Game text
Game interfaceCategory
Game interface
Results: 20,875
- InterfaceSearch DatabaseSTRINGS.UI.CODEX.SEARCH_HEADER
- InterfaceCrittersSTRINGS.UI.CODEX.SUBWORLDS.CRITTERS
- InterfaceElementsSTRINGS.UI.CODEX.SUBWORLDS.ELEMENTS
- InterfaceNoneSTRINGS.UI.CODEX.SUBWORLDS.NONE
- InterfacePlantsSTRINGS.UI.CODEX.SUBWORLDS.PLANTS
- InterfaceTipsSTRINGS.UI.CODEX.TIPS
- InterfaceDATABASESTRINGS.UI.CODEX.TITLE
- InterfaceCOLONY LOSTSTRINGS.UI.COLONYLOSTSCREEN.COLONYLOST
- InterfaceAll Duplicants are dead or incapacitated.STRINGS.UI.COLONYLOSTSCREEN.COLONYLOSTDESCRIPTION
- InterfaceDISMISSSTRINGS.UI.COLONYLOSTSCREEN.DISMISSBUTTON
- InterfaceMAIN MENUSTRINGS.UI.COLONYLOSTSCREEN.QUITBUTTON
- InterfacePress [ESC] to return to a previous colony, or begin a new one.STRINGS.UI.COLONYLOSTSCREEN.RESTARTPROMPT
- InterfaceErrandsSTRINGS.UI.COLONY_DIAGNOSTICS.ALLCHORESDIAGNOSTIC.ALL_NAME
- Interface • {0} errands pending or in progressSTRINGS.UI.COLONY_DIAGNOSTICS.ALLCHORESDIAGNOSTIC.NORMAL
- InterfaceErrandsSTRINGS.UI.COLONY_DIAGNOSTICS.ALLCHORESDIAGNOSTIC.TOOLTIP_NAME
- InterfaceWork TimeSTRINGS.UI.COLONY_DIAGNOSTICS.ALLWORKTIMEDIAGNOSTIC.ALL_NAME
- Interface • {0} of Duplicant time spent workingSTRINGS.UI.COLONY_DIAGNOSTICS.ALLWORKTIMEDIAGNOSTIC.NORMAL
- InterfaceWork TimeSTRINGS.UI.COLONY_DIAGNOSTICS.ALLWORKTIMEDIAGNOSTIC.TOOLTIP_NAME
- InterfaceBatterySTRINGS.UI.COLONY_DIAGNOSTICS.BATTERYDIAGNOSTIC.ALL_NAME
- InterfaceCheck capacitySTRINGS.UI.COLONY_DIAGNOSTICS.BATTERYDIAGNOSTIC.CRITERIA.CHECKCAPACITY
- InterfaceCheck deadSTRINGS.UI.COLONY_DIAGNOSTICS.BATTERYDIAGNOSTIC.CRITERIA.CHECKDEAD
- Interface • One or more batteries have diedSTRINGS.UI.COLONY_DIAGNOSTICS.BATTERYDIAGNOSTIC.DEAD_BATTERY
- Interface • Low battery capacity relative to power useSTRINGS.UI.COLONY_DIAGNOSTICS.BATTERYDIAGNOSTIC.LIMITED_CAPACITY
- Interface • No batteries are connected to a power gridSTRINGS.UI.COLONY_DIAGNOSTICS.BATTERYDIAGNOSTIC.NONE
- Interface • All batteries functionalSTRINGS.UI.COLONY_DIAGNOSTICS.BATTERYDIAGNOSTIC.NORMAL
- InterfaceBatterySTRINGS.UI.COLONY_DIAGNOSTICS.BATTERYDIAGNOSTIC.TOOLTIP_NAME
- InterfaceBedsSTRINGS.UI.COLONY_DIAGNOSTICS.BEDDIAGNOSTIC.ALL_NAME
- Interface • One or more Duplicants can't reach their bedSTRINGS.UI.COLONY_DIAGNOSTICS.BEDDIAGNOSTIC.CANT_REACH
- InterfaceCheck enough bedsSTRINGS.UI.COLONY_DIAGNOSTICS.BEDDIAGNOSTIC.CRITERIA.CHECKENOUGHBEDS
- InterfaceCheck beds are reachableSTRINGS.UI.COLONY_DIAGNOSTICS.BEDDIAGNOSTIC.CRITERIA.CHECKREACHABILITY
