油质沼泽小行星

小行星

本页有 2 个游戏配置。展开配置可查看其材料、生物和放置规则。

小行星Spaced Out!worlds/SmallWarpOilySwamp.yaml

一颗部分冻结的星球,有着油质核心。

油质沼泽小行星有着大片的沼泽,同样也含有大片的铁锈。

材料
36
植物、种子与小动物
17
尺寸
96 × 128 格

可能出现的材料

植物、种子与小动物

这些是配置中可能生成的内容。实际结果取决于所选生态区、模板及可用空间。

间歇泉与其他自然地形

可能使用的模板

子世界配置

生态配置

可能出现的地形

现有世界配置未声明上级放置关系。此记录不能确定特定世界种子中的位置。

放置规则

起始基地

声明的规则值
"expansion1::bases/warpworldSwampBase"

配置中的可能选项

声明的规则值
{
  "name": "subworlds/space/Space"
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/space/SpaceWithFrozenBorder"
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/swamp/Swamp"
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/swamp/SwampWarpStart"
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/rust/med_Rust"
}

配置中的可能选项

设定数量: 1–未指定

声明的规则值
{
  "name": "expansion1::subworlds/oil/OilSparse",
  "minCount": 1
}

配置中的可能选项

设定数量: 3–未指定

声明的规则值
{
  "name": "expansion1::subworlds/oil/OilWells",
  "minCount": 3
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/barren/BarrenCore"
}

遵循放置规则, 全部放置

放置条件(3 项,按顺序应用)
  1. 选择符合条件的单元格, 标签: AtStart, DistanceFromTag, 距离: 1–2
  2. 仅保留符合条件的单元格, 区域: Swamp, Rust
  3. 排除符合条件的单元格, 标签: NoGravitasFeatures, AtTag
声明的规则值
{
  "names": [
    "expansion1::poi/warp/sender",
    "expansion1::poi/warp/receiver"
  ],
  "listRule": "GuaranteeAll",
  "priority": 90,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "tagcommand": "DistanceFromTag",
      "tag": "AtStart",
      "minDistance": 1,
      "maxDistance": 2
    },
    {
      "command": "IntersectWith",
      "zoneTypes": [
        "Swamp",
        "Rust"
      ]
    },
    {
      "command": "ExceptWith",
      "tagcommand": "AtTag",
      "tag": "NoGravitasFeatures"
    }
  ]
}

遵循放置规则, 尝试放置选定的一组, 选择 2 个

放置条件(2 项,按顺序应用)
  1. 选择符合条件的单元格, 标签: AtSurface, DistanceFromTag, 距离: 2–2
  2. 仅保留符合条件的单元格, 区域: Rust
声明的规则值
{
  "names": [
    "expansion1::poi/boon/bedroom",
    "expansion1::poi/boon/washroom",
    "expansion1::poi/boon/power",
    "expansion1::poi/boon/kitchen"
  ],
  "listRule": "TrySome",
  "someCount": 2,
  "priority": 50,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "tagcommand": "DistanceFromTag",
      "tag": "AtSurface",
      "minDistance": 2,
      "maxDistance": 2
    },
    {
      "command": "IntersectWith",
      "zoneTypes": [
        "Rust"
      ]
    }
  ]
}

遵循放置规则, 尝试放置选定的一组, 选择 2 个

放置条件(2 项,按顺序应用)
  1. 选择符合条件的单元格, 标签: AtStart, DistanceFromTag, 距离: 1–3
  2. 仅保留符合条件的单元格, 区域: Swamp
声明的规则值
{
  "names": [
    "expansion1::poi/boon/bedroom",
    "expansion1::poi/boon/washroom",
    "expansion1::poi/boon/power",
    "expansion1::poi/boon/kitchen",
    "expansion1::poi/boon/well",
    "expansion1::poi/boon/farm"
  ],
  "listRule": "TrySome",
  "someCount": 2,
  "priority": 50,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "tagcommand": "DistanceFromTag",
      "tag": "AtStart",
      "minDistance": 1,
      "maxDistance": 3
    },
    {
      "command": "IntersectWith",
      "zoneTypes": [
        "Swamp"
      ]
    }
  ]
}

