Game text
Game interfaceCategory
Game interface
Results: 20,875
- InterfaceStressSTRINGS.UI.DETAILTABS.NEEDS.NAME
- InterfaceNext Level: {0}STRINGS.UI.DETAILTABS.NEEDS.NEXT_NEED_LEVEL
- InterfaceOverviewSTRINGS.UI.DETAILTABS.NEEDS.OVERVIEW
- InterfaceStress CreatorsSTRINGS.UI.DETAILTABS.NEEDS.STRESS_CREATORS
- InterfaceStress RelieversSTRINGS.UI.DETAILTABS.NEEDS.STRESS_RELIEVERS
- InterfaceView this Duplicant's psychological statusSTRINGS.UI.DETAILTABS.NEEDS.TOOLTIP
- Interface{2} has been assigned a {0} Effects: {1}STRINGS.UI.DETAILTABS.PERSONALITY.EQUIPMENT.ASSIGNED_TOOLTIP
- InterfaceEQUIPMENTSTRINGS.UI.DETAILTABS.PERSONALITY.EQUIPMENT.GROUPNAME_OWNABLE
- InterfaceAMENITIESSTRINGS.UI.DETAILTABS.PERSONALITY.EQUIPMENT.GROUPNAME_ROOMS
- InterfaceNoneSTRINGS.UI.DETAILTABS.PERSONALITY.EQUIPMENT.NOEQUIPMENT
- Interface{0}'s wearing their Printday Suit and nothing moreSTRINGS.UI.DETAILTABS.PERSONALITY.EQUIPMENT.NOEQUIPMENT_TOOLTIP
- InterfaceNoneSTRINGS.UI.DETAILTABS.PERSONALITY.EQUIPMENT.NO_ASSIGNABLES
- Interface{0} has not been assigned any buildings of their ownSTRINGS.UI.DETAILTABS.PERSONALITY.EQUIPMENT.NO_ASSIGNABLES_TOOLTIP
- InterfaceUnassignedSTRINGS.UI.DETAILTABS.PERSONALITY.EQUIPMENT.UNASSIGNED
- InterfaceThis Duplicant has not been assigned a {0}STRINGS.UI.DETAILTABS.PERSONALITY.EQUIPMENT.UNASSIGNED_TOOLTIP
- InterfaceABOUTSTRINGS.UI.DETAILTABS.PERSONALITY.GROUPNAME_BIO
- Interface{0}'S RESUMESTRINGS.UI.DETAILTABS.PERSONALITY.GROUPNAME_RESUME
- InterfaceBioSTRINGS.UI.DETAILTABS.PERSONALITY.NAME
- InterfacePersonal Interests:STRINGS.UI.DETAILTABS.PERSONALITY.RESUME.APTITUDES.NAME
- Interface{0} enjoys these types of workSTRINGS.UI.DETAILTABS.PERSONALITY.RESUME.APTITUDES.TOOLTIP
- InterfaceCurrent Job: {0}STRINGS.UI.DETAILTABS.PERSONALITY.RESUME.CURRENT_ROLE.NAME
- InterfaceThis {0} is... "between jobs" at presentSTRINGS.UI.DETAILTABS.PERSONALITY.RESUME.CURRENT_ROLE.NOJOB_TOOLTIP
- Interface{0} is currently working as a {1}STRINGS.UI.DETAILTABS.PERSONALITY.RESUME.CURRENT_ROLE.TOOLTIP
- Interface{0} learned this Skill while working as a {1}STRINGS.UI.DETAILTABS.PERSONALITY.RESUME.JOBTRAINING_TOOLTIP
- InterfaceLearned Skills:STRINGS.UI.DETAILTABS.PERSONALITY.RESUME.MASTERED_SKILLS
- InterfaceAll Traits and Morale Needs become permanent once a Duplicant has learned a new Skill Skill Scrubbers can be built from the Stations Tab {Hotkey/Plan10} to completely reset a Duplicant's learned Skills, refunding all Skill PointsSTRINGS.UI.DETAILTABS.PERSONALITY.RESUME.MASTERED_SKILLS_TOOLTIP
- InterfaceNoneSTRINGS.UI.DETAILTABS.PERSONALITY.RESUME.NO_MASTERED_SKILLS.NAME
- Interface{0} has not learned any Skills yetSTRINGS.UI.DETAILTABS.PERSONALITY.RESUME.NO_MASTERED_SKILLS.TOOLTIP
- InterfaceSkill Training:STRINGS.UI.DETAILTABS.PERSONALITY.RESUME.PERKS.NAME
- InterfaceThese are permanent skills {0} gained from learned skillsSTRINGS.UI.DETAILTABS.PERSONALITY.RESUME.PERKS.TOOLTIP
- InterfaceBio View this Duplicant's personality, skills, traits and amenitiesSTRINGS.UI.DETAILTABS.PERSONALITY.TOOLTIP
- InterfaceRequirementsSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.ALL
- InterfaceThese conditions must be fulfilled in order to launch a rocket missionSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.ALL_TOOLTIP
- InterfaceLAUNCH CHECKLISTSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.NAME
- InterfaceCrew ManifestSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.ROCKETBOARD
- InterfaceIt is recommended that all boxes on the Crew Manifest checklist be ticked before launchingSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.ROCKETBOARD_TOOLTIP
- InterfaceFlight RouteSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.ROCKETFLIGHT
- InterfaceA rocket requires a clear path to a set destination to conduct a missionSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.ROCKETFLIGHT_TOOLTIP
- InterfaceRocket ConstructionSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.ROCKETPREP
- InterfaceIt is recommended that all boxes on the Rocket Construction checklist be ticked before launchingSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.ROCKETPREP_TOOLTIP
- InterfaceCargo ManifestSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.ROCKETSTORAGE
- InterfaceIt is recommended that all boxes on the Cargo Manifest checklist be ticked before launchingSTRINGS.UI.DETAILTABS.PROCESS_CONDITIONS.ROCKETSTORAGE_TOOLTIP
- InterfaceBIOMESSTRINGS.UI.DETAILTABS.SIMPLEINFO.GROUPNAME_BIOMES
- InterfaceCARGO BAYSSTRINGS.UI.DETAILTABS.SIMPLEINFO.GROUPNAME_CARGOBAY
- InterfacePOINT OF INTERESTSTRINGS.UI.DETAILTABS.SIMPLEINFO.GROUPNAME_CLUSTER_POI
- InterfaceCONDITIONSTRINGS.UI.DETAILTABS.SIMPLEINFO.GROUPNAME_CONDITION
- InterfaceINFORMATIONSTRINGS.UI.DETAILTABS.SIMPLEINFO.GROUPNAME_DESCRIPTION
- InterfaceEFFECTSSTRINGS.UI.DETAILTABS.SIMPLEINFO.GROUPNAME_EFFECTS
- InterfaceRESOURCESSTRINGS.UI.DETAILTABS.SIMPLEINFO.GROUPNAME_ELEMENTS
- InterfaceEGG CHANCESSTRINGS.UI.DETAILTABS.SIMPLEINFO.GROUPNAME_FERTILITY