Game text
Game interfaceCategory
Game interface
Results: 20,875
- BuildingsConveyor ShutoffSTRINGS.BUILDINGS.PREFABS.SOLIDLOGICVALVE.NAME
- BuildingsAn auto-sweeper's range can be viewed at any time by (ClickType/clicking) on the building.STRINGS.BUILDINGS.PREFABS.SOLIDTRANSFERARM.DESC
- BuildingsAutomates Sweeping and Supplying errands by sucking up all nearby Debris. Materials are automatically delivered to any Conveyor Loader, Conveyor Receptacle, storage, or buildings within range.STRINGS.BUILDINGS.PREFABS.SOLIDTRANSFERARM.EFFECT
- BuildingsAuto-SweeperSTRINGS.BUILDINGS.PREFABS.SOLIDTRANSFERARM.NAME
- BuildingsWhen materials reach the end of a rail they are dropped back into the world.STRINGS.BUILDINGS.PREFABS.SOLIDVENT.DESC
- BuildingsUnloads Solid Materials from a Conveyor Rail onto the floor.STRINGS.BUILDINGS.PREFABS.SOLIDVENT.EFFECT
- BuildingsConveyor ChuteSTRINGS.BUILDINGS.PREFABS.SOLIDVENT.NAME
- BuildingsSpace heaters are a welcome cure for cold, soggy feet.STRINGS.BUILDINGS.PREFABS.SPACEHEATER.DESC
- BuildingsRadiates a moderate amount of Heat. Requires Power in order to function.STRINGS.BUILDINGS.PREFABS.SPACEHEATER.EFFECT
- BuildingsSpace HeaterSTRINGS.BUILDINGS.PREFABS.SPACEHEATER.NAME
- BuildingsBiological cargo bays allow Duplicants to retrieve alien plants and wildlife from space.STRINGS.BUILDINGS.PREFABS.SPECIALCARGOBAY.DESC
- BuildingsAllows Duplicants to store unusual or organic resources found during space missions. Stored resources become available to the colony upon the rocket's return.STRINGS.BUILDINGS.PREFABS.SPECIALCARGOBAY.EFFECT
- BuildingsBiological Cargo BaySTRINGS.BUILDINGS.PREFABS.SPECIALCARGOBAY.NAME
- BuildingsCritters do not require feeding during transit.STRINGS.BUILDINGS.PREFABS.SPECIALCARGOBAYCLUSTER.DESC
- BuildingsAllows Duplicants to transport Critters through space. Specimens can be released into the colony upon the rocket's return. Must be built via Rocket Platform.STRINGS.BUILDINGS.PREFABS.SPECIALCARGOBAYCLUSTER.EFFECT
- BuildingsCritter Cargo BaySTRINGS.BUILDINGS.PREFABS.SPECIALCARGOBAYCLUSTER.NAME
- BuildingsRelease CritterSTRINGS.BUILDINGS.PREFABS.SPECIALCARGOBAYCLUSTER.RELEASE_BTN
- BuildingsRelease the critter stored insideSTRINGS.BUILDINGS.PREFABS.SPECIALCARGOBAYCLUSTER.RELEASE_BTN_TOOLTIP
- BuildingsCrushed seeds and other edibles make excellent meal-enhancing additives.STRINGS.BUILDINGS.PREFABS.SPICEGRINDER.DESC
- BuildingsProduces ingredients that add benefits to foods prepared at skilled cooking stations.STRINGS.BUILDINGS.PREFABS.SPICEGRINDER.EFFECT
- BuildingsIngredients per 1000kcal:STRINGS.BUILDINGS.PREFABS.SPICEGRINDER.INGREDIENTHEADER
- BuildingsSpice GrinderSTRINGS.BUILDINGS.PREFABS.SPICEGRINDER.NAME
- BuildingsThe electrifying egg of the Plug Slug.STRINGS.BUILDINGS.PREFABS.STATERPILLAREGG.DESC
- BuildingsSlug Eggs can be connected to a Power circuit as an energy source.STRINGS.BUILDINGS.PREFABS.STATERPILLAREGG.EFFECT
- BuildingsSlug EggSTRINGS.BUILDINGS.PREFABS.STATERPILLAREGG.NAME