遵循放置规则, 放置一组后尝试追加放置, 选择 1 个

追加尝试: 2

放置条件(2 项,按顺序应用)
  1. 选择符合条件的单元格, 区域: OilField
  2. 仅保留符合条件的单元格, 标签: AtDepths, DistanceFromTag, 距离: 0–2
声明的规则值
{
  "names": [
    "poi/oil/small_oilpockets_geyser_a",
    "poi/oil/small_oilpockets_geyser_b",
    "poi/oil/small_oilpockets_geyser_c",
    "poi/oil/small_oilpockets_geyser_d",
    "poi/oil/small_oilpockets_geyser_e",
    "poi/oil/small_oilpockets_geyser_f",
    "poi/oil/small_oilpockets_geyser_g",
    "poi/oil/small_oilpockets_geyser_h"
  ],
  "listRule": "GuaranteeSomeTryMore",
  "someCount": 1,
  "moreCount": 2,
  "priority": 105,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "zoneTypes": [
        "OilField"
      ]
    },
    {
      "command": "IntersectWith",
      "tagcommand": "DistanceFromTag",
      "tag": "AtDepths",
      "minDistance": 0,
      "maxDistance": 2
    }
  ]
}

遵循放置规则, 尝试放置一个, 重复 3 次

允许重复

声明的规则值
{
  "names": [
    "geysers/generic"
  ],
  "listRule": "TryOne",
  "times": 3,
  "allowDuplicates": true
}
游戏参考信息

expansion1::worldgen/worlds/SmallWarpOilySwamp.yaml

世界生成源数据

小行星Spaced Out!worlds/WarpOilySwamp.yaml

查看此配置

一颗部分冻结的星球,有着油质核心。

油质沼泽小行星有着大片的沼泽,同样也含有大片的铁锈。

材料
43
植物、种子与小动物
20
尺寸
128 × 153 格

可能出现的材料

植物、种子与小动物

这些是配置中可能生成的内容。实际结果取决于所选生态区、模板及可用空间。

间歇泉与其他自然地形

可能使用的模板

子世界配置

生态配置

可能出现的地形

可能出现的位置

  • 砂土星群Spaced Out!

    配置中的可能选项

    放置规则 (1)

    配置中的可能选项

    星图环: 5

    声明的规则值
    {
      "world": "expansion1::worlds/WarpOilySwamp",
      "buffer": 4,
      "locationType": "InnerCluster",
      "allowedRings": {
        "min": 5,
        "max": 5
      }
    }

放置规则

起始基地

声明的规则值
"expansion1::bases/warpworldSwampBase"

配置中的可能选项

声明的规则值
{
  "name": "subworlds/space/Space"
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/space/SpaceWithFrozenBorder"
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/swamp/Swamp"
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/swamp/SwampWarpStart"
}

配置中的可能选项

设定数量: 2–未指定

声明的规则值
{
  "name": "expansion1::subworlds/frozen/FrozenMedium",
  "minCount": 2
}

配置中的可能选项

设定数量: 2–未指定

声明的规则值
{
  "name": "expansion1::subworlds/rust/med_Rust",
  "minCount": 2
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/oil/OilSparse"
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/oil/OilWells"
}

配置中的可能选项

声明的规则值
{
  "name": "expansion1::subworlds/barren/BarrenCore"
}

遵循放置规则, 放置一个

放置条件(1 项,按顺序应用)
  1. 选择符合条件的单元格, 区域: FrozenWastes
声明的规则值
{
  "names": [
    "poi/frozen/heatsink_a",
    "poi/frozen/heatsink_c",
    "poi/frozen/heatsink_d"
  ],
  "listRule": "GuaranteeOne",
  "priority": 100,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "zoneTypes": [
        "FrozenWastes"
      ]
    }
  ]
}

遵循放置规则, 放置一组后尝试追加放置, 选择 2 个

追加尝试: 3

放置条件(2 项,按顺序应用)
  1. 选择符合条件的单元格, 区域: OilField
  2. 仅保留符合条件的单元格, 标签: AtDepths, DistanceFromTag, 距离: 0–2
声明的规则值
{
  "names": [
    "poi/oil/small_oilpockets_geyser_a",
    "poi/oil/small_oilpockets_geyser_b",
    "poi/oil/small_oilpockets_geyser_c",
    "poi/oil/small_oilpockets_geyser_d",
    "poi/oil/small_oilpockets_geyser_e",
    "poi/oil/small_oilpockets_geyser_f",
    "poi/oil/small_oilpockets_geyser_g",
    "poi/oil/small_oilpockets_geyser_h"
  ],
  "listRule": "GuaranteeSomeTryMore",
  "someCount": 2,
  "moreCount": 3,
  "priority": 105,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "zoneTypes": [
        "OilField"
      ]
    },
    {
      "command": "IntersectWith",
      "tagcommand": "DistanceFromTag",
      "tag": "AtDepths",
      "minDistance": 0,
      "maxDistance": 2
    }
  ]
}

