Game text
Game interfaceCategory
Game interface
Results: 20,875
- BuildingsVisco-Gel Fluid is a Liquid polymer with high surface tension.STRINGS.BUILDINGS.PREFABS.SUPERMATERIALREFINERY.VISCOGEL_RECIPE_DESCRIPTION
- BuildingsYellowcake is a Solid Material used in uranium enrichment.STRINGS.BUILDINGS.PREFABS.SUPERMATERIALREFINERY.YELLOWCAKE_RECIPE_DESCRIPTION
- BuildingsExpert chefs let the ingredients speak for themselves.STRINGS.BUILDINGS.PREFABS.SUSHIBAR.DESC
- BuildingsPrepares a variety of Uncooked Seafood. Duplicants will not fabricate items unless recipes are queued.STRINGS.BUILDINGS.PREFABS.SUSHIBAR.EFFECT
- BuildingsSushi BarSTRINGS.BUILDINGS.PREFABS.SUSHIBAR.NAME
- BuildingsThe cute little face comes pre-installed.STRINGS.BUILDINGS.PREFABS.SWEEPBOTSTATION.DESC
- BuildingsDeploys an automated Sweepy Bot to sweep up Solid debris and Liquid spills. Dock stores Liquids and Solids gathered by the Sweepy. Uses Power to recharge the Sweepy. Duplicants will empty Dock storage into available storage bins.STRINGS.BUILDINGS.PREFABS.SWEEPBOTSTATION.EFFECT
- BuildingsSweepy's DockSTRINGS.BUILDINGS.PREFABS.SWEEPBOTSTATION.NAME
- Buildings{0}'s DockSTRINGS.BUILDINGS.PREFABS.SWEEPBOTSTATION.NAMEDSTATION
- BuildingsSwitches can only affect buildings that come after them on a circuit.STRINGS.BUILDINGS.PREFABS.SWITCH.DESC
- BuildingsTurns Power on or off. Does not affect circuitry preceding the switch.STRINGS.BUILDINGS.PREFABS.SWITCH.EFFECT
- BuildingsSwitchSTRINGS.BUILDINGS.PREFABS.SWITCH.NAME
- BuildingsSwitchSTRINGS.BUILDINGS.PREFABS.SWITCH.SIDESCREEN_TITLE
- BuildingsTurn OffSTRINGS.BUILDINGS.PREFABS.SWITCH.TURN_OFF
- BuildingsTurn Off {Hotkey}STRINGS.BUILDINGS.PREFABS.SWITCH.TURN_OFF_TOOLTIP
- BuildingsTurn OnSTRINGS.BUILDINGS.PREFABS.SWITCH.TURN_ON
- BuildingsTurn On {Hotkey}STRINGS.BUILDINGS.PREFABS.SWITCH.TURN_ON_TOOLTIP
- BuildingsYou never know who you'll meet on the other line.STRINGS.BUILDINGS.PREFABS.TELEPHONE.DESC
- BuildingsCan be used by one Duplicant to chat with themselves or with other Duplicants in different locations. Chatting increases Duplicant Morale.STRINGS.BUILDINGS.PREFABS.TELEPHONE.EFFECT
- Buildings{attrib}: {amount} (No One)STRINGS.BUILDINGS.PREFABS.TELEPHONE.EFFECT_BABBLE
- BuildingsDuplicants will gain {amount} {attrib} if they chat only with themselves.STRINGS.BUILDINGS.PREFABS.TELEPHONE.EFFECT_BABBLE_TOOLTIP
- Buildings{attrib}: {amount} (At least one Duplicant)STRINGS.BUILDINGS.PREFABS.TELEPHONE.EFFECT_CHAT
- BuildingsDuplicants will gain {amount} {attrib} if they chat with at least one other Duplicant.STRINGS.BUILDINGS.PREFABS.TELEPHONE.EFFECT_CHAT_TOOLTIP
- Buildings{attrib}: {amount} (At least one Duplicant across space)STRINGS.BUILDINGS.PREFABS.TELEPHONE.EFFECT_LONG_DISTANCE
