Game text
Game interfaceCategory
Game interface
Results: 20,875
- BuildingsSalt can be refined into table salt for a mealtime morale boost.STRINGS.BUILDINGS.PREFABS.DESALINATOR.DESC
- BuildingsRemoves Salt from Brine or Salt Water, producing Water.STRINGS.BUILDINGS.PREFABS.DESALINATOR.EFFECT
- BuildingsDesalinatorSTRINGS.BUILDINGS.PREFABS.DESALINATOR.NAME
- BuildingsRuns on coffee.STRINGS.BUILDINGS.PREFABS.DEVGENERATOR.DESC
- BuildingsGenerates testing power for late nights.STRINGS.BUILDINGS.PREFABS.DEVGENERATOR.EFFECT
- BuildingsDev GeneratorSTRINGS.BUILDINGS.PREFABS.DEVGENERATOR.NAME
- BuildingsDid someone touch the thermostat?STRINGS.BUILDINGS.PREFABS.DEVHEATER.DESC
- BuildingsGenerates on-demand heat for testing toastiness.STRINGS.BUILDINGS.PREFABS.DEVHEATER.EFFECT
- BuildingsDev HeaterSTRINGS.BUILDINGS.PREFABS.DEVHEATER.NAME
- BuildingsRadbolts are necessary for producing Materials Science research.STRINGS.BUILDINGS.PREFABS.DEVHEPSPAWNER.DESC
- BuildingsGenerates Radbolts.STRINGS.BUILDINGS.PREFABS.DEVHEPSPAWNER.EFFECT
- BuildingsDo not emit RadboltsSTRINGS.BUILDINGS.PREFABS.DEVHEPSPAWNER.LOGIC_PORT
- BuildingsGreen Signal: Emit RadboltsSTRINGS.BUILDINGS.PREFABS.DEVHEPSPAWNER.LOGIC_PORT_ACTIVE
- BuildingsRed Signal: Do not emit RadboltsSTRINGS.BUILDINGS.PREFABS.DEVHEPSPAWNER.LOGIC_PORT_INACTIVE
- BuildingsDev Radbolt GeneratorSTRINGS.BUILDINGS.PREFABS.DEVHEPSPAWNER.NAME
- BuildingsKeeps Duplicants cozy and breathing.STRINGS.BUILDINGS.PREFABS.DEVLIFESUPPORT.DESC
- BuildingsGenerates warm, oxygen-rich air.STRINGS.BUILDINGS.PREFABS.DEVLIFESUPPORT.EFFECT
- BuildingsDev Life SupportSTRINGS.BUILDINGS.PREFABS.DEVLIFESUPPORT.NAME
- BuildingsBrightnessSTRINGS.BUILDINGS.PREFABS.DEVLIGHTGENERATOR.BRIGHTNESS_LABEL
- BuildingsBrightens up a dev's darkest hours.STRINGS.BUILDINGS.PREFABS.DEVLIGHTGENERATOR.DESC
- BuildingsGenerates dimmable light on demand.STRINGS.BUILDINGS.PREFABS.DEVLIGHTGENERATOR.EFFECT
- BuildingsFalloff RateSTRINGS.BUILDINGS.PREFABS.DEVLIGHTGENERATOR.FALLOFF_LABEL
- BuildingsDev Light SourceSTRINGS.BUILDINGS.PREFABS.DEVLIGHTGENERATOR.NAME
- BuildingsRangeSTRINGS.BUILDINGS.PREFABS.DEVLIGHTGENERATOR.RANGE_LABEL
- BuildingsPiping a pump's output to a building's intake will send gas to that building.STRINGS.BUILDINGS.PREFABS.DEVPUMPGAS.DESC
- BuildingsDraws in Gas and runs it through Pipes. Must be immersed in Gas.STRINGS.BUILDINGS.PREFABS.DEVPUMPGAS.EFFECT
- BuildingsDev Pump GasSTRINGS.BUILDINGS.PREFABS.DEVPUMPGAS.NAME
- BuildingsPiping a pump's output to a building's intake will send liquid to that building.STRINGS.BUILDINGS.PREFABS.DEVPUMPLIQUID.DESC