遵循放置规则, 全部放置

放置条件(3 项,按顺序应用)
  1. 选择符合条件的单元格, 标签: AtStart, DistanceFromTag, 距离: 1–2
  2. 仅保留符合条件的单元格, 区域: Swamp, Rust, FrozenWastes
  3. 排除符合条件的单元格, 标签: NoGravitasFeatures, AtTag
声明的规则值
{
  "names": [
    "expansion1::poi/warp/sender",
    "expansion1::poi/warp/receiver"
  ],
  "listRule": "GuaranteeAll",
  "priority": 90,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "tagcommand": "DistanceFromTag",
      "tag": "AtStart",
      "minDistance": 1,
      "maxDistance": 2
    },
    {
      "command": "IntersectWith",
      "zoneTypes": [
        "Swamp",
        "Rust",
        "FrozenWastes"
      ]
    },
    {
      "command": "ExceptWith",
      "tagcommand": "AtTag",
      "tag": "NoGravitasFeatures"
    }
  ]
}

遵循放置规则, 尝试放置选定的一组, 选择 2 个

放置条件(3 项,按顺序应用)
  1. 选择符合条件的单元格, 标签: AtStart, DistanceFromTag, 距离: 1–3
  2. 仅保留符合条件的单元格, 区域: Rust, FrozenWastes
  3. 排除符合条件的单元格, 标签: AtDepths, DistanceFromTag, 距离: 0–1
声明的规则值
{
  "names": [
    "expansion1::poi/boon/bedroom",
    "expansion1::poi/boon/washroom",
    "expansion1::poi/boon/power",
    "expansion1::poi/boon/kitchen"
  ],
  "listRule": "TrySome",
  "someCount": 2,
  "priority": 50,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "tagcommand": "DistanceFromTag",
      "tag": "AtStart",
      "minDistance": 1,
      "maxDistance": 3
    },
    {
      "command": "IntersectWith",
      "zoneTypes": [
        "Rust",
        "FrozenWastes"
      ]
    },
    {
      "command": "ExceptWith",
      "tagcommand": "DistanceFromTag",
      "tag": "AtDepths",
      "minDistance": 0,
      "maxDistance": 1
    }
  ]
}

遵循放置规则, 尝试放置选定的一组, 选择 2 个

放置条件(2 项,按顺序应用)
  1. 选择符合条件的单元格, 标签: AtStart, DistanceFromTag, 距离: 1–3
  2. 仅保留符合条件的单元格, 区域: Swamp
声明的规则值
{
  "names": [
    "expansion1::poi/boon/bedroom",
    "expansion1::poi/boon/washroom",
    "expansion1::poi/boon/power",
    "expansion1::poi/boon/kitchen",
    "expansion1::poi/boon/well",
    "expansion1::poi/boon/farm"
  ],
  "listRule": "TrySome",
  "someCount": 2,
  "priority": 50,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "tagcommand": "DistanceFromTag",
      "tag": "AtStart",
      "minDistance": 1,
      "maxDistance": 3
    },
    {
      "command": "IntersectWith",
      "zoneTypes": [
        "Swamp"
      ]
    }
  ]
}

遵循放置规则, 全部放置

放置条件(1 项,按顺序应用)
  1. 选择符合条件的单元格, 标签: AtDepths, DistanceFromTag, 距离: 0–1
声明的规则值
{
  "names": [
    "expansion1::geysers/liquid_sulfur"
  ],
  "listRule": "GuaranteeAll",
  "priority": 200,
  "allowExtremeTemperatureOverlap": true,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "tagcommand": "DistanceFromTag",
      "tag": "AtDepths",
      "minDistance": 0,
      "maxDistance": 1
    }
  ]
}

遵循放置规则, 尝试放置一个, 重复 3 次

允许重复, 放宽放置安全筛选

放置条件(1 项,按顺序应用)
  1. 选择符合条件的单元格, 区域: Rust, FrozenWastes, Barren
声明的规则值
{
  "names": [
    "geysers/chlorine_gas",
    "geysers/methane",
    "geysers/hot_co2",
    "geysers/hot_hydrogen",
    "geysers/small_volcano",
    "geysers/liquid_co2",
    "expansion1::geysers/liquid_sulfur"
  ],
  "listRule": "TryOne",
  "times": 3,
  "useRelaxedFiltering": true,
  "allowDuplicates": true,
  "priority": 10,
  "allowedCellsFilter": [
    {
      "command": "Replace",
      "zoneTypes": [
        "Rust",
        "FrozenWastes",
        "Barren"
      ]
    }
  ]
}
游戏参考信息

expansion1::worldgen/worlds/WarpOilySwamp.yaml

世界生成源数据

查看配置示意图

此视图用于比较已配置的区域,并不显示特定世界种子的生成布局。

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