Game text
Game interfaceCategory
Game interface
Results: 20,875
- InterfaceAdditional Domestic Growth [Life Cycle: {0}]STRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.ADDITIONAL_DOMESTIC.BASE
- InterfaceThis plant will take {0} to grow domesticallySTRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.ADDITIONAL_DOMESTIC.TOOLTIP
- InterfaceDomestic Growth [{0}% Throughput]STRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.ADDITIONAL_DOMESTIC_INSTANT.BASE
- InterfaceThis plant must have these requirements met to grow domesticallySTRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.ADDITIONAL_DOMESTIC_INSTANT.TOOLTIP
- InterfaceDomestic Growth [Life Cycle: {0}]STRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.DOMESTIC.BASE
- InterfaceThis plant will take {0} to grow domesticallySTRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.DOMESTIC.TOOLTIP
- InterfaceWild Growth [Life Cycle: {0}]STRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.WILD.BASE
- InterfaceThis plant will take {0} to grow in the wildSTRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.WILD.TOOLTIP
- InterfaceWild GrowthSTRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.WILD_DECOR.BASE
- InterfaceThis plant must have these requirements met to grow in the wildSTRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.WILD_DECOR.TOOLTIP
- InterfaceWild Growth [{0}% Throughput]STRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.WILD_INSTANT.BASE
- InterfaceThis plant must have these requirements met to grow in the wildSTRINGS.UI.VITALSSCREEN.CONDITIONS_GROWING.WILD_INSTANT.TOOLTIP
- InterfaceDecor ExpectationSTRINGS.UI.VITALSSCREEN.DECOR_EXPECTATIONS
- InterfaceThis Duplicant desires decor that is {0} or higherSTRINGS.UI.VITALSSCREEN.DECOR_EXPECTATIONS_TOOLTIP
- InterfaceEaten TodaySTRINGS.UI.VITALSSCREEN.EATEN_TODAY
- InterfaceConsumed {0} of food this cycleSTRINGS.UI.VITALSSCREEN.EATEN_TODAY_TOOLTIP
- InterfaceExpectationsSTRINGS.UI.VITALSSCREEN.EXPECTATIONS
- InterfaceFood ExpectationSTRINGS.UI.VITALSSCREEN.FOOD_EXPECTATIONS
- InterfaceThis Duplicant desires food that is {0} quality or betterSTRINGS.UI.VITALSSCREEN.FOOD_EXPECTATIONS_TOOLTIP
- InterfaceGerm ExposureSTRINGS.UI.VITALSSCREEN.GERMPRESENCE
- InterfaceHealthSTRINGS.UI.VITALSSCREEN.HEALTH
- InterfaceMultiple diseases ({0})STRINGS.UI.VITALSSCREEN.MULTIPLE_SICKNESSES
- InterfaceLiquid LevelSTRINGS.UI.VITALSSCREEN.NOT_DROWNING
- InterfaceNo diseasesSTRINGS.UI.VITALSSCREEN.NO_SICKNESSES
- InterfacePollinationSTRINGS.UI.VITALSSCREEN.POLLINATION
- InterfaceMoraleSTRINGS.UI.VITALSSCREEN.QUALITYOFLIFE_EXPECTATIONS
- InterfaceThis Duplicant requires {0} Morale. Current Morale:STRINGS.UI.VITALSSCREEN.QUALITYOFLIFE_EXPECTATIONS_TOOLTIP
- InterfaceDiseasesSTRINGS.UI.VITALSSCREEN.SICKNESS
- Interface{0} ({1})STRINGS.UI.VITALSSCREEN.SICKNESS_REMAINING
- InterfaceStressSTRINGS.UI.VITALSSCREEN.STRESS
- InterfaceLiquid LevelSTRINGS.UI.VITALSSCREEN.SUBMERSION
- InterfaceFullnessSTRINGS.UI.VITALSSCREEN_CALORIES
- InterfaceEaten TodaySTRINGS.UI.VITALSSCREEN_EATENTODAY
- InterfaceThe amount of food this Duplicant has eaten this cycleSTRINGS.UI.VITALSSCREEN_EATENTODAY_TOOLTIP
- InterfaceHealthSTRINGS.UI.VITALSSCREEN_HEALTH
- InterfaceNameSTRINGS.UI.VITALSSCREEN_NAME
- InterfacePowerSTRINGS.UI.VITALSSCREEN_POWERBANKS
- InterfaceCalories / CycleSTRINGS.UI.VITALSSCREEN_RATIONS
- InterfaceSet how many calories this Duplicant may consume dailySTRINGS.UI.VITALSSCREEN_RATIONS_TOOLTIP
- InterfaceDiseaseSTRINGS.UI.VITALSSCREEN_SICKNESS
- InterfaceStressSTRINGS.UI.VITALSSCREEN_STRESS
- InterfaceUntil FullSTRINGS.UI.VITALSSCREEN_UNTIL_FULL
- InterfaceBEGINSTRINGS.UI.WELCOMEMESSAGEBEGIN
- InterfaceI've awoken at the target location, but colonization efforts have already hit a hitch. I was supposed to land on the planet's surface, but became trapped many miles underground instead. Although the conditions are not ideal, it's imperative that I establish a colony here and begin mounting efforts to escape.STRINGS.UI.WELCOMEMESSAGEBODY
- InterfaceThe ambient temperatures of this planet are inhospitably low. I've detected the ruins of a scientifically advanced settlement buried deep beneath our landing site. If my Duplicants can survive the journey into this frosty planet's core, we could use this newfound technology to build a colony like no other.STRINGS.UI.WELCOMEMESSAGEBODY_DLC2_CERES
- InterfaceMy collision monitoring system has detected an imminent threat to our survival: a huge impactor asteroid is hurtling directly at this planet. We must make our way to the surface and mount a defense system in time to destroy the incoming asteroid before it destroys us.STRINGS.UI.WELCOMEMESSAGEBODY_DLC4_PREHISTORIC
- InterfaceImpactor asteroid collision in 10 cycles! My scans indicate that the impact will trigger the eruption of all geysers that surround our landing site. There are...so many. Initiate survival procedures immediately.STRINGS.UI.WELCOMEMESSAGEBODY_DLC4_PREHISTORIC_SHATTERED
- InterfaceThis asteroid has suffered extensive flooding. My scans show traces of a previous party of explorers, but... only one remains. It's imperative that I find and recruit the survivor to my colony. Their adaptations may well be the key to plumbing the depths of this waterlogged world.STRINGS.UI.WELCOMEMESSAGEBODY_DLC5_AQUATIC
- InterfaceThis asteroid is oddly tilted, as though a powerful external force once knocked it off its axis. I'll need to recalibrate my approach to colony-building in order to make the most of this unusual distribution of resources.STRINGS.UI.WELCOMEMESSAGEBODY_KF23
- InterfaceThe asteroid we call home has collided with an anomalous planet, decimating our colony. Rebuilding it is of the utmost importance. I've detected a new cluster of material-rich planetoids in nearby space. If I can guide the Duplicants through the perils of space travel, we could build a colony even bigger and better than before.STRINGS.UI.WELCOMEMESSAGEBODY_SPACEDOUT