Game text
Game interfaceCategory
Game interface
Results: 20,875
- Building detailsThis rocket has entered autopilot mode and will fly at reduced speed It can resume full speed once a Duplicant pilot takes overSTRINGS.BUILDING.STATUSITEMS.AUTOPILOTACTIVE.TOOLTIP
- Building detailsIncomplete ArtworkSTRINGS.BUILDING.STATUSITEMS.AWAITINGARTING.NAME
- Building detailsThis building requires a Duplicant's artistic touchSTRINGS.BUILDING.STATUSITEMS.AWAITINGARTING.TOOLTIP
- Building detailsAwaiting BaitSTRINGS.BUILDING.STATUSITEMS.AWAITINGBAITDELIVERY.NAME
- Building detailsAwaiting delivery of selected BaitSTRINGS.BUILDING.STATUSITEMS.AWAITINGBAITDELIVERY.TOOLTIP
- Building detailsRequires FlippingSTRINGS.BUILDING.STATUSITEMS.AWAITINGCOMPOSTFLIP.NAME
- Building detailsCompost must be flipped periodically to produce DirtSTRINGS.BUILDING.STATUSITEMS.AWAITINGCOMPOSTFLIP.TOOLTIP
- Building detailsAwaiting DeliverySTRINGS.BUILDING.STATUSITEMS.AWAITINGEGGDELIVERY.NAME
- Building detailsAwaiting delivery of selected EggSTRINGS.BUILDING.STATUSITEMS.AWAITINGEGGDELIVERY.TOOLTIP
- Building detailsEmpty ErrandSTRINGS.BUILDING.STATUSITEMS.AWAITINGEMPTYBUILDING.NAME
- Building detailsBuilding will be emptied once a Duplicant is availableSTRINGS.BUILDING.STATUSITEMS.AWAITINGEMPTYBUILDING.TOOLTIP
- Building detailsAwaiting Fuel: {0}STRINGS.BUILDING.STATUSITEMS.AWAITINGFUEL.NAME
- Building detailsThis building requires {1} of {0} to operateSTRINGS.BUILDING.STATUSITEMS.AWAITINGFUEL.TOOLTIP
- Building detailsAwaiting DeliverySTRINGS.BUILDING.STATUSITEMS.AWAITINGSEEDDELIVERY.NAME
- Building detailsAwaiting delivery of selected SeedSTRINGS.BUILDING.STATUSITEMS.AWAITINGSEEDDELIVERY.TOOLTIP
- Building detailsAwaiting CompostablesSTRINGS.BUILDING.STATUSITEMS.AWAITINGWASTE.NAME
- Building detailsMore waste material is required to begin the composting processSTRINGS.BUILDING.STATUSITEMS.AWAITINGWASTE.TOOLTIP
- Building details{0} BaitSTRINGS.BUILDING.STATUSITEMS.BAITED.NAME
- Building detailsThis lure is baited with {0} Bait material is set during the construction of the buildingSTRINGS.BUILDING.STATUSITEMS.BAITED.TOOLTIP
- Building detailsBatteries Sufficiently FullSTRINGS.BUILDING.STATUSITEMS.BATTERIESSUFFICIENTLYFULL.NAME
- Building detailsAll batteries are above the refill thresholdSTRINGS.BUILDING.STATUSITEMS.BATTERIESSUFFICIENTLYFULL.TOOLTIP
- Building detailsAuto-Bottle: OnSTRINGS.BUILDING.STATUSITEMS.BOTTLE_EMPTIER.ALLOWED.NAME
- Building detailsDuplicants may specifically fetch Liquid from a bottling station to bring to this locationSTRINGS.BUILDING.STATUSITEMS.BOTTLE_EMPTIER.ALLOWED.TOOLTIP
- Building detailsAuto-Bottle: OffSTRINGS.BUILDING.STATUSITEMS.BOTTLE_EMPTIER.DENIED.NAME
- Building detailsDuplicants may not specifically fetch Liquid from a bottling station to bring to this locationSTRINGS.BUILDING.STATUSITEMS.BOTTLE_EMPTIER.DENIED.TOOLTIP
