Game text
Game interfaceCategory
Game interface
Results: 20,875
- InterfacePause {Hotkey}STRINGS.UI.TOOLTIPS.PAUSE
- InterfacePauseSTRINGS.UI.TOOLTIPS.PAUSEBUTTON
- InterfaceStartSTRINGS.UI.TOOLTIPS.PLAYBUTTON
- InterfaceDisplays power grid components {Hotkey}STRINGS.UI.TOOLTIPS.POWEROVERLAYSTRING
- InterfaceDisplays work priority values {Hotkey}STRINGS.UI.TOOLTIPS.PRIORITIESOVERLAYSTRING
- InterfaceSet Building Priority {Hotkey} Duplicant Priorities</style> {Hotkey/ManagePriorities} are calculated before the Building Priorities set by this toolSTRINGS.UI.TOOLTIPS.PRIORITIZEBUTTON
- InterfaceDisplays radiation levels {Hotkey}STRINGS.UI.TOOLTIPS.RADIATIONOVERLAYSTRING
- InterfaceRandomize this Duplicant's nameSTRINGS.UI.TOOLTIPS.RANDOMIZENAME
- InterfaceDisplays areas accessible by DuplicantsSTRINGS.UI.TOOLTIPS.REACHABILITYOVERLAYSTRING
- InterfaceQueue {0} for continuous fabricationSTRINGS.UI.TOOLTIPS.RECIPE_QUEUE
- InterfaceDisable Red AlertSTRINGS.UI.TOOLTIPS.RED_ALERT_BUTTON_OFF
- InterfaceEnable Red AlertSTRINGS.UI.TOOLTIPS.RED_ALERT_BUTTON_ON
- InterfaceDuplicants will work, ignoring schedules and their basic needs Use in case of emergencySTRINGS.UI.TOOLTIPS.RED_ALERT_CONTENT
- InterfaceToggle Red AlertSTRINGS.UI.TOOLTIPS.RED_ALERT_TITLE
- InterfaceDisplays special purpose rooms and bonuses {Hotkey}STRINGS.UI.TOOLTIPS.ROOMSOVERLAYSTRING
- InterfaceThere are insufficient materials to construct this buildingSTRINGS.UI.TOOLTIPS.SELECTAMATERIAL
- Interface(ClickType/Click) to sortSTRINGS.UI.TOOLTIPS.SORTCOLUMN
- InterfaceFast speed {Hotkey}STRINGS.UI.TOOLTIPS.SPEEDBUTTON_FAST
- InterfaceMedium speed {Hotkey}STRINGS.UI.TOOLTIPS.SPEEDBUTTON_MEDIUM
- InterfaceSlow speed {Hotkey}STRINGS.UI.TOOLTIPS.SPEEDBUTTON_SLOW
- InterfaceThe Stats Panel gives me an overview of my Duplicant's individual statsSTRINGS.UI.TOOLTIPS.STATSPANEL
- InterfaceAccommodate my Duplicant's needs to manage their Stress. Low Stress can provide a productivity boost, while high Stress can impair production or even lead to a nervous breakdown.STRINGS.UI.TOOLTIPS.STRESSDESCRIPTION
- InterfaceThe Stress Panel offers a detailed look at what is affecting my Duplicant psychologicallySTRINGS.UI.TOOLTIPS.STRESSPANEL
- InterfaceDisplays Exosuits and related buildings {Hotkey}STRINGS.UI.TOOLTIPS.SUITOVERLAYSTRING
- InterfaceDisplays ambient temperature {Hotkey}STRINGS.UI.TOOLTIPS.TEMPERATUREOVERLAYSTRING
- InterfaceDisplays material information {Hotkey}STRINGS.UI.TOOLTIPS.TILEMODE_OVERLAY_STRING
- InterfaceUnpause {Hotkey}STRINGS.UI.TOOLTIPS.UNPAUSE
- InterfaceThe Vitals Panel monitors the status and well being of my DuplicantSTRINGS.UI.TOOLTIPS.VITALSPANEL
- InterfaceThis plant is immersed in {element}STRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_ATMOSPHERE
- InterfaceThis plant is drowning in LiquidSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_DROWNING_FALSE
- InterfaceThis plant is not drowningSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_DROWNING_TRUE
- InterfaceThis plant must consume {0} in order to growSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_ENTITY_CONSUMER_REQUIREMENTS
- Interface{0} consumedSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_ENTITY_CONSUMER_SATISFIED
- InterfaceAwaiting preySTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_ENTITY_CONSUMER_UNSATISFIED
- Interface{mass} of Fertilizer is currently availableSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_FERTILIZER
- InterfaceThis plant requires exposure to {0}STRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_GERM_ABSENT
- InterfaceThis plant is currently exposed to {0} This is essential for growthSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_GERM_PRESENCE
- InterfaceThis plant is currently in the darkSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_ILLUMINATION_DARK
- InterfaceThis plant is currently litSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_ILLUMINATION_LIGHT
- Interface{mass} of Liquid is currently availableSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_IRRIGATION
- InterfaceThis plant was recently pollinated by a Critter STRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_POLLINATED
- InterfaceThe current Gas pressure is {pressure}STRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_PRESSURE
- InterfaceThis plant is sitting in {rads} of ambient Radiation. It needs between {minRads} and {maxRads} to growSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_RADIATION
- InterfaceThis plant is sitting in {rads} of ambient Radiation. It needs less than {maxRads} to growSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_RADIATION_NO_MIN
- InterfaceThis plant is not housed in an operational farm plotSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_RECEPTACLE_INOPERATIONAL
- InterfaceThis plant is housed in an operational farm plotSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_RECEPTACLE_OPERATIONAL
- InterfaceThis plant must be lit in order to produce NectarSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_SPACETREE_ILLUMINATION_DARK
- InterfaceThis plant is currently lit, and will produce Nectar when fully grownSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_SPACETREE_ILLUMINATION_LIGHT
- InterfaceThis plant must be submerged in LiquidSTRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_SUBMERGED_FALSE
- InterfaceThis plant is fully submerged in <style="KKeyword">Liquid<style="KKeyword">STRINGS.UI.TOOLTIPS.VITALS_CHECKBOX_SUBMERGED_TRUE