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Results: 20,875
- DuplicantsImmunity AttributeSTRINGS.DUPLICANTS.ATTRIBUTES.IMMUNITY.BOOST_STAT
- DuplicantsDetermines a Duplicant's Disease susceptibility and recovery time.STRINGS.DUPLICANTS.ATTRIBUTES.IMMUNITY.DESC
- DuplicantsImmunitySTRINGS.DUPLICANTS.ATTRIBUTES.IMMUNITY.NAME
- DuplicantsHighly Insulated Duplicants retain body heat easily, while low Insulation Duplicants are easier to keep cool.STRINGS.DUPLICANTS.ATTRIBUTES.INSULATION.DESC
- DuplicantsInsulationSTRINGS.DUPLICANTS.ATTRIBUTES.INSULATION.NAME
- Duplicants{0} Temperature RetentionSTRINGS.DUPLICANTS.ATTRIBUTES.INSULATION.SPEEDMODIFIER
- DuplicantsDetermines how quickly a Duplicant conducts Research and levels up their Attributes.STRINGS.DUPLICANTS.ATTRIBUTES.LEARNING.DESC
- Duplicants{0} Geotuning SpeedSTRINGS.DUPLICANTS.ATTRIBUTES.LEARNING.GEOTUNER_SPEED_MODIFIER
- DuplicantsScienceSTRINGS.DUPLICANTS.ATTRIBUTES.LEARNING.NAME
- Duplicants{0} Research SpeedSTRINGS.DUPLICANTS.ATTRIBUTES.LEARNING.RESEARCHSPEED
- Duplicants{0} Attribute Leveling SpeedSTRINGS.DUPLICANTS.ATTRIBUTES.LEARNING.SPEEDMODIFIER
- DuplicantsDetermines how efficiently a Duplicant maintains Algae Terrariums, Deodorizers, and Water SievesSTRINGS.DUPLICANTS.ATTRIBUTES.LIFESUPPORT.DESC
- DuplicantsLife SupportSTRINGS.DUPLICANTS.ATTRIBUTES.LIFESUPPORT.NAME
- DuplicantsDetermines how much light a Duplicant emits.STRINGS.DUPLICANTS.ATTRIBUTES.LUMINESCENCE.DESC
- DuplicantsLuminescenceSTRINGS.DUPLICANTS.ATTRIBUTES.LUMINESCENCE.NAME
- DuplicantsDetermines how quickly a Duplicant uses machines.STRINGS.DUPLICANTS.ATTRIBUTES.MACHINERY.DESC
- DuplicantsMachinerySTRINGS.DUPLICANTS.ATTRIBUTES.MACHINERY.NAME
- Duplicants{0} Machine Operation SpeedSTRINGS.DUPLICANTS.ATTRIBUTES.MACHINERY.SPEEDMODIFIER
- Duplicants{0} Engie's Tune-Up Effect DurationSTRINGS.DUPLICANTS.ATTRIBUTES.MACHINERY.TINKER_EFFECT_MODIFIER
- DuplicantsSpeed BonusSTRINGS.DUPLICANTS.ATTRIBUTES.MACHINERYSPEED.DESC
- DuplicantsMachinery SpeedSTRINGS.DUPLICANTS.ATTRIBUTES.MACHINERYSPEED.NAME
- DuplicantsLargest amount of ambient Radiation this plant can tolerateSTRINGS.DUPLICANTS.ATTRIBUTES.MAXRADIATIONTHRESHOLD.DESC
- DuplicantsMaximum RadiationSTRINGS.DUPLICANTS.ATTRIBUTES.MAXRADIATIONTHRESHOLD.NAME
- DuplicantsDetermines a Duplicant's runspeed when submerged in LiquidSTRINGS.DUPLICANTS.ATTRIBUTES.MAXUNDERWATERTRAVELCOST.DESC
- DuplicantsUnderwater MovementSTRINGS.DUPLICANTS.ATTRIBUTES.MAXUNDERWATERTRAVELCOST.NAME
- DuplicantsAffects the rate at which a critter burns Calories and produces materialsSTRINGS.DUPLICANTS.ATTRIBUTES.METABOLISM.DESC
- DuplicantsCritter MetabolismSTRINGS.DUPLICANTS.ATTRIBUTES.METABOLISM.NAME
- DuplicantsMinimum lux this plant requires for growthSTRINGS.DUPLICANTS.ATTRIBUTES.MINLIGHTLUX.DESC
