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- EventsI have detected a distinct spring in {dupe}'s step today. There is a good chance that this Duplicant had another great dream last night. Such incidents are further indications that working on the care and comfort of the colony is not a waste of time. I do wonder though: What do Duplicants dream of?STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSDREAM3.DESCRIPTION
- EventsGreat DreamSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSDREAM3.NAME
- Events{dupe}'s dream last night must have been simply amazing! Their dopamine levels are at an all time high. Based on these results, it can be safely assumed that improving the living conditions of my Duplicants will reduce Stress and have similar positive effects on their well-being. Observations such as this are an integral and enjoyable part of science. When I see my Duplicants happy, I can't help but share in some of their joy.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSDREAM4.DESCRIPTION
- EventsAmazing DreamSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSDREAM4.NAME
- Events{dupe} ran in a Manual Generator and the physical activity appears to have given this Duplicant increased strength and sense of well-being. While not the primary reason for building Manual Generators, I am very pleased to see my Duplicants reaping the Stress relieving benefits to physical activity.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSGENERATOR.DESCRIPTION
- EventsExercisedSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSGENERATOR.NAME
- Events{dupe}'s recent Research errand has resulted in a significant increase to this Duplicant's brain activity. The discovery of newly found knowledge has given {dupe} an invigorating jolt of excitement. I am all too familiar with this feeling.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSHITTHEBOOKS.DESCRIPTION
- EventsHit the BooksSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSHITTHEBOOKS.NAME
- Events{dupe}'s recent time in a well-lit area has greatly improved this Duplicant's ability to work with, and on, machinery. This supports the prevailing theory that a well-lit workspace has many benefits beyond just improving my Duplicant's ability to see.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSLITWORKSPACE.DESCRIPTION
- EventsLit-erally GreatSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSLITWORKSPACE.NAME
- Events{dupe} is experiencing a sudden unexpected improvement to their physical prowess which appears to be a result of exposure to elevated levels of oxygen from passing by an Oxygen Diffuser. Observations such as this are important in documenting just how beneficial having access to oxygen is to my colony.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSOXYGEN.DESCRIPTION
- EventsFresh AirSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSOXYGEN.NAME
- EventsAnalysis indicates that the appearance of a Research Station has inspired {dupe} and heightened their brain activity on a cellular level. Brain stimulation is important if my Duplicants are going to adapt and innovate in their increasingly harsh environment.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSRESEARCH.DESCRIPTION
- EventsInspired LearnerSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSRESEARCH.NAME
- EventsData indicates that {dupe}'s activity in storing something in a Storage Bin has led to an increase in this Duplicant's physical strength as well as an overall improvement to their general demeanor. There have been many studies connecting organization with an increase in well-being. It is possible this explains {dupe}'s Morale improvements.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSSTORAGE.DESCRIPTION
- EventsSomething in StoreSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSSTORAGE.NAME
- Events{dupe}'s recent conversation with another Duplicant shows a correlation to improved serotonin and Morale levels in this Duplicant. It is very possible that small talk with a co-worker, however short and seemingly insignificant, will make my Duplicant's feel connected to the colony as a whole. As the colony gets bigger and more sophisticated, I must ensure that the opportunity for such connections continue, for the good of my Duplicants' mental well being.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSTALKER.DESCRIPTION
- EventsBig Small TalkerSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSTALKER.NAME
- Events{dupe} recently visited an Outhouse and appears to have appreciated the small comforts based on the marked increase to their Morale. High Morale has been linked to a better work ethic and greater enthusiasm for complex jobs, which are essential in building a successful new colony.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSTOILET1.DESCRIPTION
- EventsSmall ComfortsSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSTOILET1.NAME
- Events{dupe} used a Lavatory and analysis shows a decided improvement to this Duplicant's Morale. As my colony grows and expands, it's important not to ignore the benefits of giving my Duplicants a pleasant place to relieve themselves.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSTOILET2.DESCRIPTION
- EventsGreater ComfortsSTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSTOILET2.NAME
- Events{dupe} visited a Latrine and experienced luxury unlike they anything this Duplicant had previously experienced as analysis has revealed yet another boost to their Morale. It is unclear whether this development is a result of increased hygiene or whether there is something else inherently about working plumbing which would improve Morale in this way. Further analysis is needed.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSTOILET3.DESCRIPTION
- EventsSmall LuxurySTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSTOILET3.NAME
- Events{dupe} visited a Washroom and the experience has left this Duplicant with significantly improved Morale. Analysis indicates this improvement should continue for many cycles. The relationship of my Duplicants and their surroundings is an interesting aspect of colony life. I should continue to watch future developments in this department closely.STRINGS.GAMEPLAY_EVENTS.BONUS.BONUSTOILET4.DESCRIPTION
- EventsGreater LuxurySTRINGS.GAMEPLAY_EVENTS.BONUS.BONUSTOILET4.NAME
- Events{effects} for {duration}STRINGS.GAMEPLAY_EVENTS.BONUS_EVENT_DESCRIPTION
- Events{0} CanceledSTRINGS.GAMEPLAY_EVENTS.CANCELED
- EventsThe {0} event was canceledSTRINGS.GAMEPLAY_EVENTS.CANCELED_TOOLTIP
- EventsThis event is a chain eventSTRINGS.GAMEPLAY_EVENTS.CHAIN_EVENT_TOOLTIP
- EventsLet me think about itSTRINGS.GAMEPLAY_EVENTS.DEFAULT_OPTION_CONSIDER_NAME
- EventsOKSTRINGS.GAMEPLAY_EVENTS.DEFAULT_OPTION_NAME
- EventsCloseSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.ARTIFACT_REVEAL.BUTTON
- EventsAn artifact from a past civilization was analyzed. {desc}STRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.ARTIFACT_REVEAL.DESCRIPTION
- EventsNew Event: Artifact AnalyzedSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.ARTIFACT_REVEAL.NAME
- EventsThere was a massive influx of destructive crittersSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.CREATURE_SPAWN.DESCRIPTION
- EventsCritter InfestationSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.CREATURE_SPAWN.NAME
- Events{friend} is thawed!STRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.CRYOFRIEND.BUTTON
- Events{dupe} has made an amazing discovery! A barely working Cryotank 3000 has been uncovered containing a {friend} inside in a frozen state. {dupe} was successful in thawing {friend} and this encounter has filled both Duplicants with a sense of hope, something they will desperately need to keep their Morale up when facing the dangers ahead.STRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.CRYOFRIEND.DESCRIPTION
- EventsNew Event: A Frozen FriendSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.CRYOFRIEND.NAME
- EventsA celestial object has obscured the sunlightSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.ECLIPSE.DESCRIPTION
- EventsEclipseSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.ECLIPSE.NAME
- Events(Plus morale)STRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.FOOD_FIGHT.ACCEPT_OPTION_DETAILS
- EventsDuplicants start preparing to fight.STRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.FOOD_FIGHT.ACCEPT_OPTION_NAME
- EventsDuplicants will throw food at each other for recreation It may be wasteful, but everyone who participates will benefit from a major stress reduction.STRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.FOOD_FIGHT.DESCRIPTION
- EventsFood FightSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.FOOD_FIGHT.NAME
- EventsSadfaceSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.FOOD_FIGHT.REJECT_OPTION_DETAILS
- EventsNo food fight todaySTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.FOOD_FIGHT.REJECT_OPTION_NAME
- EventsFood FightSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.FOOD_FIGHT.UNDERWAY
- EventsThere is a food fight happening nowSTRINGS.GAMEPLAY_EVENTS.EVENT_TYPES.FOOD_FIGHT.UNDERWAY_TOOLTIP