Game text
Game interfaceCategory
Game interface
Results: 20,875
- InterfaceSchedule {0}STRINGS.UI.SCHEDULESCREEN.SCHEDULE_NAME_FORMAT
- InterfaceNew ScheduleSTRINGS.UI.SCHEDULESCREEN.SCHEDULE_NAME_NEW
- InterfaceSettingsSTRINGS.UI.SCHEDULESCREEN.SETTINGS
- InterfaceSwap this row with the one below itSTRINGS.UI.SCHEDULESCREEN.SHIFT_SCHEDULE_DOWN_TOOLTIP
- InterfaceShift all schedule blocks leftSTRINGS.UI.SCHEDULESCREEN.SHIFT_SCHEDULE_LEFT_TOOLTIP
- InterfaceShift all schedule blocks rightSTRINGS.UI.SCHEDULESCREEN.SHIFT_SCHEDULE_RIGHT_TOOLTIP
- InterfaceSwap this row with the one above itSTRINGS.UI.SCHEDULESCREEN.SHIFT_SCHEDULE_UP_TOOLTIP
- InterfaceAtomic Power BankSTRINGS.UI.SELFCHARGINGBATTERYDIAGNOSTIC.ALL_NAME
- InterfaceCheck lifespanSTRINGS.UI.SELFCHARGINGBATTERYDIAGNOSTIC.CRITERIA.CHECKSELFCHARGINGBATTERYLIFE
- Interface • End-of-lifespan explosion imminentSTRINGS.UI.SELFCHARGINGBATTERYDIAGNOSTIC.CRITERIA_BATTERYLIFE_WARNING
- Interface • SafeSTRINGS.UI.SELFCHARGINGBATTERYDIAGNOSTIC.NORMAL
- InterfaceAtomic Power BankSTRINGS.UI.SELFCHARGINGBATTERYDIAGNOSTIC.TOOLTIP_NAME
- InterfaceSKILLSSTRINGS.UI.SKILLS
- Interface{0}/{1} boosters assignedSTRINGS.UI.SKILLS_SCREEN.ASSIGNED_BOOSTERS_COUNT_LABEL
- Interface{0}'s BoostersSTRINGS.UI.SKILLS_SCREEN.ASSIGNED_BOOSTERS_HEADER
- Interface{0} assignedSTRINGS.UI.SKILLS_SCREEN.ASSIGNED_BOOSTERS_LABEL
- InterfaceThis Duplicant's Morale is too low to handle the rigors of this position, which will cause them Stress over time.STRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.EXPECTATION_ALERT_DESC_EXPECTATION
- Interface{2}'s Current: {0} Morale {3} Minimum Morale: {1}STRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.EXPECTATION_ALERT_TARGET_SKILL
- InterfaceCurrent Morale: {0} Skill Morale Needs: {1}STRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.EXPECTATION_TARGET_SKILL
- Interface{0} cannot learn {1}STRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.MASTERY.CANNOT_MASTER
- Interface{0} can learn {1}STRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.MASTERY.CAN_MASTER
- Interface{0} has already learned {1}STRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.MASTERY.HAS_MASTERED
- Interface • This Duplicant possesses the {0} Trait and cannot learn this SkillSTRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.MASTERY.PREVENTED_BY_TRAIT
- Interface • Not enough Skill PointsSTRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.MASTERY.REQUIRES_MORE_SKILL_POINTS
- Interface • Missing prerequisite SkillSTRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.MASTERY.REQUIRES_PREVIOUS_SKILLS
- Interface{0} is interested in {1} and will receive a Morale bonus for learning it!STRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.MASTERY.SKILL_APTITUDE
- Interface{0} has been granted {1} by a Trait, but does not have increased Morale Requirements from learning itSTRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.MASTERY.SKILL_GRANTED
- InterfaceLearning {0} will put {1} into a Morale deficit and cause unnecessary Stress!STRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.MASTERY.STRESS_WARNING_MESSAGE
- InterfaceCapable of performing {0} skillsSTRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.SKILLGROUP_ENABLED.DESCRIPTION
- InterfaceCan perform {0}STRINGS.UI.SKILLS_SCREEN.ASSIGNMENT_REQUIREMENTS.SKILLGROUP_ENABLED.NAME
- Interface{0} availableSTRINGS.UI.SKILLS_SCREEN.AVAILABLE_BOOSTERS_LABEL
- InterfaceNo booster installed Assign a booster from the menu below or craft new boosters at the Crafting StationSTRINGS.UI.SKILLS_SCREEN.BIONIC_UPGRADE_SLOT_AVAILABLE
- InterfaceThis booster slot is unavailable Booster slots can be unlocked using Skill PointsSTRINGS.UI.SKILLS_SCREEN.BIONIC_UPGRADE_SLOT_LOCKED
- Interface(ClickType/click) to unassignSTRINGS.UI.SKILLS_SCREEN.BIONIC_UPGRADE_SLOT_UNASSIGN
- InterfaceCurrent Morale: {0} Morale Need: {1}STRINGS.UI.SKILLS_SCREEN.CURRENT_MORALE
- InterfaceEXPERIENCE TO NEXT LEVELSTRINGS.UI.SKILLS_SCREEN.EXPERIENCE
- Interface{0}exp to next Skill PointSTRINGS.UI.SKILLS_SCREEN.EXPERIENCE_TOOLTIP
- InterfaceMoraleSTRINGS.UI.SKILLS_SCREEN.MORALE
- InterfaceMorale NeedSTRINGS.UI.SKILLS_SCREEN.MORALE_EXPECTATION
- InterfaceNot availableSTRINGS.UI.SKILLS_SCREEN.NOT_AVAILABLE
- InterfaceSKILL POINTS AVAILABLESTRINGS.UI.SKILLS_SCREEN.POINTS_AVAILABLE
- InterfaceSELECT HATSTRINGS.UI.SKILLS_SCREEN.SELECT_HAT
- InterfaceDuplicantsSTRINGS.UI.SKILLS_SCREEN.SORT_BY_DUPLICANT
- InterfaceSkill PointsSTRINGS.UI.SKILLS_SCREEN.SORT_BY_EXPERIENCE
- InterfaceHatSTRINGS.UI.SKILLS_SCREEN.SORT_BY_HAT
- InterfaceMoraleSTRINGS.UI.SKILLS_SCREEN.SORT_BY_MORALE
- InterfaceSkill PointsSTRINGS.UI.SKILLS_SCREEN.SORT_BY_SKILL_AVAILABLE
- InterfaceThis watch once belonged to pioneering aviator Amelia Earhart and travelled to space via astronaut Dr. Shannon Walker. How it came to be floating in space is a matter of speculation, but perhaps the adventurous spirit of its original stewards became infused within the fabric of this timepiece and compelled the universe to launch it into the great unknown.STRINGS.UI.SPACEARTIFACTS.AMELIASWATCH.ARTIFACT
- InterfaceIt was discovered in a package labeled "To be entrusted to Dr. Walker".STRINGS.UI.SPACEARTIFACTS.AMELIASWATCH.DESCRIPTION
- InterfaceWrist WatchSTRINGS.UI.SPACEARTIFACTS.AMELIASWATCH.NAME