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Game interface
Results: 20,875
- RoomsAverage air pressure: {0}STRINGS.ROOMS.DETAILS.AVERAGE_ATMO_MASS.NAME
- RoomsAverage temperature: {0}STRINGS.ROOMS.DETAILS.AVERAGE_TEMPERATURE.NAME
- RoomsBuildings: {0}STRINGS.ROOMS.DETAILS.BUILDING_COUNT.NAME
- RoomsCritters: {0}STRINGS.ROOMS.DETAILS.CREATURE_COUNT.NAME
- RoomsRoom DetailsSTRINGS.ROOMS.DETAILS.HEADER
- RoomsDisplayed ornaments: {0}STRINGS.ROOMS.DETAILS.ORNAMENT_COUNT.NAME
- RoomsPlants: {0}STRINGS.ROOMS.DETAILS.PLANT_COUNT.NAME
- RoomsRoom size: {0} TilesSTRINGS.ROOMS.DETAILS.SIZE.NAME
- RoomsEffects:STRINGS.ROOMS.EFFECTS.HEADER
- RoomsAn exquisite place for communal dining. Eating in a Banquet Hall will dramatically improve Duplicants' Morale.STRINGS.ROOMS.TYPES.BANQUETHALL.DESCRIPTION
- Rooms- Morale bonusSTRINGS.ROOMS.TYPES.BANQUETHALL.EFFECT
- RoomsBanquet HallSTRINGS.ROOMS.TYPES.BANQUETHALL.NAME
- RoomsEating in a Banquet Hall will dramatically improve Duplicants' MoraleSTRINGS.ROOMS.TYPES.BANQUETHALL.TOOLTIP
- RoomsA basic communal sleeping area for up-and-coming colonies. Sleeping in Barracks will improve Duplicants' Morale.STRINGS.ROOMS.TYPES.BARRACKS.DESCRIPTION
- Rooms- Morale bonusSTRINGS.ROOMS.TYPES.BARRACKS.EFFECT
- RoomsBarracksSTRINGS.ROOMS.TYPES.BARRACKS.NAME
- RoomsSleeping in Barracks will improve Duplicants' MoraleSTRINGS.ROOMS.TYPES.BARRACKS.TOOLTIP
- RoomsAn upscale communal sleeping area full of things that greatly enhance quality of rest for occupants. Sleeping in a Luxury Barracks will improve Duplicants' Morale.STRINGS.ROOMS.TYPES.BEDROOM.DESCRIPTION
- Rooms- Morale bonusSTRINGS.ROOMS.TYPES.BEDROOM.EFFECT
- RoomsLuxury BarracksSTRINGS.ROOMS.TYPES.BEDROOM.NAME
- RoomsSleeping in a Luxury Barracks will improve Duplicants' MoraleSTRINGS.ROOMS.TYPES.BEDROOM.TOOLTIP
- RoomsConflicted RoomSTRINGS.ROOMS.TYPES.CONFLICTED
- RoomsCritters don't mind it here, as long as things don't get too crowded. Stabled critters can be tended to in order to improve their happiness, hasten their domestication and increase their production. Enables the use of Grooming Stations, Shearing Stations, Critter Condos, Critter Fountains and Milking Stations.STRINGS.ROOMS.TYPES.CREATUREPEN.DESCRIPTION
- Rooms- Critter taming and mood bonusSTRINGS.ROOMS.TYPES.CREATUREPEN.EFFECT
- RoomsStableSTRINGS.ROOMS.TYPES.CREATUREPEN.NAME
- RoomsA stable enables both land-based and aquatic Grooming Station, Critter Condo, Critter Fountain, Shearing Station and Milking Station useSTRINGS.ROOMS.TYPES.CREATUREPEN.TOOLTIP
- RoomsAn enclosed agricultural space best utilized by Duplicants with Crop Tending skills. Crops grown within a Greenhouse can be tended with Farm Station fertilizer to increase their growth speed.STRINGS.ROOMS.TYPES.FARM.DESCRIPTION
- Rooms- Enables Farm Station useSTRINGS.ROOMS.TYPES.FARM.EFFECT
- RoomsGreenhouseSTRINGS.ROOMS.TYPES.FARM.NAME
- RoomsCrops grown within a Greenhouse can be tended with Farm Station fertilizer to increase their growth speedSTRINGS.ROOMS.TYPES.FARM.TOOLTIP
- RoomsA great place to eat, with great decor. Great! Eating in a Great Hall will improve Duplicants' Morale.STRINGS.ROOMS.TYPES.GREATHALL.DESCRIPTION
- Rooms- Morale bonusSTRINGS.ROOMS.TYPES.GREATHALL.EFFECT
- RoomsGreat HallSTRINGS.ROOMS.TYPES.GREATHALL.NAME
- RoomsEating in a Great Hall will significantly improve Duplicants' MoraleSTRINGS.ROOMS.TYPES.GREATHALL.TOOLTIP
- RoomsA dedicated medical facility that helps minimize recovery time. Sick Duplicants assigned to medical buildings located within a Hospital are also less likely to spread Disease.STRINGS.ROOMS.TYPES.HOSPITAL.DESCRIPTION
- Rooms- Quarantine sick DuplicantsSTRINGS.ROOMS.TYPES.HOSPITAL.EFFECT
- RoomsHospitalSTRINGS.ROOMS.TYPES.HOSPITAL.NAME
- RoomsSick Duplicants assigned to medical buildings located within a Hospital are less likely to spread DiseaseSTRINGS.ROOMS.TYPES.HOSPITAL.TOOLTIP
- RoomsA cooking area equipped to take meals to the next level. Adding ingredients from a Spice Grinder to foods cooked on an Electric Grill or Gas Range provides a variety of positive benefits.STRINGS.ROOMS.TYPES.KITCHEN.DESCRIPTION
- Rooms- Enables Spice Grinder useSTRINGS.ROOMS.TYPES.KITCHEN.EFFECT
- RoomsKitchenSTRINGS.ROOMS.TYPES.KITCHEN.NAME
- RoomsUsing a Spice Grinder in a Kitchen adds benefits to foods cooked on Electric Grill or Gas RangeSTRINGS.ROOMS.TYPES.KITCHEN.TOOLTIP
- RoomsWhere wild hypotheses meet rigorous scientific experimentation. Science stations built in a Laboratory function more efficiently. A Laboratory enables the use of the Geotuner and the Mission Control Station.STRINGS.ROOMS.TYPES.LABORATORY.DESCRIPTION
- Rooms- Efficiency bonusSTRINGS.ROOMS.TYPES.LABORATORY.EFFECT
- RoomsLaboratorySTRINGS.ROOMS.TYPES.LABORATORY.NAME
- RoomsScience buildings built in a Laboratory function more efficiently A Laboratory enables Geotuner and Mission Control Station useSTRINGS.ROOMS.TYPES.LABORATORY.TOOLTIP
- RoomsIt's a step up from doing one's business in full view of the rest of the colony. Using a toilet in an enclosed room will improve Duplicants' Morale.STRINGS.ROOMS.TYPES.LATRINE.DESCRIPTION
- Rooms- Morale bonusSTRINGS.ROOMS.TYPES.LATRINE.EFFECT
- RoomsLatrineSTRINGS.ROOMS.TYPES.LATRINE.NAME
- RoomsUsing a toilet in an enclosed room will improve Duplicants' MoraleSTRINGS.ROOMS.TYPES.LATRINE.TOOLTIP