- Interface • One or more Duplicants don't have an assigned bedSTRINGS.UI.COLONY_DIAGNOSTICS.BEDDIAGNOSTIC.MISSING_ASSIGNMENT
- Interface • Colony has adequate beddingSTRINGS.UI.COLONY_DIAGNOSTICS.BEDDIAGNOSTIC.NORMAL
- Interface • One or more Duplicants are missing a bedSTRINGS.UI.COLONY_DIAGNOSTICS.BEDDIAGNOSTIC.NOT_ENOUGH_BEDS
- Interface • There are no Duplicants on this planetoid who need sleepSTRINGS.UI.COLONY_DIAGNOSTICS.BEDDIAGNOSTIC.NO_MINIONS_PLANETOID
- Interface • There are no Duplicants aboard this rocket who need sleepSTRINGS.UI.COLONY_DIAGNOSTICS.BEDDIAGNOSTIC.NO_MINIONS_ROCKET
- InterfaceBedsSTRINGS.UI.COLONY_DIAGNOSTICS.BEDDIAGNOSTIC.TOOLTIP_NAME
- InterfaceBionic PowerSTRINGS.UI.COLONY_DIAGNOSTICS.BIONICBATTERYDIAGNOSTIC.ALL_NAME
- InterfaceCheck enough power banksSTRINGS.UI.COLONY_DIAGNOSTICS.BIONICBATTERYDIAGNOSTIC.CRITERIA.CHECKENOUGHBATTERIES
- InterfaceCheck critical power levelSTRINGS.UI.COLONY_DIAGNOSTICS.BIONICBATTERYDIAGNOSTIC.CRITERIA.CHECKPOWERLEVEL
- Interface • Power Bank reserves are low: <indent=20px> • {0} are currently available</indent> <indent=20px> • {1} are being consumed per cycle</indent>STRINGS.UI.COLONY_DIAGNOSTICS.BIONICBATTERYDIAGNOSTIC.CRITERIA_BATTERIES.LOW_POWERBANKS
- Interface • Colony has no Power Banks Bionic Duplicants are at risk of becoming powerlessSTRINGS.UI.COLONY_DIAGNOSTICS.BIONICBATTERYDIAGNOSTIC.CRITERIA_BATTERIES.NO_POWERBANKS
- Interface • Power Bank supply is currently adequateSTRINGS.UI.COLONY_DIAGNOSTICS.BIONICBATTERYDIAGNOSTIC.CRITERIA_BATTERIES.PASS
- Interface • One or more Duplicants are in desperate need of Power BanksSTRINGS.UI.COLONY_DIAGNOSTICS.BIONICBATTERYDIAGNOSTIC.CRITERIA_POWERLEVEL.CRITICAL_MODE
- Interface • One or more Duplicants are incapacitated and in desperate need of Power BanksSTRINGS.UI.COLONY_DIAGNOSTICS.BIONICBATTERYDIAGNOSTIC.CRITERIA_POWERLEVEL.POWERLESS
- InterfaceBionic PowerSTRINGS.UI.COLONY_DIAGNOSTICS.BIONICBATTERYDIAGNOSTIC.TOOLTIP_NAME
- InterfaceBreathabilitySTRINGS.UI.COLONY_DIAGNOSTICS.BREATHABILITYDIAGNOSTIC.ALL_NAME
- InterfaceCheck low Bionic Duplicant oxygen tanksSTRINGS.UI.COLONY_DIAGNOSTICS.BREATHABILITYDIAGNOSTIC.CRITERIA.CHECKLOWBIONICOXYGEN
- InterfaceCheck low breathabilitySTRINGS.UI.COLONY_DIAGNOSTICS.BREATHABILITYDIAGNOSTIC.CRITERIA.CHECKLOWBREATHABILITY
- InterfaceCheck suffocationSTRINGS.UI.COLONY_DIAGNOSTICS.BREATHABILITYDIAGNOSTIC.CRITERIA.CHECKSUFFOCATION
- Interface • Bionic oxygen tanks are critically lowSTRINGS.UI.COLONY_DIAGNOSTICS.BREATHABILITYDIAGNOSTIC.NEAR_OR_EMPTY_BIONIC_TANKS