- BuildingsHungry!STRINGS.BUILDINGS.PREFABS.STATERPILLARGENERATOR.MODIFIERS.HUNGRY
- BuildingsWild!STRINGS.BUILDINGS.PREFABS.STATERPILLARGENERATOR.MODIFIERS.WILD
- BuildingsPlug SlugSTRINGS.BUILDINGS.PREFABS.STATERPILLARGENERATOR.NAME
- BuildingsRockets can be used to send Duplicants into space and retrieve rare resources.STRINGS.BUILDINGS.PREFABS.STEAMENGINE.DESC
- BuildingsUtilizes Steam to propel rockets for space exploration. The engine of a rocket must be built first before more rocket modules may be added.STRINGS.BUILDINGS.PREFABS.STEAMENGINE.EFFECT
- BuildingsSteam EngineSTRINGS.BUILDINGS.PREFABS.STEAMENGINE.NAME
- BuildingsRockets can be used to send Duplicants into space and retrieve rare resources.STRINGS.BUILDINGS.PREFABS.STEAMENGINECLUSTER.DESC
- BuildingsUtilizes Steam to propel rockets for space exploration. Engine must be built via Rocket Platform. Once the engine has been built, more rocket modules can be added.STRINGS.BUILDINGS.PREFABS.STEAMENGINECLUSTER.EFFECT
- BuildingsSteam EngineSTRINGS.BUILDINGS.PREFABS.STEAMENGINECLUSTER.NAME
- BuildingsUseful for converting the geothermal energy of magma into usable power.STRINGS.BUILDINGS.PREFABS.STEAMTURBINE.DESC
- BuildingsTHIS BUILDING HAS BEEN DEPRECATED AND CANNOT BE BUILT. Generates exceptional electrical Power using pressurized, Scalding Steam. Outputs significantly cooler Steam than it receives. Air pressure beneath this building must be higher than pressure above for air to flow.STRINGS.BUILDINGS.PREFABS.STEAMTURBINE.EFFECT
- Buildings[DEPRECATED] Steam TurbineSTRINGS.BUILDINGS.PREFABS.STEAMTURBINE.NAME
- BuildingsUseful for converting the geothermal energy into usable power.STRINGS.BUILDINGS.PREFABS.STEAMTURBINE2.DESC
- BuildingsDraws in Steam from the tiles directly below the machine's foundation and uses it to generate electrical Power. Outputs Water.STRINGS.BUILDINGS.PREFABS.STEAMTURBINE2.EFFECT
- BuildingsPower Generation WasteSTRINGS.BUILDINGS.PREFABS.STEAMTURBINE2.HEAT_SOURCE
- BuildingsSteam TurbineSTRINGS.BUILDINGS.PREFABS.STEAMTURBINE2.NAME
- BuildingsSurprise decor sneak attacks a Duplicant's gloomy day.STRINGS.BUILDINGS.PREFABS.STICKERBOMB.DESC
- BuildingsSticker BombSTRINGS.BUILDINGS.PREFABS.STICKERBOMB.NAME
- BuildingsResources left on the floor become "debris" and lower decor when not put away.STRINGS.BUILDINGS.PREFABS.STORAGELOCKER.DESC
- BuildingsStores the Solid Materials of your choosing.STRINGS.BUILDINGS.PREFABS.STORAGELOCKER.EFFECT
- BuildingsColor-coded storage makes things easier to find.STRINGS.BUILDINGS.PREFABS.STORAGELOCKER.FACADES.BLUE_BABYTEARS.DESC
- BuildingsWeepy Blue Storage BinSTRINGS.BUILDINGS.PREFABS.STORAGELOCKER.FACADES.BLUE_BABYTEARS.NAME
- BuildingsResources left on the floor become "debris" and lower decor when not put away.STRINGS.BUILDINGS.PREFABS.STORAGELOCKER.FACADES.DEFAULT_STORAGELOCKER.DESC
- BuildingsStorage BinSTRINGS.BUILDINGS.PREFABS.STORAGELOCKER.FACADES.DEFAULT_STORAGELOCKER.NAME
- BuildingsColor-coded storage makes things easier to find.STRINGS.BUILDINGS.PREFABS.STORAGELOCKER.FACADES.GREEN_MUSH.DESC