Game text
Game interfaceCategory
Game interface
Results: 20,875
- RoomsMust have no more than one Comfy BedSTRINGS.ROOMS.CRITERIA.LUXURYBEDTYPE.DESCRIPTION
- RoomsSingle Comfy BedSTRINGS.ROOMS.CRITERIA.LUXURYBEDTYPE.NAME
- RoomsMechanics StationSTRINGS.ROOMS.CRITERIA.MACHINESHOPTYPE.CONFLICT_DESCRIPTION
- RoomsRequires requires one or more Mechanics StationsSTRINGS.ROOMS.CRITERIA.MACHINESHOPTYPE.DESCRIPTION
- RoomsMechanics StationSTRINGS.ROOMS.CRITERIA.MACHINESHOPTYPE.NAME
- RoomsMassage TableSTRINGS.ROOMS.CRITERIA.MASSAGE_TABLE.CONFLICT_DESCRIPTION
- RoomsRequires one or more Massage TablesSTRINGS.ROOMS.CRITERIA.MASSAGE_TABLE.DESCRIPTION
- RoomsMassage TableSTRINGS.ROOMS.CRITERIA.MASSAGE_TABLE.NAME
- RoomsMaximum size: {0} tilesSTRINGS.ROOMS.CRITERIA.MAXIMUM_SIZE.CONFLICT_DESCRIPTION
- RoomsMust have an area no larger than {0} tilesSTRINGS.ROOMS.CRITERIA.MAXIMUM_SIZE.DESCRIPTION
- RoomsMaximum size: {0} tilesSTRINGS.ROOMS.CRITERIA.MAXIMUM_SIZE.NAME
- RoomsMess TablesSTRINGS.ROOMS.CRITERIA.MESS_STATION_MULTIPLE.CONFLICT_DESCRIPTION
- RoomsRequires two or more Mess TablesSTRINGS.ROOMS.CRITERIA.MESS_STATION_MULTIPLE.DESCRIPTION
- RoomsMess TablesSTRINGS.ROOMS.CRITERIA.MESS_STATION_MULTIPLE.NAME
- RoomsMinimum size: {0} tilesSTRINGS.ROOMS.CRITERIA.MINIMUM_SIZE.CONFLICT_DESCRIPTION
- RoomsMust have an area of at least {0} tilesSTRINGS.ROOMS.CRITERIA.MINIMUM_SIZE.DESCRIPTION
- RoomsMinimum size: {0} tilesSTRINGS.ROOMS.CRITERIA.MINIMUM_SIZE.NAME
- RoomsCommunal TableSTRINGS.ROOMS.CRITERIA.MULTI_MINION_DINING_TABLE.CONFLICT_DESCRIPTION
- RoomsRequires a Communal TableSTRINGS.ROOMS.CRITERIA.MULTI_MINION_DINING_TABLE.DESCRIPTION
- RoomsCommunal TableSTRINGS.ROOMS.CRITERIA.MULTI_MINION_DINING_TABLE.NAME
- RoomsEnclosed by wall tileSTRINGS.ROOMS.CRITERIA.NEUTRAL_TYPE
- RoomsNo Mess TableSTRINGS.ROOMS.CRITERIA.NO_BASIC_MESS_STATIONS.CONFLICT_DESCRIPTION
- RoomsCannot contain a Mess TableSTRINGS.ROOMS.CRITERIA.NO_BASIC_MESS_STATIONS.DESCRIPTION
- RoomsNo Mess TableSTRINGS.ROOMS.CRITERIA.NO_BASIC_MESS_STATIONS.NAME
- RoomsNo CotsSTRINGS.ROOMS.CRITERIA.NO_COTS.CONFLICT_DESCRIPTION
- RoomsRoom cannot contain a CotSTRINGS.ROOMS.CRITERIA.NO_COTS.DESCRIPTION
- RoomsNo CotsSTRINGS.ROOMS.CRITERIA.NO_COTS.NAME
- RoomsNo industrial machinerySTRINGS.ROOMS.CRITERIA.NO_INDUSTRIAL_MACHINERY.CONFLICT_DESCRIPTION
- RoomsCannot contain any building labeled Industrial MachinerySTRINGS.ROOMS.CRITERIA.NO_INDUSTRIAL_MACHINERY.DESCRIPTION
- RoomsNo industrial machinerySTRINGS.ROOMS.CRITERIA.NO_INDUSTRIAL_MACHINERY.NAME
- RoomsNo Comfy BedsSTRINGS.ROOMS.CRITERIA.NO_LUXURY_BEDS.CONFLICT_DESCRIPTION
- RoomsRoom cannot contain a Comfy BedSTRINGS.ROOMS.CRITERIA.NO_LUXURY_BEDS.DESCRIPTION
- RoomsNo Comfy BedsSTRINGS.ROOMS.CRITERIA.NO_LUXURY_BEDS.NAME
- RoomsNo dining tablesSTRINGS.ROOMS.CRITERIA.NO_MESS_STATION.CONFLICT_DESCRIPTION
- RoomsCannot contain a Mess Table or Communal TableSTRINGS.ROOMS.CRITERIA.NO_MESS_STATION.DESCRIPTION
- RoomsNo dining tablesSTRINGS.ROOMS.CRITERIA.NO_MESS_STATION.NAME
- RoomsNo OuthousesSTRINGS.ROOMS.CRITERIA.NO_OUTHOUSES.CONFLICT_DESCRIPTION
- RoomsCannot contain basic OuthousesSTRINGS.ROOMS.CRITERIA.NO_OUTHOUSES.DESCRIPTION
- RoomsNo OuthousesSTRINGS.ROOMS.CRITERIA.NO_OUTHOUSES.NAME
- RoomsRemove conflicting buildingsSTRINGS.ROOMS.CRITERIA.NO_TYPE_CONFLICTS
- RoomsDisplayed OrnamentSTRINGS.ROOMS.CRITERIA.ORNAMENT.CONFLICT_DESCRIPTION
- RoomsRequires an ornament displayed on a Pedestal or Display ShelfSTRINGS.ROOMS.CRITERIA.ORNAMENT.DESCRIPTION
- RoomsDisplayed OrnamentSTRINGS.ROOMS.CRITERIA.ORNAMENT.NAME
- RoomsPark SignSTRINGS.ROOMS.CRITERIA.PARK.CONFLICT_DESCRIPTION
- RoomsRequires one or more Park SignsSTRINGS.ROOMS.CRITERIA.PARK.DESCRIPTION
- RoomsPark SignSTRINGS.ROOMS.CRITERIA.PARK.NAME
- RoomsPossible Room TypesSTRINGS.ROOMS.CRITERIA.POSSIBLE_TYPES_HEADER
- RoomsPower buildingSTRINGS.ROOMS.CRITERIA.POWERBUILDING.CONFLICT_DESCRIPTION
- RoomsBuildings that generate, store, or manage powerSTRINGS.ROOMS.CRITERIA.POWERBUILDING.DESCRIPTION
- RoomsPower buildingSTRINGS.ROOMS.CRITERIA.POWERBUILDING.NAME