Game text
Game interfaceCategory
Game interface
Results: 20,875
- BuildingsPeat BurnerSTRINGS.BUILDINGS.PREFABS.PEATGENERATOR.NAME
- BuildingsPetroleum generators have a high energy output but produce a great deal of waste.STRINGS.BUILDINGS.PREFABS.PETROLEUMGENERATOR.DESC
- BuildingsConverts Petroleum, Ethanol or Biodiesel into electrical Power. Produces Carbon Dioxide and Polluted Water.STRINGS.BUILDINGS.PREFABS.PETROLEUMGENERATOR.EFFECT
- BuildingsPetroleum GeneratorSTRINGS.BUILDINGS.PREFABS.PETROLEUMGENERATOR.NAME
- BuildingsDancing helps Duplicants get their innermost feelings out.STRINGS.BUILDINGS.PREFABS.PHONOBOX.DESC
- BuildingsPlays music for Duplicants to dance to on their breaks. Increases Duplicant Morale.STRINGS.BUILDINGS.PREFABS.PHONOBOX.EFFECT
- BuildingsJukebotSTRINGS.BUILDINGS.PREFABS.PHONOBOX.NAME
- BuildingsLands a Duplicant on a Planetoid from an orbiting Trailblazer Module.STRINGS.BUILDINGS.PREFABS.PIONEERLANDER.DESC
- BuildingsTrailblazer LanderSTRINGS.BUILDINGS.PREFABS.PIONEERLANDER.NAME
- BuildingsThat's one small step for Dupekind.STRINGS.BUILDINGS.PREFABS.PIONEERMODULE.DESC
- BuildingsEnables travel to Planetoids that do not yet have a Rocket Platform. Can hold one Duplicant traveller. Deployment is available while in a Starmap hex adjacent to a Planetoid. Must be built via Rocket Platform.STRINGS.BUILDINGS.PREFABS.PIONEERMODULE.EFFECT
- BuildingsTrailblazer ModuleSTRINGS.BUILDINGS.PREFABS.PIONEERMODULE.NAME
- BuildingsFour pixels which can be individually designated different colors.STRINGS.BUILDINGS.PREFABS.PIXELPACK.DESC
- BuildingsPixels can be designated a color when it receives a Green Signal and a different color when it receives a Red Signal. Input from an Automation Wire controls the whole strip. Input from an Automation Ribbon can control individual pixels on the strip.STRINGS.BUILDINGS.PREFABS.PIXELPACK.EFFECT
- BuildingsRIBBON INPUTSTRINGS.BUILDINGS.PREFABS.PIXELPACK.INPUT_NAME
- BuildingsGreen Signal: Display the configured Green Signal pixelsSTRINGS.BUILDINGS.PREFABS.PIXELPACK.INPUT_PORT_ACTIVE
- BuildingsRed Signal: Display the configured Red Signal pixelsSTRINGS.BUILDINGS.PREFABS.PIXELPACK.INPUT_PORT_INACTIVE
- BuildingsColor SelectionSTRINGS.BUILDINGS.PREFABS.PIXELPACK.LOGIC_PORT
- BuildingsPixel PackSTRINGS.BUILDINGS.PREFABS.PIXELPACK.NAME
- BuildingsPixel PackSTRINGS.BUILDINGS.PREFABS.PIXELPACK.SIDESCREEN_TITLE
- BuildingsDomestically grown seeds mature more quickly than wild plants.STRINGS.BUILDINGS.PREFABS.PLANTERBOX.DESC
- BuildingsGrows one Plant from a Seed.STRINGS.BUILDINGS.PREFABS.PLANTERBOX.EFFECT
- BuildingsThe interior is lined with tiny barbs.STRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.BRISTLEBLOSSOM.DESC
- BuildingsBristly Green Planter BoxSTRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.BRISTLEBLOSSOM.NAME
- BuildingsDomestically grown seeds mature more quickly than wild plants.STRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.DEFAULT_PLANTERBOX.DESC
- BuildingsPlanter BoxSTRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.DEFAULT_PLANTERBOX.NAME
- BuildingsInspired by genetically modified nature.STRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.MEALWOOD.DESC
- BuildingsMealy Teal Planter BoxSTRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.MEALWOOD.NAME
- BuildingsIt's not exactly a subtle color.STRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.SALMON_PINK.DESC
- BuildingsFlashy Planter BoxSTRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.SALMON_PINK.NAME
- BuildingsThe thick paint drips are invisible from a distance.STRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.SLEETWHEAT.DESC
- BuildingsSleet Blue Planter BoxSTRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.SLEETWHEAT.NAME
- BuildingsFor the dreamy agriculturalist.STRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.WHEEZEWORT.DESC
- BuildingsWheezy Whorl Planter BoxSTRINGS.BUILDINGS.PREFABS.PLANTERBOX.FACADES.WHEEZEWORT.NAME
- BuildingsPlanter BoxSTRINGS.BUILDINGS.PREFABS.PLANTERBOX.NAME
- BuildingsMaintenance-free blooms that will outlive us all.STRINGS.BUILDINGS.PREFABS.PLASTICFLOWERS.DESCRIPTION
- BuildingsManufactured by Home Staging Heroes Ltd. as commissioned by the Gravitas Facility, to "Make Space Feel More Like Home." This bouquet is designed to smell like freshly baked cookies.STRINGS.BUILDINGS.PREFABS.PLASTICFLOWERS.LORE_DLC2
- BuildingsPlastic FlowersSTRINGS.BUILDINGS.PREFABS.PLASTICFLOWERS.NAME
- BuildingsPlastic tile is mildly antiseptic and can help limit the spread of germs in a colony.STRINGS.BUILDINGS.PREFABS.PLASTICTILE.DESC
- BuildingsUsed to build the walls and floors of rooms. Significantly increases Duplicant runspeed.STRINGS.BUILDINGS.PREFABS.PLASTICTILE.EFFECT
- BuildingsPlastic TileSTRINGS.BUILDINGS.PREFABS.PLASTICTILE.NAME
- BuildingsA strong door with a sophisticated genetic lock.STRINGS.BUILDINGS.PREFABS.POIBUNKEREXTERIORDOOR.EFFECT
- BuildingsSecurity DoorSTRINGS.BUILDINGS.PREFABS.POIBUNKEREXTERIORDOOR.NAME
- BuildingsLarge double doors identical to those you might find at the main entrance to a large facility.STRINGS.BUILDINGS.PREFABS.POIDLC2SHOWROOMDOOR.EFFECT
- BuildingsShowroom DoorsSTRINGS.BUILDINGS.PREFABS.POIDLC2SHOWROOMDOOR.NAME
- BuildingsA strong door with a sophisticated genetic lock.STRINGS.BUILDINGS.PREFABS.POIDOORINTERNAL.EFFECT
- BuildingsSecurity DoorSTRINGS.BUILDINGS.PREFABS.POIDOORINTERNAL.NAME
- BuildingsLarge double doors that were once the main entrance to a large facility.STRINGS.BUILDINGS.PREFABS.POIFACILITYDOOR.EFFECT
- BuildingsLobby DoorsSTRINGS.BUILDINGS.PREFABS.POIFACILITYDOOR.NAME
- BuildingsPlastic can be used to craft unique buildings and goods.STRINGS.BUILDINGS.PREFABS.POLYMERIZER.DESC