Game text
Game interfaceCategory
Game interface
Results: 20,875
- Building detailsExcavation In ProgressSTRINGS.BUILDING.STATUSITEMS.FOSSILHUNT.EXCAVATING.NAME
- Building detailsCurrently being excavated by a DuplicantSTRINGS.BUILDING.STATUSITEMS.FOSSILHUNT.EXCAVATING.TOOLTIP
- Building detailsAwaiting ExcavationSTRINGS.BUILDING.STATUSITEMS.FOSSILHUNT.PENDING_EXCAVATION.NAME
- Building detailsCurrently awaiting excavation by a DuplicantSTRINGS.BUILDING.STATUSITEMS.FOSSILHUNT.PENDING_EXCAVATION.TOOLTIP
- Building detailsCooling Contents: {UsedPower}STRINGS.BUILDING.STATUSITEMS.FRIDGECOOLING.NAME
- Building details{UsedPower} of {MaxPower} are being used to cool the contents of this food storageSTRINGS.BUILDING.STATUSITEMS.FRIDGECOOLING.TOOLTIP
- Building detailsEnergy Saver: {UsedPower}STRINGS.BUILDING.STATUSITEMS.FRIDGESTEADY.NAME
- Building detailsThe contents of this food storage are at refrigeration temperatures Energy Saver mode has been automatically activated using only {UsedPower} of {MaxPower}STRINGS.BUILDING.STATUSITEMS.FRIDGESTEADY.TOOLTIP
- Building detailsAutomation Control: {0}STRINGS.BUILDING.STATUSITEMS.GANTRY.AUTOMATION_CONTROL
- Building detailsExtendedSTRINGS.BUILDING.STATUSITEMS.GANTRY.EXTENDED
- Building detailsManual Control: {0}STRINGS.BUILDING.STATUSITEMS.GANTRY.MANUAL_CONTROL
- Building detailsRetractedSTRINGS.BUILDING.STATUSITEMS.GANTRY.RETRACTED
- Building detailsEmpty PipeSTRINGS.BUILDING.STATUSITEMS.GASPIPEEMPTY.NAME
- Building detailsThere is no Gas in this pipeSTRINGS.BUILDING.STATUSITEMS.GASPIPEEMPTY.TOOLTIP
- Building detailsNot PumpingSTRINGS.BUILDING.STATUSITEMS.GASPIPEOBSTRUCTED.NAME
- Building detailsThis pump is not activeSTRINGS.BUILDING.STATUSITEMS.GASPIPEOBSTRUCTED.TOOLTIP
- Building detailsGas Vent ObstructedSTRINGS.BUILDING.STATUSITEMS.GASVENTOBSTRUCTED.NAME
- Building detailsA Pipe has been obstructed and is preventing Gas flow to this ventSTRINGS.BUILDING.STATUSITEMS.GASVENTOBSTRUCTED.TOOLTIP
- Building detailsGas Vent OverpressureSTRINGS.BUILDING.STATUSITEMS.GASVENTOVERPRESSURE.NAME
- Building detailsHigh Gas or Liquid pressure in this area is preventing further Gas emission Reduce pressure by pumping Gas away or clearing more spaceSTRINGS.BUILDING.STATUSITEMS.GASVENTOVERPRESSURE.TOOLTIP
- Building detailsGenerator IdleSTRINGS.BUILDING.STATUSITEMS.GENERATOROFFLINE.NAME
- Building detailsThis Power source is idleSTRINGS.BUILDING.STATUSITEMS.GENERATOROFFLINE.TOOLTIP
- Building detailsVacillation CompleteSTRINGS.BUILDING.STATUSITEMS.GENESHUFFLECOMPLETED.NAME
- Building detailsThe Duplicant has completed the neural vacillation process and is ready to be releasedSTRINGS.BUILDING.STATUSITEMS.GENESHUFFLECOMPLETED.TOOLTIP
- Building detailsData Remaining: {0}STRINGS.BUILDING.STATUSITEMS.GEOTUNER_CHARGED.NAME
- Building detailsThis building consumes amplification data while boosting a geyser Time remaining: {0} ({1} data per second)STRINGS.BUILDING.STATUSITEMS.GEOTUNER_CHARGED.TOOLTIP
- Building detailsExperimentation NeededSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_CHARGE_REQUIRED.NAME
- Building detailsThis building requires a Duplicant to produce amplification data through experimentationSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_CHARGE_REQUIRED.TOOLTIP
- Building detailsCompiling DataSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_CHARGING.NAME
- Building detailsCompiling amplification data through experimentationSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_CHARGING.TOOLTIP
- Building detailsTarget is Not EruptingSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_GEYSER_STATUS.NAME_DORMANT
- Building detailsTarget is EruptingSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_GEYSER_STATUS.NAME_ERUPTING
- Building detailsTarget is Not EruptingSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_GEYSER_STATUS.NAME_IDLE
- Building detailsThe selected geyser is not erupting It will not receive stored amplification data in this stateSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_GEYSER_STATUS.TOOLTIP_DORMANT
- Building detailsThe selected geyser is erupting and will receive stored amplification dataSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_GEYSER_STATUS.TOOLTIP_ERUPTING
- Building detailsThe selected geyser is not erupting It will not receive stored amplification data in this stateSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_GEYSER_STATUS.TOOLTIP_IDLE
- Building detailsNo Geyser SelectedSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_NEEDGEYSER.NAME
- Building detailsSelect an analyzed geyser to increase its outputSTRINGS.BUILDING.STATUSITEMS.GEOTUNER_NEEDGEYSER.TOOLTIP
- Building detailsGetting ReadySTRINGS.BUILDING.STATUSITEMS.GETTINGREADY.NAME
- Building detailsThis building will soon be ready to useSTRINGS.BUILDING.STATUSITEMS.GETTINGREADY.TOOLTIP
- Building detailsEmitting LiquidSTRINGS.BUILDING.STATUSITEMS.GEYSEREXPELLING.INVALID_ELEMENT_NAME
- Building detailsEmitting {ELEMENT}: {RATE}STRINGS.BUILDING.STATUSITEMS.GEYSEREXPELLING.NAME
- Building detailsThis geyser is releasing stored LiquidSTRINGS.BUILDING.STATUSITEMS.GEYSEREXPELLING.TOOLTIP
- Building detailsGeotuned ({0}/{1})STRINGS.BUILDING.STATUSITEMS.GEYSER_GEOTUNED.NAME
- Building detailsThis geyser is being boosted by {0} out {1} of GeotunersSTRINGS.BUILDING.STATUSITEMS.GEYSER_GEOTUNED.TOOLTIP
- Building detailsRIP {DeadDupe}STRINGS.BUILDING.STATUSITEMS.GRAVE.NAME
- Building details{Epitaph}STRINGS.BUILDING.STATUSITEMS.GRAVE.TOOLTIP
- Building detailsEmptySTRINGS.BUILDING.STATUSITEMS.GRAVEEMPTY.NAME
- Building detailsThis memorial honors no one.STRINGS.BUILDING.STATUSITEMS.GRAVEEMPTY.TOOLTIP
- Building detailsStorage FullSTRINGS.BUILDING.STATUSITEMS.GUNKEMPTIERFULL.NAME