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Game interface
Results: 20,875
- DuplicantsPilotSTRINGS.DUPLICANTS.SKILLGROUPS.ROCKETRY.NAME
- DuplicantsSuit WearerSTRINGS.DUPLICANTS.SKILLGROUPS.SUITS.NAME
- DuplicantsOperatorSTRINGS.DUPLICANTS.SKILLGROUPS.TECHNICALS.NAME
- DuplicantsGunkSTRINGS.DUPLICANTS.STATS.BIONICGUNK.NAME
- DuplicantsBionic Duplicants become Stressed when too much Gunk builds up in their bionic parts Regular visits to the Gunk Extractor are requiredSTRINGS.DUPLICANTS.STATS.BIONICGUNK.TOOLTIP
- DuplicantsPower BanksSTRINGS.DUPLICANTS.STATS.BIONICINTERNALBATTERY.NAME
- DuplicantsA Bionic Duplicant with zero remaining Power will become incapacitated until replacement Power Banks are installedSTRINGS.DUPLICANTS.STATS.BIONICINTERNALBATTERY.TOOLTIP
- DuplicantsGear OilSTRINGS.DUPLICANTS.STATS.BIONICOIL.NAME
- DuplicantsBionic Duplicants will slow down significantly when Gear Oil levels reach zero They can oil their joints by visiting a Lubrication Station or using Gear Balm STRINGS.DUPLICANTS.STATS.BIONICOIL.TOOLTIP
- DuplicantsOxygen TankSTRINGS.DUPLICANTS.STATS.BIONICOXYGENTANK.NAME
- DuplicantsBionic Duplicants have internal Oxygen tanks that enable them to work in low breathability areas They will prioritize Oxygen intake from equipped Exosuits to conserve their internal tanksSTRINGS.DUPLICANTS.STATS.BIONICOXYGENTANK.TOOLTIP
- Duplicants - {0}STRINGS.DUPLICANTS.STATS.BIONICOXYGENTANK.TOOLTIP_GERM_DETAIL
- DuplicantsCurrent mass: {0} / {1}STRINGS.DUPLICANTS.STATS.BIONICOXYGENTANK.TOOLTIP_MASS_LINE
- Duplicants • {0}: {1}{2}STRINGS.DUPLICANTS.STATS.BIONICOXYGENTANK.TOOLTIP_MASS_ROW_DETAIL
- DuplicantsBladderSTRINGS.DUPLICANTS.STATS.BLADDER.NAME
- DuplicantsDuplicants make "messes" if no toilets are available at one hundred percent BladderSTRINGS.DUPLICANTS.STATS.BLADDER.TOOLTIP
- DuplicantsBreathSTRINGS.DUPLICANTS.STATS.BREATH.NAME
- DuplicantsA Duplicant with zero remaining Breath will become incapacitated and die unless they are rescued Duplicants can increase their Maximum Breath by learning the Basic Swimming skillSTRINGS.DUPLICANTS.STATS.BREATH.TOOLTIP
- DuplicantsCaloriesSTRINGS.DUPLICANTS.STATS.CALORIES.NAME
- DuplicantsThis {1} can burn {0} before starvingSTRINGS.DUPLICANTS.STATS.CALORIES.TOOLTIP
- DuplicantsDecorSTRINGS.DUPLICANTS.STATS.DECOR.NAME
- DuplicantsDuplicants become stressed in areas with Decor lower than their expectations Open the Decor Overlay {Hotkey/Overlay8} to view current Decor valuesSTRINGS.DUPLICANTS.STATS.DECOR.TOOLTIP
- Duplicants Average Decor This Cycle: {0}STRINGS.DUPLICANTS.STATS.DECOR.TOOLTIP_AVERAGE_TODAY
