Game text
Game interfaceCategory
Game interface
Results: 20,875
- Building detailsQuaintSTRINGS.BUILDING.STATUSITEMS.LOOKINGOKAY.NAME
- Building detailsDuplicants find this art piece quite charmingSTRINGS.BUILDING.STATUSITEMS.LOOKINGOKAY.TOOLTIP
- Building detailsCrudeSTRINGS.BUILDING.STATUSITEMS.LOOKINGUGLY.NAME
- Building detailsHonestly, Morbs could've done betterSTRINGS.BUILDING.STATUSITEMS.LOOKINGUGLY.TOOLTIP
- Building detailsRadbolt DecaySTRINGS.BUILDING.STATUSITEMS.LOSINGRADBOLTS.NAME
- Building detailsThis building is unable to maintain the integrity of the radbolts it is storingSTRINGS.BUILDING.STATUSITEMS.LOSINGRADBOLTS.TOOLTIP
- Building detailsCharging UpSTRINGS.BUILDING.STATUSITEMS.MANUALGENERATORCHARGINGUP.NAME
- Building detailsThis power source is being chargedSTRINGS.BUILDING.STATUSITEMS.MANUALGENERATORCHARGINGUP.TOOLTIP
- Building detailsPoweringSTRINGS.BUILDING.STATUSITEMS.MANUALGENERATORRELEASINGENERGY.NAME
- Building detailsThis generator is supplying energy to Power consumersSTRINGS.BUILDING.STATUSITEMS.MANUALGENERATORRELEASINGENERGY.TOOLTIP
- Building detailsManually ControlledSTRINGS.BUILDING.STATUSITEMS.MANUALLYCONTROLLED.NAME
- Building detailsThis Duplicant is under my controlSTRINGS.BUILDING.STATUSITEMS.MANUALLYCONTROLLED.TOOLTIP
- Building details• {0}: {1}STRINGS.BUILDING.STATUSITEMS.MATERIALSUNAVAILABLE.LINE_ITEM_MASS
- Building details• {0}STRINGS.BUILDING.STATUSITEMS.MATERIALSUNAVAILABLE.LINE_ITEM_UNITS
- Building detailsInsufficient Resources {ItemsRemaining}STRINGS.BUILDING.STATUSITEMS.MATERIALSUNAVAILABLE.NAME
- Building detailsBuilding lacks resourcesSTRINGS.BUILDING.STATUSITEMS.MATERIALSUNAVAILABLE.NOTIFICATION_NAME
- Building detailsCrucial materials are unavailable or beyond reach for these buildings:STRINGS.BUILDING.STATUSITEMS.MATERIALSUNAVAILABLE.NOTIFICATION_TOOLTIP
- Building detailsCrucial materials for this building are beyond reach or unavailableSTRINGS.BUILDING.STATUSITEMS.MATERIALSUNAVAILABLE.TOOLTIP
- Building details• {0}STRINGS.BUILDING.STATUSITEMS.MATERIALSUNAVAILABLEFORREFILL.LINE_ITEM
- Building detailsResources Low {ItemsRemaining}STRINGS.BUILDING.STATUSITEMS.MATERIALSUNAVAILABLEFORREFILL.NAME
- Building detailsThis building will soon require materials that are unavailableSTRINGS.BUILDING.STATUSITEMS.MATERIALSUNAVAILABLEFORREFILL.TOOLTIP
- Building detailsLacks OxygenSTRINGS.BUILDING.STATUSITEMS.MEGABRAINNOTENOUGHOXYGEN.NAME
- Building detailsThis building needs Oxygen in order to functionSTRINGS.BUILDING.STATUSITEMS.MEGABRAINNOTENOUGHOXYGEN.TOOLTIP
- Building detailsFully RestoredSTRINGS.BUILDING.STATUSITEMS.MEGABRAINTANK.COMPLETE.NAME
- Building detailsThis building is functioning at full capacitySTRINGS.BUILDING.STATUSITEMS.MEGABRAINTANK.COMPLETE.TOOLTIP
- Building detailsAnalyzing Dreams: {TimeToComplete}sSTRINGS.BUILDING.STATUSITEMS.MEGABRAINTANK.PROGRESS.DREAMANALYSIS.NAME
- Building detailsMaximum Aptitude effect sustained while dream analysis continuesSTRINGS.BUILDING.STATUSITEMS.MEGABRAINTANK.PROGRESS.DREAMANALYSIS.TOOLTIP
