Colony resource loop
Geyser supplies, building flows and crop harvests balanced against your colony’s needs.
Colony
Standard duplicants: 60 kg oxygen per cycle each. Waste, duplicant heat and plumbing losses are not included.
Buildings
Active time is your planned operating time. Inputs must be supplied continuously while a building runs.
Geysers
Water · 95 °C · Calculate average
Initial rates use midpoint rolls including dormancy. Enter the measured average for your geyser. Storage must bridge inactive periods.
Farm
Raw harvest from domesticated plants, averaged across growth cycles. Grazing plants do not contribute harvest calories. No cooking, spoilage or growth bonuses.
Ranches
Fed adults at normal metabolism. Eggs, meat and shearing are not automatic income. Farm harvest eaten by critters is deducted before calculating duplicant rations.
Colony balance
Food surplus
-8,000
kcal / cycle
Net power
-120
W average
Building heat
1.25
kDTU / s
Resource shortfalls
0
materials
0 kcal harvested; 0 available after feed; 8,000 needed each cycle.
Resource ledger
Per-cycle balances. Each material keeps its own unit; steam and liquid water remain separate until converted.
- Oxygen+532.8 produced · −480 consumed
- +52.8kg/cycle
- Hydrogen Gas+67.2 produced · −0 consumed
- +67.2kg/cycle
- Water+1,800 produced · −600 consumed
- +1,200kg/cycle
Negative totals need an additional supply. This balance does not automatically throttle buildings or account for heat carried by materials.