Game text
Game interfaceCategory
Game interface
Results: 20,875
- InterfaceCLOSESTRINGS.UI.LOCKER_NAVIGATOR.BUTTON_CLOSE
- InterfaceData Communication must be enabled in order to access newly unlocked items. This setting can be found in the Options menu. Existing item unlocks can still be used while Data Communication is disabled.STRINGS.UI.LOCKER_NAVIGATOR.DATA_COLLECTION_WARNING_POPUP.BODY
- InterfaceContinueSTRINGS.UI.LOCKER_NAVIGATOR.DATA_COLLECTION_WARNING_POPUP.BUTTON_OK
- InterfaceOptions MenuSTRINGS.UI.LOCKER_NAVIGATOR.DATA_COLLECTION_WARNING_POPUP.BUTTON_OPEN_SETTINGS
- InterfaceData Communication is DisabledSTRINGS.UI.LOCKER_NAVIGATOR.DATA_COLLECTION_WARNING_POPUP.HEADER
- InterfaceEnable/DisableSTRINGS.UI.LOGIC_PORTS.CONTROL_OPERATIONAL
- InterfaceGreen Signal: Enable buildingSTRINGS.UI.LOGIC_PORTS.CONTROL_OPERATIONAL_ACTIVE
- InterfaceRed Signal: Disable buildingSTRINGS.UI.LOGIC_PORTS.CONTROL_OPERATIONAL_INACTIVE
- InterfaceGreen Signal: Set signal path to down positionSTRINGS.UI.LOGIC_PORTS.GATE_MULTIPLEXER_CONTROL_ONE_ACTIVE
- InterfaceRed Signal: Set signal path to up positionSTRINGS.UI.LOGIC_PORTS.GATE_MULTIPLEXER_CONTROL_ONE_INACTIVE
- InterfaceCONTROL ASTRINGS.UI.LOGIC_PORTS.GATE_MULTIPLEXER_CONTROL_ONE_NAME
- InterfaceGreen Signal: Set signal path to down positionSTRINGS.UI.LOGIC_PORTS.GATE_MULTIPLEXER_CONTROL_TWO_ACTIVE
- InterfaceRed Signal: Set signal path to up positionSTRINGS.UI.LOGIC_PORTS.GATE_MULTIPLEXER_CONTROL_TWO_INACTIVE
- InterfaceCONTROL BSTRINGS.UI.LOGIC_PORTS.GATE_MULTIPLEXER_CONTROL_TWO_NAME
- InterfaceGreen SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_FOUR_ACTIVE
- InterfaceRed SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_FOUR_INACTIVE
- InterfaceINPUT DSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_FOUR_NAME
- InterfaceGreen SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_ONE_ACTIVE
- InterfaceRed SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_ONE_INACTIVE
- InterfaceINPUT ASTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_ONE_NAME
- InterfaceGreen SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_THREE_ACTIVE
- InterfaceRed SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_THREE_INACTIVE
- InterfaceINPUT CSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_THREE_NAME
- InterfaceGreen SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_TWO_ACTIVE
- InterfaceRed SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_TWO_INACTIVE
- InterfaceINPUT BSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_INPUT_TWO_NAME
- InterfaceGreen SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_FOUR_ACTIVE
- InterfaceRed SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_FOUR_INACTIVE
- InterfaceOUTPUT DSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_FOUR_NAME
- InterfaceGreen SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_ONE_ACTIVE
- InterfaceRed SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_ONE_INACTIVE
- InterfaceOUTPUT ASTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_ONE_NAME
- InterfaceGreen SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_THREE_ACTIVE
- InterfaceRed SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_THREE_INACTIVE
- InterfaceOUTPUT CSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_THREE_NAME
- InterfaceGreen SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_TWO_ACTIVE
- InterfaceRed SignalSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_TWO_INACTIVE
- InterfaceOUTPUT BSTRINGS.UI.LOGIC_PORTS.GATE_MULTI_OUTPUT_TWO_NAME
- InterfaceGreen SignalSTRINGS.UI.LOGIC_PORTS.GATE_SINGLE_INPUT_ONE_ACTIVE
- InterfaceRed SignalSTRINGS.UI.LOGIC_PORTS.GATE_SINGLE_INPUT_ONE_INACTIVE
- InterfaceINPUTSTRINGS.UI.LOGIC_PORTS.GATE_SINGLE_INPUT_ONE_NAME
- InterfaceGreen SignalSTRINGS.UI.LOGIC_PORTS.GATE_SINGLE_OUTPUT_ONE_ACTIVE
- InterfaceRed SignalSTRINGS.UI.LOGIC_PORTS.GATE_SINGLE_OUTPUT_ONE_INACTIVE
- InterfaceOUTPUTSTRINGS.UI.LOGIC_PORTS.GATE_SINGLE_OUTPUT_ONE_NAME
- InterfaceAuto InputsSTRINGS.UI.LOGIC_PORTS.INPUT_PORTS
- InterfaceInput ports change a state on this building when a signal is receivedSTRINGS.UI.LOGIC_PORTS.INPUT_PORTS_TOOLTIP
- InterfaceInput Behavior: • {0} • {1}STRINGS.UI.LOGIC_PORTS.INPUT_PORT_TOOLTIP
- InterfaceAuto OutputsSTRINGS.UI.LOGIC_PORTS.OUTPUT_PORTS
- InterfaceOutput ports send a signal when this building changes stateSTRINGS.UI.LOGIC_PORTS.OUTPUT_PORTS_TOOLTIP
- InterfaceOutput Behavior: • {0} • {1}STRINGS.UI.LOGIC_PORTS.OUTPUT_PORT_TOOLTIP