- Duplicants Average Decor Last Cycle: {0}STRINGS.DUPLICANTS.STATS.DECOR.TOOLTIP_AVERAGE_YESTERDAY
- Duplicants Current Environmental Decor: {0}STRINGS.DUPLICANTS.STATS.DECOR.TOOLTIP_CURRENT
- DuplicantsDisease RecoverySTRINGS.DUPLICANTS.STATS.DISEASERECOVERYTIME.NAME
- DuplicantsExternal TemperatureSTRINGS.DUPLICANTS.STATS.EXTERNALTEMPERATURE.NAME
- DuplicantsThis Duplicant's environment is {0}STRINGS.DUPLICANTS.STATS.EXTERNALTEMPERATURE.TOOLTIP
- DuplicantsHealthSTRINGS.DUPLICANTS.STATS.HITPOINTS.NAME
- DuplicantsWhen Duplicants reach zero Health they become incapacitated and require rescuing When critters reach zero Health, they will die immediatelySTRINGS.DUPLICANTS.STATS.HITPOINTS.TOOLTIP
- DuplicantsCurrent Exposure: {0}/cycleSTRINGS.DUPLICANTS.STATS.RADIATIONBALANCE.CURRENT_EXPOSURE
- DuplicantsCurrent Rejuvenation: {0}/cycleSTRINGS.DUPLICANTS.STATS.RADIATIONBALANCE.CURRENT_REJUVENATION
- DuplicantsAbsorbed Rad DoseSTRINGS.DUPLICANTS.STATS.RADIATIONBALANCE.NAME
- DuplicantsDuplicants accumulate Rads in areas with Radiation and recover when using the toilet Open the Radiation Overlay {Hotkey/Overlay15} to view current Rad readingsSTRINGS.DUPLICANTS.STATS.RADIATIONBALANCE.TOOLTIP
- DuplicantsDuplicants accumulate Rads in areas with Radiation and recover when using the toilet Open the Radiation Overlay {Hotkey/Overlay15} to view current Rad readingsSTRINGS.DUPLICANTS.STATS.RADIATIONBALANCE.TOOLTIP_CURRENT_BALANCE
- DuplicantsRoot HealthSTRINGS.DUPLICANTS.STATS.SEATREEROOTHEALTH.NAME
- DuplicantsTower Kelp cannot grow if it does not have a healthy root to grow fromSTRINGS.DUPLICANTS.STATS.SEATREEROOTHEALTH.TOOLTIP
- DuplicantsSkin DurabilitySTRINGS.DUPLICANTS.STATS.SKIN_DURABILITY.NAME
- DuplicantsSkin ThicknessSTRINGS.DUPLICANTS.STATS.SKIN_THICKNESS.NAME
- DuplicantsStaminaSTRINGS.DUPLICANTS.STATS.STAMINA.NAME
- DuplicantsDuplicants will pass out from fatigue when Stamina reaches zeroSTRINGS.DUPLICANTS.STATS.STAMINA.TOOLTIP
- DuplicantsStressSTRINGS.DUPLICANTS.STATS.STRESS.NAME
- DuplicantsDuplicants exhibit their Stress Reactions at one hundred percent StressSTRINGS.DUPLICANTS.STATS.STRESS.TOOLTIP
- DuplicantscritterSTRINGS.DUPLICANTS.STATS.SUBJECTS.CREATURE
- DuplicantscrittersSTRINGS.DUPLICANTS.STATS.SUBJECTS.CREATURE_PLURAL
- Duplicantscritter'sSTRINGS.DUPLICANTS.STATS.SUBJECTS.CREATURE_POSSESSIVE
- DuplicantsDuplicantSTRINGS.DUPLICANTS.STATS.SUBJECTS.DUPLICANT
- DuplicantsDuplicantsSTRINGS.DUPLICANTS.STATS.SUBJECTS.DUPLICANT_PLURAL
- DuplicantsDuplicant'sSTRINGS.DUPLICANTS.STATS.SUBJECTS.DUPLICANT_POSSESSIVE
- DuplicantsplantSTRINGS.DUPLICANTS.STATS.SUBJECTS.PLANT