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Game interface
Results: 20,875
- BuildingsThe FeastSTRINGS.BUILDINGS.PREFABS.CANVASTALL.FACADES.ART_TALL_P.NAME
- BuildingsPortrait CanvasSTRINGS.BUILDINGS.PREFABS.CANVASTALL.NAME
- BuildingsCrude PaintingSTRINGS.BUILDINGS.PREFABS.CANVASTALL.POORQUALITYNAME
- BuildingsMediocre PaintingSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.AVERAGEQUALITYNAME
- BuildingsOnce built, a Duplicant can paint a blank canvas to produce a decorative painting.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.DESC
- BuildingsModerately increases Decor, contributing to Morale. Must be painted by a Duplicant.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.EFFECT
- BuildingsMasterpieceSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.EXCELLENTQUALITYNAME
- BuildingsThe effort is admirable, though the execution is not.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_A.DESC
- BuildingsThe TwinsSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_A.NAME
- BuildingsEvery story has its origin.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_B.DESC
- BuildingsGround ZeroSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_B.NAME
- BuildingsFood this good deserves to be immortalized.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_C.DESC
- BuildingsStill Life with Barbeque and Frost BunSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_C.NAME
- BuildingsAll the other colors in the artist's palette had dried up.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_D.DESC
- BuildingsComposition with Three ColorsSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_D.NAME
- BuildingsEach tine represents a branch of science.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_E.DESC
- BuildingsBehold, A ForkSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_E.NAME
- BuildingsIts companion piece, "The Astronomer at Work" was lost in a meteor shower.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_F.DESC
- BuildingsThe Astronomer at HomeSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_F.NAME
- BuildingsFor the art collector who doesn't mind a bit of repetition.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_G.DESC
- BuildingsIconic IterationSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_G.NAME
- BuildingsA daring piece, guaranteed to cause a stir.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_H.DESC
- BuildingsLa Belle MeepSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_H.NAME
- BuildingsA moody study of the renowned tunneler.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_I.DESC
- BuildingsGlorious VoleSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_I.NAME
- BuildingsAs far as wave-themed art goes, it's great.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_J.DESC
- BuildingsThe Swell SwellSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_J.NAME
- BuildingsThe delight on the subjects' faces is contagious.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_K.DESC
- BuildingsFlight of the SlickstersSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_K.NAME
- BuildingsA dreamy abundance of swirls, whirls and whorls.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_L.DESC
- BuildingsThe Shiny NightSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_L.NAME
- BuildingsThings get a bit melty if they're forgotten in the sun.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_M.DESC
- BuildingsHot AfternoonSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_M.NAME
- BuildingsEven just exhaling nearby could damage this historical work.STRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_O.DESC
- BuildingsSuper Old MuralSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.FACADES.ART_WIDE_O.NAME
- BuildingsLandscape CanvasSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.NAME
- BuildingsCrude PaintingSTRINGS.BUILDINGS.PREFABS.CANVASWIDE.POORQUALITYNAME
- BuildingsDuplicants will fill cargo bays with any resources they find during space missions.STRINGS.BUILDINGS.PREFABS.CARGOBAY.DESC
- BuildingsAllows Duplicants to store any Solid Materials found during space missions. Stored resources become available to the colony upon the rocket's return.STRINGS.BUILDINGS.PREFABS.CARGOBAY.EFFECT
- BuildingsCargo BaySTRINGS.BUILDINGS.PREFABS.CARGOBAY.NAME
- BuildingsHolds more than a regular cargo bay.STRINGS.BUILDINGS.PREFABS.CARGOBAYCLUSTER.DESC
- BuildingsAllows Duplicants to store most of the Solid Materials found during space missions. Stored resources become available to the colony upon the rocket's return. Must be built via Rocket Platform.STRINGS.BUILDINGS.PREFABS.CARGOBAYCLUSTER.EFFECT
- BuildingsLarge Cargo BaySTRINGS.BUILDINGS.PREFABS.CARGOBAYCLUSTER.NAME
- BuildingsSoft on little Duplicant toesies.STRINGS.BUILDINGS.PREFABS.CARPETTILE.DESC
- BuildingsUsed to build the walls and floors of rooms. Increases Decor, contributing to Morale.STRINGS.BUILDINGS.PREFABS.CARPETTILE.EFFECT
- BuildingsCarpeted TileSTRINGS.BUILDINGS.PREFABS.CARPETTILE.NAME
- BuildingsDuplicants who have learned art skills can produce more decorative ceiling sculptures.STRINGS.BUILDINGS.PREFABS.CEILINGFOSSILSCULPTURE.DESC
- BuildingsMajorly increases Decor, contributing to Morale. Must be sculpted by a Duplicant.STRINGS.BUILDINGS.PREFABS.CEILINGFOSSILSCULPTURE.EFFECT
- BuildingsHanging Fossil BlockSTRINGS.BUILDINGS.PREFABS.CEILINGFOSSILSCULPTURE.NAME
- BuildingsLight reduces Duplicant stress and is required to grow certain plants.STRINGS.BUILDINGS.PREFABS.CEILINGLIGHT.DESC