weight | Default |
| RoomBorderChoices1 | Slime | 2 weight |
|
| RoomBorderChoices1 | Algae | 2 weight | Default |
Where it can appear
- Marsh BiomeBase game
Configured possibility
Placement rules (1)
Configured possibility
Declared rule values
{ "type": "features/hotmarsh/TallSlushRoom" } - RimeBase game
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/marsh/HotMarshSlush", "minCount": 5 } - RimeBase game
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "worlds/SandstoneFrozen", "allowedRings": { "min": 0, "max": 0 } } - Rime AsteroidSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Configured count: 5–Unspecified
Declared rule values
{ "name": "subworlds/marsh/HotMarshSlush", "minCount": 5 } - Rime ClusterSpaced Out!
Configured possibility
Placement rules (1)
Configured possibility
Starmap rings: 0
Declared rule values
{ "world": "expansion1::worlds/VanillaSandstoneFrozen", "buffer": 2, "locationType": "StartWorld", "allowedRings": { "min": 0, "max": 0 } }
Game reference
vanilla::worldgen/features/hotmarsh/TallSlushRoom.yaml
The game has no separate localized name for this configuration. Its identifier is retained for reference.