Critter Trap
Captures a living Critter for transport.
Only Duplicants with the Critter Ranching I skill can arm this trap. It's reusable!
It's designed for land critters, but flopping fish sometimes find their way in too.
Automation & transport
Signal controls
Green permits operation; red prevents it. Other operating requirements still apply.
Unconnected state:Green
Construction
- Build time
- 10 s
- Melting point
- 1,326.9 ºC
Construction materials
Metal Ore
200 kg- Specific heat
- 0.91 (DTU/g)/ºC
- Thermal conductivity
- 20.5 (DTU/(m·s))/ºC
- Heating transition
- 1,083.9 ºC
Connections
Trap Setter
1
Green Signal: Set trap
0
Red Signal: Disarm and empty trap