- BuildingsDraws in Liquid and runs it through Pipes. Must be submerged in Liquid.STRINGS.BUILDINGS.PREFABS.DEVPUMPLIQUID.EFFECT
- BuildingsDev Pump LiquidSTRINGS.BUILDINGS.PREFABS.DEVPUMPLIQUID.NAME
- BuildingsPiping a pump's output to a building's intake will send solids to that building.STRINGS.BUILDINGS.PREFABS.DEVPUMPSOLID.DESC
- BuildingsGenerates chosen Solid Materials and runs it through Conveyor RailSTRINGS.BUILDINGS.PREFABS.DEVPUMPSOLID.EFFECT
- BuildingsDev Pump SolidSTRINGS.BUILDINGS.PREFABS.DEVPUMPSOLID.NAME
- BuildingsThat's some strong coffee.STRINGS.BUILDINGS.PREFABS.DEVRADIATIONGENERATOR.DESC
- BuildingsGenerates on-demand radiation to keep things clear. Nu-clear.STRINGS.BUILDINGS.PREFABS.DEVRADIATIONGENERATOR.EFFECT
- BuildingsDev Radiation EmitterSTRINGS.BUILDINGS.PREFABS.DEVRADIATIONGENERATOR.NAME
- BuildingsCrushes refined carbon into diamond.STRINGS.BUILDINGS.PREFABS.DIAMONDPRESS.DESC
- BuildingsUses Power and Radbolts to crush Refined Carbon into Diamond. Duplicants will not fabricate items unless recipes are queued and Refined Carbon has been discovered.STRINGS.BUILDINGS.PREFABS.DIAMONDPRESS.EFFECT
- BuildingsDiamond PressSTRINGS.BUILDINGS.PREFABS.DIAMONDPRESS.NAME
- BuildingsConverts {1} to {0}STRINGS.BUILDINGS.PREFABS.DIAMONDPRESS.REFINED_CARBON_RECIPE_DESCRIPTION
- BuildingsDuplicants prefer to dine at a table, rather than eat off the floor.STRINGS.BUILDINGS.PREFABS.DININGTABLE.DESC
- BuildingsGives one Duplicant a place to eat. Duplicants will automatically eat at their assigned table when hungry.STRINGS.BUILDINGS.PREFABS.DININGTABLE.EFFECT
- BuildingsMess TableSTRINGS.BUILDINGS.PREFABS.DININGTABLE.NAME
- BuildingsChannels move more volume than pumps and require no power, but need sufficient pressure to function.STRINGS.BUILDINGS.PREFABS.DIRECTIONALWORLDPUMPLIQUID.DESC
- BuildingsDirectionally moves large volumes of LIQUID through a channel. Can be used as floor tile and rotated before construction.STRINGS.BUILDINGS.PREFABS.DIRECTIONALWORLDPUMPLIQUID.EFFECT
- BuildingsLiquid ChannelSTRINGS.BUILDINGS.PREFABS.DIRECTIONALWORLDPUMPLIQUID.NAME
- BuildingsGets hot and steamy.STRINGS.BUILDINGS.PREFABS.DISTILLATIONCOLUMN.DESC
- BuildingsSeparates any Contaminated Water piped through it into Steam and Polluted Dirt.STRINGS.BUILDINGS.PREFABS.DISTILLATIONCOLUMN.EFFECT
- BuildingsDistillation ColumnSTRINGS.BUILDINGS.PREFABS.DISTILLATIONCOLUMN.NAME
- BuildingsPlanetariums allow the simulated exploration of locations recorded in Data Banks.STRINGS.BUILDINGS.PREFABS.DLC1COSMICRESEARCHCENTER.DESC