- Building detailsBroadcaster Out of RangeSTRINGS.BUILDING.STATUSITEMS.BROADCASTEROUTOFRANGE.NAME
- Building detailsThis receiver is too far from the selected broadcaster to get signal updatesSTRINGS.BUILDING.STATUSITEMS.BROADCASTEROUTOFRANGE.TOOLTIP
- Building detailsBrokenSTRINGS.BUILDING.STATUSITEMS.BROKEN.NAME
- Building detailsThis building received damage from {DamageInfo} It will not function until it receives repairsSTRINGS.BUILDING.STATUSITEMS.BROKEN.TOOLTIP
- Building detailsBuilding DisabledSTRINGS.BUILDING.STATUSITEMS.BUILDINGDISABLED.NAME
- Building detailsPress Enable Building {Hotkey/ToggleEnabled} to resume useSTRINGS.BUILDING.STATUSITEMS.BUILDINGDISABLED.TOOLTIP
- Building detailsBuilding DeprecatedSTRINGS.BUILDING.STATUSITEMS.BUILDING_DEPRECATED.NAME
- Building detailsThis building is from an older version of the game and its use is not intendedSTRINGS.BUILDING.STATUSITEMS.BUILDING_DEPRECATED.TOOLTIP
- Building detailsConsuming Fuel: {0}STRINGS.BUILDING.STATUSITEMS.BURNER.BURNING_FUEL.NAME
- Building details{0} fuel remainingSTRINGS.BUILDING.STATUSITEMS.BURNER.BURNING_FUEL.TOOLTIP
- Building detailsFueled: {0}STRINGS.BUILDING.STATUSITEMS.BURNER.HAS_FUEL.NAME
- Building details{0} fuel remainingSTRINGS.BUILDING.STATUSITEMS.BURNER.HAS_FUEL.TOOLTIP
- Building detailsAuto-Bottle: OnSTRINGS.BUILDING.STATUSITEMS.CANISTER_EMPTIER.ALLOWED.NAME
- Building detailsDuplicants may specifically fetch Gas from a canister filling station to bring to this locationSTRINGS.BUILDING.STATUSITEMS.CANISTER_EMPTIER.ALLOWED.TOOLTIP
- Building detailsAuto-Bottle: OffSTRINGS.BUILDING.STATUSITEMS.CANISTER_EMPTIER.DENIED.NAME
- Building detailsDuplicants may not specifically fetch Gas from a canister filling station to bring to this locationSTRINGS.BUILDING.STATUSITEMS.CANISTER_EMPTIER.DENIED.TOOLTIP
- Building detailsMinimum Temperature ReachedSTRINGS.BUILDING.STATUSITEMS.CANNOTCOOLFURTHER.NAME
- Building detailsThis building cannot cool the surrounding environment below {0}STRINGS.BUILDING.STATUSITEMS.CANNOTCOOLFURTHER.TOOLTIP
- Building detailsPending Door State Change: {ControlState}STRINGS.BUILDING.STATUSITEMS.CHANGEDOORCONTROLSTATE.NAME
- Building detailsWaiting for a Duplicant to change control stateSTRINGS.BUILDING.STATUSITEMS.CHANGEDOORCONTROLSTATE.TOOLTIP
- Building detailsEmptySTRINGS.BUILDING.STATUSITEMS.CHANGESTORAGETILETARGET.EMPTY
- Building detailsSet Storage: {TargetName}STRINGS.BUILDING.STATUSITEMS.CHANGESTORAGETILETARGET.NAME
- Building detailsWaiting for a Duplicant to reassign this storage to {TargetName}STRINGS.BUILDING.STATUSITEMS.CHANGESTORAGETILETARGET.TOOLTIP
- Building detailsClearance: Not PermittedSTRINGS.BUILDING.STATUSITEMS.CHECKPOINT.LOGIC_CONTROLLED_CLOSED
- Building detailsNo AutomationSTRINGS.BUILDING.STATUSITEMS.CHECKPOINT.LOGIC_CONTROLLED_DISCONNECTED