- BuildingsDuplicants will gain {amount} {attrib} if they chat with at least one other Duplicant across space.STRINGS.BUILDINGS.PREFABS.TELEPHONE.EFFECT_LONG_DISTANCE_TOOLTIP
- BuildingsParty Line PhoneSTRINGS.BUILDINGS.PREFABS.TELEPHONE.NAME
- BuildingsDuplicants are just atoms as far as the pad's concerned.STRINGS.BUILDINGS.PREFABS.TELEPORTALPAD.DESC
- BuildingsInstantly transports Duplicants and items to another portal with the same portal code.STRINGS.BUILDINGS.PREFABS.TELEPORTALPAD.EFFECT
- BuildingsPortal Code InputSTRINGS.BUILDINGS.PREFABS.TELEPORTALPAD.LOGIC_PORT
- Buildings1STRINGS.BUILDINGS.PREFABS.TELEPORTALPAD.LOGIC_PORT_ACTIVE
- Buildings0STRINGS.BUILDINGS.PREFABS.TELEPORTALPAD.LOGIC_PORT_INACTIVE
- BuildingsTeleporter PadSTRINGS.BUILDINGS.PREFABS.TELEPORTALPAD.NAME
- BuildingsTelescopes are necessary for learning starmaps and conducting rocket missions.STRINGS.BUILDINGS.PREFABS.TELESCOPE.DESC
- BuildingsMaps Starmap destinations for space exploration. Assigned Duplicants must possess the Field Research skill. Building must be exposed to space to function.STRINGS.BUILDINGS.PREFABS.TELESCOPE.EFFECT
- BuildingsTelescopeSTRINGS.BUILDINGS.PREFABS.TELESCOPE.NAME
- BuildingsA steady {0} supply is required to sustain working Duplicants.STRINGS.BUILDINGS.PREFABS.TELESCOPE.REQUIREMENT_TOOLTIP
- BuildingsAutomated switches can be used to manage circuits in areas where Duplicants cannot enter.STRINGS.BUILDINGS.PREFABS.TEMPERATURECONTROLLEDSWITCH.DESC
- BuildingsAutomatically turns Power on or off using ambient Temperature. Does not affect circuitry preceding the switch.STRINGS.BUILDINGS.PREFABS.TEMPERATURECONTROLLEDSWITCH.EFFECT
- BuildingsThermo SwitchSTRINGS.BUILDINGS.PREFABS.TEMPERATURECONTROLLEDSWITCH.NAME
- BuildingsInfinite possibilities, with a complimentary side of meteor showers.STRINGS.BUILDINGS.PREFABS.TEMPORALTEAROPENER.DESC
- BuildingsA powerful mechanism capable of tearing through the fabric of reality.STRINGS.BUILDINGS.PREFABS.TEMPORALTEAROPENER.EFFECT
- BuildingsTemporal Tear OpenerSTRINGS.BUILDINGS.PREFABS.TEMPORALTEAROPENER.NAME
- BuildingsFire!STRINGS.BUILDINGS.PREFABS.TEMPORALTEAROPENER.SIDESCREEN.TEXT
- BuildingsThe big red button.STRINGS.BUILDINGS.PREFABS.TEMPORALTEAROPENER.SIDESCREEN.TOOLTIP
- BuildingsThe thermal properties of construction materials determine their heat retention.STRINGS.BUILDINGS.PREFABS.THERMALBLOCK.DESC
- BuildingsAccelerates or buffers Heat dispersal based on the construction material used. Has a small area of effect.STRINGS.BUILDINGS.PREFABS.THERMALBLOCK.EFFECT
- BuildingsTempshift PlateSTRINGS.BUILDINGS.PREFABS.THERMALBLOCK.NAME
- BuildingsTile can be used to bridge gaps and get to unreachable areas.STRINGS.BUILDINGS.PREFABS.TILE.DESC
- BuildingsUsed to build the walls and floors of rooms. Increases Duplicant runspeed.STRINGS.BUILDINGS.PREFABS.TILE.EFFECT
- BuildingsTileSTRINGS.BUILDINGS.PREFABS.TILE.NAME