- DuplicantsLightSTRINGS.DUPLICANTS.ATTRIBUTES.MINLIGHTLUX.NAME
- DuplicantsSmallest amount of ambient Radiation required for this plant to growSTRINGS.DUPLICANTS.ATTRIBUTES.MINRADIATIONTHRESHOLD.DESC
- DuplicantsMinimum RadiationSTRINGS.DUPLICANTS.ATTRIBUTES.MINRADIATIONTHRESHOLD.NAME
- Duplicants • {0}: {1}STRINGS.DUPLICANTS.ATTRIBUTES.MODIFIER_ENTRY
- DuplicantsA building at Overheat Temperature will take damage and break down if not cooledSTRINGS.DUPLICANTS.ATTRIBUTES.OVERHEATTEMPERATURE.DESC
- DuplicantsOverheat TemperatureSTRINGS.DUPLICANTS.ATTRIBUTES.OVERHEATTEMPERATURE.NAME
- DuplicantsExpertise is determined by a Duplicant's highest Attribute Duplicants develop higher expectations as their Expertise level increasesSTRINGS.DUPLICANTS.ATTRIBUTES.PROFESSION_DESC
- DuplicantsA Duplicant's Morale must exceed their Morale Need, or they'll begin to accumulate Stress. Morale can be increased by providing Duplicants higher quality Food, allotting more Downtime in the colony schedule, or building better Bathrooms and Bedrooms for them to live in.STRINGS.DUPLICANTS.ATTRIBUTES.QUALITYOFLIFE.DESC
- Duplicants{0} / {1}STRINGS.DUPLICANTS.ATTRIBUTES.QUALITYOFLIFE.DESC_FORMAT
- DuplicantsMoraleSTRINGS.DUPLICANTS.ATTRIBUTES.QUALITYOFLIFE.NAME
- DuplicantsTotal Morale Need: {0} • Skills Learned: +{0}STRINGS.DUPLICANTS.ATTRIBUTES.QUALITYOFLIFE.TOOLTIP_EXPECTATION
- DuplicantsThis Duplicant has sufficiently high MoraleSTRINGS.DUPLICANTS.ATTRIBUTES.QUALITYOFLIFE.TOOLTIP_EXPECTATION_OVER
- DuplicantsThis Duplicant's low Morale will cause Stress over timeSTRINGS.DUPLICANTS.ATTRIBUTES.QUALITYOFLIFE.TOOLTIP_EXPECTATION_UNDER
- DuplicantsDictates how high a Duplicant's Morale must be kept to prevent them from gaining StressSTRINGS.DUPLICANTS.ATTRIBUTES.QUALITYOFLIFEEXPECTATION.DESC
- DuplicantsMorale NeedSTRINGS.DUPLICANTS.ATTRIBUTES.QUALITYOFLIFEEXPECTATION.NAME
- DuplicantsAbsorbed Radiation DoseSTRINGS.DUPLICANTS.ATTRIBUTES.RADIATIONBALANCEDELTA.NAME
- DuplicantsDuplicants accumulate Rads in areas with Radiation and recover at very slow rates Open the Radiation Overlay {Hotkey/Overlay15} to view current Rad readingsSTRINGS.DUPLICANTS.ATTRIBUTES.RADIATIONBALANCEDELTA.TOOLTIP
- DuplicantsThe rate at which Radiation is neutralized within a Duplicant body.STRINGS.DUPLICANTS.ATTRIBUTES.RADIATIONRECOVERY.DESC
- DuplicantsRadiation AbsorptionSTRINGS.DUPLICANTS.ATTRIBUTES.RADIATIONRECOVERY.NAME
- DuplicantsDetermines how easily a Duplicant repels Radiation Sickness.STRINGS.DUPLICANTS.ATTRIBUTES.RADIATIONRESISTANCE.DESC
- DuplicantsRadiation ResistanceSTRINGS.DUPLICANTS.ATTRIBUTES.RADIATIONRESISTANCE.NAME
- Duplicants{0} Wrangling SpeedSTRINGS.DUPLICANTS.ATTRIBUTES.RANCHING.CAPTURABLESPEED