- Building detailsDream Journals: {ActivationProgress}STRINGS.BUILDING.STATUSITEMS.MEGABRAINTANK.PROGRESS.PROGRESSIONRATE.NAME
- Building detailsCurrently awaiting the Dream Journals necessary to restore this building to full functionalitySTRINGS.BUILDING.STATUSITEMS.MEGABRAINTANK.PROGRESS.PROGRESSIONRATE.TOOLTIP
- Building detailsBreaking DownSTRINGS.BUILDING.STATUSITEMS.MELTINGDOWN.NAME
- Building detailsBuilding breakdownSTRINGS.BUILDING.STATUSITEMS.MELTINGDOWN.NOTIFICATION_NAME
- Building detailsThese buildings are collapsing:STRINGS.BUILDING.STATUSITEMS.MELTINGDOWN.NOTIFICATION_TOOLTIP
- Building detailsThis building is collapsingSTRINGS.BUILDING.STATUSITEMS.MELTINGDOWN.TOOLTIP
- Building detailsFully ChargedSTRINGS.BUILDING.STATUSITEMS.MERCURYLIGHT_CHARGED.NAME
- Building detailsThis building is functioning at maximum capacitySTRINGS.BUILDING.STATUSITEMS.MERCURYLIGHT_CHARGED.TOOLTIP
- Building detailsPowering Up: {0}STRINGS.BUILDING.STATUSITEMS.MERCURYLIGHT_CHARGING.NAME
- Building detailsThis building's Light levels are gradually increasing If its Liquid and Power requirements continue to be met, it will reach maximum brightness in {0}STRINGS.BUILDING.STATUSITEMS.MERCURYLIGHT_CHARGING.TOOLTIP
- Building detailsPowered OffSTRINGS.BUILDING.STATUSITEMS.MERCURYLIGHT_DEPLEATED.NAME
- Building detailsThis building is non-operational due to a lack of resources It will begin to power up when its Liquid and Power requirements are metSTRINGS.BUILDING.STATUSITEMS.MERCURYLIGHT_DEPLEATED.TOOLTIP
- Building detailsBrightness: {0}STRINGS.BUILDING.STATUSITEMS.MERCURYLIGHT_DEPLEATING.NAME
- Building detailsThis building's Light output is decreasing because its Liquid and Power requirements are not being met It will power off once its stores are depletedSTRINGS.BUILDING.STATUSITEMS.MERCURYLIGHT_DEPLEATING.TOOLTIP
- Building detailsRequires EmptyingSTRINGS.BUILDING.STATUSITEMS.MILKSEPARATORNEEDSEMPTYING.NAME
- Building detailsThis building needs to be emptied of Brackwax and/or Caviar to resume functionSTRINGS.BUILDING.STATUSITEMS.MILKSEPARATORNEEDSEMPTYING.TOOLTIP
- Building detailsProducing Caviar: {0}STRINGS.BUILDING.STATUSITEMS.MILKSEPARATORPRODUCINGCAVIAR.NAME
- Building detailsThis building is processing Ovolene into Caviar at {0}STRINGS.BUILDING.STATUSITEMS.MILKSEPARATORPRODUCINGCAVIAR.TOOLTIP
- Building detailsReloadingSTRINGS.BUILDING.STATUSITEMS.MISSILELAUNCHER_LONGRANGECOOLDOWN.NAME
- Building detailsThis building recently fired an Intracosmic Blastshot and needs a moment to reloadSTRINGS.BUILDING.STATUSITEMS.MISSILELAUNCHER_LONGRANGECOOLDOWN.TOOLTIP
- Building detailsNo Line of SightSTRINGS.BUILDING.STATUSITEMS.MISSILELAUNCHER_NOSURFACESIGHT.NAME
- Building detailsThis building has no view of space To properly function, this building requires an unblocked view of spaceSTRINGS.BUILDING.STATUSITEMS.MISSILELAUNCHER_NOSURFACESIGHT.TOOLTIP
- Building detailsLimited Line of SightSTRINGS.BUILDING.STATUSITEMS.MISSILELAUNCHER_PARTIALLYBLOCKED.NAME